Player Matchup

Tyr
Tyr
Bronze III
ElPapaPolla
Tyr
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,430 MMR
Party 1
Vulcan
Vulcan
Bronze III
GankMeDaddyHD
Vulcan
Bronze III
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,430 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Maverick_Gunner1
Gilgamesh
Bronze III
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 31L
1,430 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,500 SR
1,430 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,517 SR
1,452 MMR
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
DEMONSEED0
Artemis
Bronze III
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,401 MMR
Solo
Osiris
Osiris
Silver II
tuitionalboar
Osiris
Silver II
Level 142
God Stats
3W - 4L
1,552 SR
Queue Stats
12W - 18L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
9,976
713
8,704
19,465
20,549
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

14
5 / 7 / 4
9,903
707
14,319
13,722
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
16
3 / 4 / 5
10,824
773
10,929
20,771
22,469
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BastetThothZeusAresShiva

VS

Bans
BellonaScyllaCthulhuBaron SamediXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
6 / 2 / 9
11,801
843
16,373
16,335
9,301
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
DEMONSEED0
Artemis
16
4 / 2 / 10
11,101
793
16,559
15,003
6,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 7 / 6
10,897
778
15,249
20,602
22,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
11
Kills
15
15
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
2
9
5.25
W
Artemis
DEMONSEED0
Artemis
4
2
10
4.5
L
3
4
5
1.38
L
5
7
4
1
L
Gilgamesh
3
4
5
1.38
W
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,952
Damage
48,181
53,958
Taken
51,940
49,324
Mitigated
37,854
7,293
Healing
22,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
16,373
878
4,453
10,320
16,335
9,301
18
5,960
10,355
47,053
0
W
Artemis
DEMONSEED0
Artemis
16,559
9,220
0
3,589
15,003
6,419
2,017
6,050
8,941
0
62,095
L
8,704
1,253
0
2,377
19,465
20,549
0
3,646
15,350
0
27,147
L
14,319
3,899
0
1,494
13,722
6,306
0
5,016
8,304
35,808
0
L
Gilgamesh
10,929
1,175
0
3,422
20,771
22,469
46
7,727
12,575
7,985
26,754
W
15,249
6,115
0
4,230
20,602
22,134
383
5,679
14,897
0
42,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,703
Gold Earned
33,799
124
Minions Killed
206
0
Camps Cleared
0
735,203
Distance Traveled
784,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,801
843
78
6
0
265,158
0
W
Artemis
11,101
793
65
5
0
245,804
0
L
Tyr
9,976
713
30
2
0
270,007
0
L
Vulcan
9,903
707
46
3
0
227,641
0
L
Gilgamesh
10,824
773
48
3
0
237,555
0
W
Osiris
10,897
778
63
5
0
273,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role