Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Keblarllorki
Izanami
Level 129
God Stats
3W - 1L
1,422 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 1
Tyr
Tyr
alex100495
Tyr
Level 112
God Stats
1W - 2L
1,442 SR
Queue Stats
19W - 16L
1,463 Elo+
Party 1
Team Averages
Level 132
1,455 SR
1,488 Elo+

VS

Team Averages
Level 79
1,517 SR
1,355 Elo+
Bacchus
Bacchus
AliFirebird
Bacchus
Level 85
God Stats
2W - 1L
1,552 SR
Queue Stats
10W - 12L
1,292 Elo+
Solo
Chronos
Chronos
Atlas33
Chronos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,410 Elo+
Party 2
Surtr
Surtr
jesu122
Surtr
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 13L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 1 / 4
8,305
831
11,723
5,645
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Keblarllorki
Izanami
11
1 / 2 / 5
7,263
726
7,230
7,197
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 4
7,561
756
5,999
8,819
6,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AliFirebird
Bacchus
11
0 / 3 / 0
6,248
625
3,224
10,575
8,971
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Atlas33
Chronos
11
2 / 3 / 3
6,747
675
5,359
8,683
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
jesu122
Surtr
11
3 / 1 / 2
6,882
688
5,673
11,952
9,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
5
5
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
4
5
L
Bacchus
AliFirebird
Bacchus
0
3
0
0
L
Chronos
Atlas33
Chronos
2
3
3
1.17
W
Izanami
Keblarllorki
Izanami
1
2
5
1.75
W
3
2
4
2.5
L
Surtr
jesu122
Surtr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,952
Damage
14,256
21,661
Taken
31,210
11,626
Mitigated
22,010
3,959
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,723
577
0
2,102
5,645
2,276
563
2,402
3,239
46,181
0
L
Bacchus
AliFirebird
Bacchus
3,224
295
0
470
10,575
8,971
0
4,367
6,199
15,651
1,844
L
Chronos
Atlas33
Chronos
5,359
2,024
0
1,031
8,683
3,441
0
3,509
5,159
20,615
0
W
Izanami
Keblarllorki
Izanami
7,230
4,764
0
1,143
7,197
2,716
639
2,989
4,202
0
33,209
W
5,999
690
0
714
8,819
6,634
7
3,279
5,530
0
13,756
L
Surtr
jesu122
Surtr
5,673
1,865
161
2,280
11,952
9,598
10
3,921
8,016
541
16,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,129
Gold Earned
19,877
156
Minions Killed
88
0
Camps Cleared
0
505,631
Distance Traveled
545,478
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,305
831
90
9
0
198,419
0
L
Bacchus
6,248
625
35
4
0
188,545
0
L
Chronos
6,747
675
38
4
0
166,352
0
W
Izanami
7,263
726
48
5
0
145,762
0
W
Tyr
7,561
756
18
2
0
161,450
0
L
Surtr
6,882
688
15
2
0
190,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role