Player Matchup

Bacchus
Bacchus
JuniperDjinn
Bacchus
Level 187
God Stats
6W - 8L
1,163 SR
Queue Stats
204W - 198L
1,470 Elo+
Solo
Shiva
Shiva
Lostlight13
Shiva
Level 79
God Stats
2W - 2L
1,891 SR
Queue Stats
113W - 116L
1,489 Elo+
Solo
Awilix
Awilix
PandaBoiCuh
Awilix
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 45L
1,493 Elo+
Solo
Vulcan
Vulcan
Thund3rDrag0n9
Vulcan
Level 165
God Stats
4W - 4L
1,585 SR
Queue Stats
170W - 175L
1,488 Elo+
Solo
Anhur
Anhur
raskoprasko
Anhur
Level 125
God Stats
51W - 44L
1,523 SR
Queue Stats
136W - 137L
1,530 Elo+
Solo
Team Averages
Level 125
1,532 SR
1,494 Elo+

VS

Team Averages
Level 63
1,573 SR
1,469 Elo+
King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RS4LIFE
Neith
Level 7
God Stats
3W - 2L
1,765 SR
Queue Stats
3W - 5L
1,421 Elo+
Party 1
Thanatos
Thanatos
Somaffix
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Tyinar130
Cthulhu
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
geekyhero2018
Thor
Level 127
God Stats
271W - 201L
1,600 SR
Queue Stats
456W - 435L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JuniperDjinn
Bacchus
11
3 / 1 / 7
7,347
565
4,814
9,045
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 1
7,571
582
7,352
13,436
9,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
12
3 / 0 / 1
6,660
512
4,427
8,839
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
8 / 1 / 1
8,322
640
13,538
4,902
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 1 / 4
7,283
560
6,877
8,520
2,999
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 4 / 0
6,683
514
6,513
14,069
11,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
RS4LIFE
Neith
10
1 / 5 / 1
6,252
481
5,987
9,667
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Somaffix
Thanatos
8
0 / 8 / 0
5,159
397
3,023
11,900
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Tyinar130
Cthulhu
9
2 / 4 / 1
5,737
441
4,712
7,951
5,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 1 / 2
6,063
466
3,161
11,103
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
22
Kills
4
4
Deaths
22
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
W
Bacchus
JuniperDjinn
Bacchus
3
1
7
6.5
W
2
1
1
2.5
W
Awilix
3
0
1
3.5
L
Neith
RS4LIFE
Neith
1
5
1
0.3
L
Thanatos
Somaffix
Thanatos
0
8
0
0
W
8
1
1
8.5
L
Cthulhu
Tyinar130
Cthulhu
2
4
1
0.63
L
0
1
2
1
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,008
Damage
23,396
44,742
Taken
54,690
26,646
Mitigated
27,145
9,420
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,513
350
0
1,380
14,069
11,655
0
1,509
12,520
9,954
43,600
W
Bacchus
JuniperDjinn
Bacchus
4,814
903
0
1,945
9,045
8,823
0
1,097
7,717
22,573
1,383
W
7,352
1,652
0
940
13,436
9,372
261
1,285
12,151
325
56,444
W
Awilix
4,427
2,370
0
4,256
8,839
3,297
324
512
8,245
0
42,803
L
Neith
RS4LIFE
Neith
5,987
2,667
0
1,194
9,667
2,896
0
3,826
5,801
0
29,699
L
Thanatos
Somaffix
Thanatos
3,023
1,159
0
1,782
11,900
3,482
0
5,797
5,641
0
17,436
W
13,538
4,898
0
435
4,902
2,155
76
970
3,778
64,404
1,156
L
Cthulhu
Tyinar130
Cthulhu
4,712
426
0
0
7,951
5,464
0
3,206
4,667
19,428
0
L
3,161
704
0
3,604
11,103
3,648
0
3,483
7,454
0
44,475
W
6,877
2,880
0
1,844
8,520
2,999
0
1,466
6,770
0
41,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,183
Gold Earned
29,894
354
Minions Killed
277
0
Camps Cleared
0
1,245,599
Distance Traveled
1,185,113
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,683
514
88
7
0
243,432
2
W
Bacchus
7,347
565
30
2
0
275,075
4
W
Shiva
7,571
582
94
7
0
226,703
5
W
Awilix
6,660
512
78
6
0
285,216
0
L
Neith
6,252
481
60
5
0
223,302
0
L
Thanatos
5,159
397
22
2
0
246,681
0
W
Vulcan
8,322
640
89
7
0
250,619
2
L
Cthulhu
5,737
441
23
2
0
220,512
4
L
Thor
6,063
466
84
6
0
251,186
0
W
Anhur
7,283
560
63
5
0
207,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role