Player Matchup

Bake Kujira
Bake Kujira
A_Pinto_6
Bake Kujira
Level 126
God Stats
15W - 21L
1,440 SR
Queue Stats
88W - 127L
1,430 Elo+
Party 1
Erlang Shen
Erlang Shen
Criso
Erlang Shen
Level 127
God Stats
4W - 4L
1,880 SR
Queue Stats
22W - 29L
1,451 Elo+
Solo
Camazotz
Camazotz
Jorgee_2304
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 119L
1,510 Elo+
Party 1
Izanami
Izanami
Madafesio99
Izanami
Level 112
God Stats
1W - 3L
1,354 SR
Queue Stats
122W - 136L
1,488 Elo+
Party 1
Merlin
Merlin
manu74bonares
Merlin
Level 129
God Stats
4W - 6L
1,509 SR
Queue Stats
60W - 94L
1,372 Elo+
Party 1
Team Averages
Level 120
1,537 SR
1,450 Elo+

VS

Team Averages
Level 80
1,577 SR
1,401 Elo+
Bakasura
Bakasura
Ninkavbed
Bakasura
Level 140
God Stats
3W - 2L
1,826 SR
Queue Stats
408W - 383L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
Spartan007
Sun Wukong
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 18L
1,307 Elo+
Party 3
Merlin
Merlin
alesevic23
Merlin
Level 83
God Stats
22W - 19L
1,472 SR
Queue Stats
432W - 421L
1,505 Elo+
Party 2
Cerberus
Cerberus
clearsky10
Cerberus
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 18L
1,224 Elo+
Party 3
Cernunnos
Cernunnos
pajseroni
Cernunnos
Level 86
God Stats
9W - 7L
1,585 SR
Queue Stats
381W - 370L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
A_Pinto_6
Bake Kujira
13
0 / 5 / 1
8,124
451
7,649
18,324
17,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Criso
Erlang Shen
14
1 / 3 / 2
8,529
474
14,596
25,963
26,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Jorgee_2304
Camazotz
16
3 / 2 / 1
9,152
508
10,071
20,958
8,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Madafesio99
Izanami
13
0 / 4 / 0
7,780
432
7,983
13,285
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 0
8,823
490
3,629
8,131
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ninkavbed
Bakasura
16
2 / 1 / 3
9,583
532
15,094
26,881
34,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Spartan007
Sun Wukong
15
4 / 1 / 6
9,162
509
8,919
15,424
9,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Merlin
alesevic23
Merlin
18
4 / 1 / 1
10,633
591
9,703
8,490
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
clearsky10
Cerberus
14
3 / 0 / 8
9,308
517
7,876
11,867
9,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
pajseroni
Cernunnos
16
4 / 1 / 3
9,730
541
19,282
14,083
5,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
17
17
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
A_Pinto_6
Bake Kujira
0
5
1
0.1
L
Erlang Shen
Criso
Erlang Shen
1
3
2
0.67
L
Camazotz
Jorgee_2304
Camazotz
3
2
1
1.75
L
Izanami
Madafesio99
Izanami
0
4
0
0
W
Bakasura
Ninkavbed
Bakasura
2
1
3
3.5
W
Sun Wukong
Spartan007
Sun Wukong
4
1
6
7
W
Merlin
alesevic23
Merlin
4
1
1
4.5
W
Cerberus
clearsky10
Cerberus
3
0
8
7
L
0
3
0
0
W
Cernunnos
pajseroni
Cernunnos
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,928
Damage
60,874
86,661
Taken
76,745
58,636
Mitigated
63,142
26,321
Healing
34,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
A_Pinto_6
Bake Kujira
7,649
3,853
0
1,576
18,324
17,158
150
4,370
13,954
34,681
3,968
L
Erlang Shen
Criso
Erlang Shen
14,596
9,547
0
10,825
25,963
26,454
0
2,268
20,015
0
62,140
L
Camazotz
Jorgee_2304
Camazotz
10,071
3,628
0
10,195
20,958
8,241
0
2,172
17,070
0
83,357
L
Izanami
Madafesio99
Izanami
7,983
5,632
0
2,310
13,285
4,374
740
2,296
10,989
0
68,924
W
Bakasura
Ninkavbed
Bakasura
15,094
8,027
0
15,257
26,881
34,785
46
0
26,881
0
49,123
W
Sun Wukong
Spartan007
Sun Wukong
8,919
1,762
0
4,641
15,424
9,077
68
1,725
13,699
0
57,616
W
Merlin
alesevic23
Merlin
9,703
806
0
1,972
8,490
4,268
681
3,039
5,451
98,244
520
W
Cerberus
clearsky10
Cerberus
7,876
554
2,526
3,830
11,867
9,025
82
4,085
7,782
20,459
261
L
3,629
213
50
1,365
8,131
2,409
78
6,202
1,929
68,848
466
W
Cernunnos
pajseroni
Cernunnos
19,282
11,078
0
6,043
14,083
5,987
2,722
1,997
12,086
0
105,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,408
Gold Earned
48,416
483
Minions Killed
528
0
Camps Cleared
0
1,626,643
Distance Traveled
1,753,362
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,124
451
46
3
0
342,009
0
L
Erlang Shen
8,529
474
57
3
0
330,977
0
L
Camazotz
9,152
508
133
7
0
383,159
0
L
Izanami
7,780
432
117
7
0
312,696
0
W
Bakasura
9,583
532
110
6
0
335,765
0
W
Sun Wukong
9,162
509
75
4
0
349,359
0
W
Merlin
10,633
591
172
10
0
332,471
2
W
Cerberus
9,308
517
25
1
0
407,442
2
L
Merlin
8,823
490
130
7
0
257,802
0
W
Cernunnos
9,730
541
146
8
0
328,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role