Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Chazdaplumby
Cupid
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,289 Elo+
Party 2
Bastet
Bastet
IBleedBlue17
Bastet
Level 145
God Stats
1W - 0L
1,328 SR
Queue Stats
1W - 2L
1,289 Elo+
Party 2
Scylla
Scylla
TerranSynn
Scylla
Level 119
God Stats
1W - 1L
1,208 SR
Queue Stats
68W - 73L
1,504 Elo+
Party 3
Nike
Nike
TrashPanda07
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 157L
1,428 Elo+
Party 3
Team Averages
Level 116
1,407 SR
1,402 Elo+

VS

Team Averages
Level 139
1,459 SR
1,514 Elo+
Susano
Susano
 
Susano
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
NicSage
Nut
Level 105
God Stats
0W - 1L
1,896 SR
Queue Stats
49W - 38L
1,488 Elo+
Party 1
Artio
Artio
SCchampiUuU
Artio
Level 158
God Stats
1W - 2L
1,328 SR
Queue Stats
382W - 423L
1,519 Elo+
Solo
Cthulhu
Cthulhu
spurgeon127
Cthulhu
Level 159
God Stats
8W - 9L
1,071 SR
Queue Stats
758W - 739L
1,599 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
th3n00bthatpwns
Ah Muzen Cab
Level 156
God Stats
1W - 5L
1,500 SR
Queue Stats
191W - 176L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 0 / 8
8,053
732
10,259
6,931
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 5
7,848
713
7,196
8,571
3,634
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
14
3 / 0 / 4
8,539
776
7,068
7,994
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Scylla
TerranSynn
Scylla
15
2 / 1 / 6
8,588
781
6,765
5,385
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 4
7,856
714
5,086
8,610
7,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
0 / 3 / 2
6,608
601
5,094
8,049
3,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
12
1 / 2 / 0
7,075
643
5,172
5,447
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

14
0 / 2 / 3
7,851
714
3,341
9,933
9,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
spurgeon127
Cthulhu
14
3 / 2 / 0
7,759
705
9,777
9,445
8,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
th3n00bthatpwns
Ah Muzen Cab
15
0 / 1 / 1
7,459
678
8,523
6,191
3,178
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
10
Kills
4
4
Deaths
10
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
8
6
L
Susano
 
Susano
0
3
2
0.33
W
1
1
5
3.5
W
Bastet
3
0
4
5
L
Nut
1
2
0
0.5
L
0
2
3
0.75
W
Scylla
TerranSynn
Scylla
2
1
6
5
W
2
2
4
2
L
Cthulhu
spurgeon127
Cthulhu
3
2
0
1.5
L
Ah Muzen Cab
th3n00bthatpwns
Ah Muzen Cab
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,374
Damage
31,907
37,491
Taken
39,065
21,244
Mitigated
27,448
19,799
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,259
269
907
1,372
6,931
3,021
148
2,557
4,374
20,818
799
L
Susano
 
Susano
5,094
537
649
649
8,049
3,195
0
3,895
4,154
0
7,454
W
7,196
4,803
6,523
5,355
8,571
3,634
439
2,670
5,901
0
18,557
W
Bastet
7,068
1,701
237
1,768
7,994
3,359
51
2,403
5,591
0
14,950
L
Nut
5,172
1,733
392
609
5,447
2,494
0
2,647
2,800
0
15,670
L
3,341
241
1,877
3,546
9,933
9,806
0
3,625
6,308
8,720
589
W
Scylla
TerranSynn
Scylla
6,765
233
612
361
5,385
3,417
44
2,527
2,858
23,877
0
W
5,086
211
1,800
864
8,610
7,813
58
2,279
6,331
1,907
11,022
L
Cthulhu
spurgeon127
Cthulhu
9,777
121
951
1,187
9,445
8,775
0
4,666
4,779
22,583
396
L
Ah Muzen Cab
th3n00bthatpwns
Ah Muzen Cab
8,523
594
1,515
1,036
6,191
3,178
0
3,189
3,002
0
26,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,884
Gold Earned
36,752
140
Minions Killed
126
0
Camps Cleared
0
1,076,310
Distance Traveled
1,024,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,053
732
31
3
0
218,875
0
L
Susano
6,608
601
13
1
0
186,999
0
W
Cupid
7,848
713
28
3
0
213,112
0
W
Bastet
8,539
776
23
2
0
247,412
0
L
Nut
7,075
643
23
2
0
215,775
0
L
Artio
7,851
714
7
1
0
170,046
0
W
Scylla
8,588
781
46
4
0
189,809
0
W
Nike
7,856
714
12
1
0
207,102
0
L
Cthulhu
7,759
705
32
3
0
205,346
0
L
Ah Muzen Cab
7,459
678
51
5
0
246,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role