Player Matchup

Chronos
Chronos
Ad3l3
Chronos
Level 98
God Stats
3W - 1L
1,861 SR
Queue Stats
21W - 21L
1,281 Elo+
Party 1
Aphrodite
Aphrodite
Zikouu
Aphrodite
Level 28
God Stats
1W - 1L
1,647 SR
Queue Stats
8W - 8L
1,281 Elo+
Party 1
Guan Yu
Guan Yu
reyhua
Guan Yu
Level 4
God Stats
7W - 6L
1,313 SR
Queue Stats
7W - 6L
1,340 Elo+
Party 1
Team Averages
Level 43
1,607 SR
1,300 Elo+

VS

Team Averages
Level 129
1,434 SR
1,447 Elo+
Kukulkan
Kukulkan
UnstoppableGorg
Kukulkan
Level 124
God Stats
46W - 41L
1,530 SR
Queue Stats
319W - 320L
1,459 Elo+
Solo
Tyr
Tyr
bez_4a
Tyr
Level 146
God Stats
6W - 3L
1,272 SR
Queue Stats
143W - 155L
1,433 Elo+
Party 2
Anhur
Anhur
cupboard_face
Anhur
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 89L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ad3l3
Chronos
16
6 / 3 / 6
11,604
774
20,699
19,646
7,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Aphrodite
Zikouu
Aphrodite
14
1 / 6 / 7
9,748
650
6,910
18,203
9,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Guan Yu
reyhua
Guan Yu
15
5 / 3 / 6
10,705
714
6,737
23,190
27,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
6 / 5 / 5
12,247
816
22,931
12,021
5,527
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyr
bez_4a
Tyr
13
2 / 5 / 5
10,053
670
12,586
17,859
15,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 6
10,961
731
14,040
12,942
5,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
12
Kills
12
12
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
Ad3l3
Chronos
6
3
6
3
W
Kukulkan
6
5
5
1.7
L
Aphrodite
Zikouu
Aphrodite
1
6
7
0.75
W
Tyr
bez_4a
Tyr
2
5
5
0.9
W
4
2
6
3.5
L
Guan Yu
reyhua
Guan Yu
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,346
Damage
49,557
61,039
Taken
42,822
44,939
Mitigated
26,880
19,007
Healing
3,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Ad3l3
Chronos
20,699
5,857
0
1,910
19,646
7,833
1,503
7,020
12,528
64,091
0
W
Kukulkan
22,931
1,838
0
932
12,021
5,527
1,096
7,812
4,201
47,881
1,203
L
Aphrodite
Zikouu
Aphrodite
6,910
1,600
4,631
6,045
18,203
9,815
17
8,138
9,908
25,454
0
W
Tyr
bez_4a
Tyr
12,586
988
0
1,730
17,859
15,928
319
10,815
7,036
0
32,560
W
14,040
7,050
0
1,184
12,942
5,425
817
9,900
3,034
0
51,254
L
Guan Yu
reyhua
Guan Yu
6,737
1,009
3,218
3,203
23,190
27,291
214
7,295
15,702
1,044
13,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
33,261
117
Minions Killed
159
0
Camps Cleared
0
839,511
Distance Traveled
777,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,604
774
80
5
0
269,042
0
W
Kukulkan
12,247
816
70
5
0
264,681
0
L
Aphrodite
9,748
650
26
2
0
242,356
0
W
Tyr
10,053
670
30
2
0
265,900
0
W
Anhur
10,961
731
59
4
0
246,815
0
L
Guan Yu
10,705
714
11
1
0
328,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role