Player Matchup

Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Silver I
GoldStone Off
Achilles
Silver I
Level 194
God Stats
2W - 0L
1,748 SR
Queue Stats
9W - 10L
1,503 MMR
Party 1
Apollo
Apollo
Gold III
Ma4KaM
Apollo
Gold III
Level 187
God Stats
7W - 3L
1,567 SR
Queue Stats
108W - 108L
1,527 MMR
Solo
Vulcan
Vulcan
Gold IV
benji67220
Vulcan
Gold IV
Level 157
God Stats
2W - 2L
1,625 SR
Queue Stats
22W - 16L
1,552 MMR
Party 1
Nut
Nut
Bronze III
ratratratratrаt
Nut
Bronze III
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 9L
1,554 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 157
1,588 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,566 SR
1,524 MMR
Arachne
Arachne
Gold III
BeDeLtAn_
Arachne
Gold III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,539 MMR
Solo
Ymir
Ymir
Gold III
IGuardTowerI
Ymir
Gold III
Level 105
God Stats
7W - 5L
1,523 SR
Queue Stats
53W - 49L
1,488 MMR
Party 3
Anhur
Anhur
Gold III
Michi98
Anhur
Gold III
Level 109
God Stats
15W - 19L
1,477 SR
Queue Stats
104W - 106L
1,499 MMR
Party 4
Anubis
Anubis
Gold III
bantali
Anubis
Gold III
Level 62
God Stats
5W - 5L
1,644 SR
Queue Stats
54W - 52L
1,547 MMR
Party 3
Chaac
Chaac
Gold I
soeinding
Chaac
Gold I
Level 125
God Stats
2W - 2L
1,687 SR
Queue Stats
44W - 45L
1,545 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 0 / 7
6,349
635
4,236
7,422
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
GoldStone Off
Achilles
9
2 / 0 / 3
5,730
573
5,238
8,376
5,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Ma4KaM
Apollo
10
3 / 0 / 2
5,944
594
6,095
4,194
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
benji67220
Vulcan
11
0 / 1 / 1
5,511
551
4,839
5,630
4,151
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 0 / 2
7,272
727
8,838
7,157
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah Muzen CabAthenaThothSusano

VS

Bans
AgniAo KuangThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeDeLtAn_
Arachne
6
0 / 4 / 0
4,121
412
1,112
8,720
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 2 / 0
4,668
467
1,900
7,448
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Michi98
Anhur
8
0 / 3 / 0
4,480
448
3,313
7,504
2,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
bantali
Anubis
9
0 / 5 / 0
4,792
479
2,341
7,218
2,852
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
soeinding
Chaac
11
1 / 1 / 0
5,980
598
3,004
8,831
6,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
15
Kills
1
1
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
7
5.5
L
Arachne
BeDeLtAn_
Arachne
0
4
0
0
W
Achilles
GoldStone Off
Achilles
2
0
3
3.5
L
0
2
0
0
W
Apollo
Ma4KaM
Apollo
3
0
2
4
L
Anhur
Michi98
Anhur
0
3
0
0
L
Anubis
bantali
Anubis
0
5
0
0
W
Vulcan
benji67220
Vulcan
0
1
1
0.5
W
8
0
2
9
L
Chaac
soeinding
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,246
Damage
11,670
32,779
Taken
39,721
16,035
Mitigated
17,998
19,396
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,236
858
855
5,894
7,422
2,548
0
162
7,260
55,839
0
L
Arachne
BeDeLtAn_
Arachne
1,112
744
0
1,268
8,720
3,079
0
1,555
7,165
0
15,408
W
Achilles
GoldStone Off
Achilles
5,238
763
0
2,677
8,376
5,535
297
1,102
7,274
0
17,857
L
1,900
437
0
2,316
7,448
3,817
0
0
7,448
15,442
0
W
Apollo
Ma4KaM
Apollo
6,095
3,824
0
2,940
4,194
1,432
390
798
3,396
0
50,177
L
Anhur
Michi98
Anhur
3,313
2,156
0
2,614
7,504
2,164
0
702
6,802
0
30,958
L
Anubis
bantali
Anubis
2,341
87
0
2,112
7,218
2,852
0
781
6,437
29,809
0
W
Vulcan
benji67220
Vulcan
4,839
1,246
0
2,314
5,630
4,151
0
0
5,630
38,294
1,223
W
8,838
5,395
0
4,716
7,157
2,369
0
2,179
4,978
0
53,976
L
Chaac
soeinding
Chaac
3,004
125
0
2,962
8,831
6,086
0
6,030
2,801
0
48,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
24,041
367
Minions Killed
239
0
Camps Cleared
0
1,002,217
Distance Traveled
965,449
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,349
635
102
10
0
222,224
0
L
Arachne
4,121
412
27
3
0
223,254
0
W
Achilles
5,730
573
28
3
0
202,290
0
L
Ymir
4,668
467
26
3
0
198,501
3
W
Apollo
5,944
594
77
8
0
171,572
0
L
Anhur
4,480
448
50
5
0
170,927
0
L
Anubis
4,792
479
47
5
0
178,241
0
W
Vulcan
5,511
551
62
6
0
197,703
0
W
Nut
7,272
727
98
10
0
208,428
0
L
Chaac
5,980
598
89
9
0
194,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role