Player Matchup

Ra
Ra
DeviousZeZe
Ra
Level 147
God Stats
2W - 2L
1,499 SR
Queue Stats
49W - 60L
1,484 Elo+
Party 1
Cerberus
Cerberus
Fudge361
Cerberus
Level 7
God Stats
3W - 1L
1,609 SR
Queue Stats
3W - 5L
1,297 Elo+
Party 1
Ullr
Ullr
ShavedNips
Ullr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,597 Elo+
Party 1
Neith
Neith
TheSheriffff
Neith
Level 61
God Stats
1W - 0L
1,546 SR
Queue Stats
7W - 5L
1,655 Elo+
Party 1
Baron Samedi
Baron Samedi
Zarha
Baron Samedi
Level 158
God Stats
4W - 2L
1,778 SR
Queue Stats
35W - 43L
1,559 Elo+
Party 1
Team Averages
Level 100
1,586 SR
1,518 Elo+

VS

Team Averages
Level 55
1,560 SR
1,398 Elo+
Kukulkan
Kukulkan
Reck-it-Ralph_
Kukulkan
Level 49
God Stats
2W - 3L
1,501 SR
Queue Stats
21W - 25L
1,422 Elo+
Solo
Chernobog
Chernobog
SenseiJay1
Chernobog
Level 17
God Stats
1W - 3L
1,316 SR
Queue Stats
10W - 13L
1,274 Elo+
Solo
Arachne
Arachne
YATSandoval5138
Arachne
Level 22
God Stats
9W - 3L
1,839 SR
Queue Stats
108W - 96L
1,502 Elo+
Solo
Odin
Odin
bain97
Odin
Level 159
God Stats
3W - 7L
1,501 SR
Queue Stats
42W - 69L
1,326 Elo+
Solo
Ares
Ares
pelaoninja
Ares
Level 28
God Stats
2W - 3L
1,644 SR
Queue Stats
78W - 76L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
9,139
914
7,443
4,310
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Fudge361
Cerberus
14
1 / 0 / 11
8,642
864
4,571
11,064
9,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 0 / 6
8,731
873
8,314
7,947
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 0 / 7
8,838
884
4,178
3,288
1,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Zarha
Baron Samedi
16
3 / 0 / 7
8,642
864
8,710
3,649
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 3 / 0
7,728
773
3,656
6,667
3,064
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
SenseiJay1
Chernobog
13
0 / 1 / 0
7,251
725
6,361
8,458
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 0
6,855
686
2,179
2,827
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odin
bain97
Odin
12
0 / 5 / 0
6,918
692
3,299
11,394
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 0
7,199
720
2,375
9,793
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
14
Kills
0
0
Deaths
14
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Cerberus
Fudge361
Cerberus
1
0
11
6.5
L
Kukulkan
0
3
0
0
L
Chernobog
SenseiJay1
Chernobog
0
1
0
0
W
3
0
6
6
W
2
0
7
5.5
L
0
1
0
0
W
Baron Samedi
Zarha
Baron Samedi
3
0
7
6.5
L
Odin
bain97
Odin
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,216
Damage
17,870
30,258
Taken
39,139
19,392
Mitigated
21,551
14,948
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,443
579
1,235
1,612
4,310
2,062
2,221
204
3,982
29,601
375
W
Cerberus
Fudge361
Cerberus
4,571
463
1,324
4,258
11,064
9,784
923
2,412
8,396
10,188
741
L
Kukulkan
3,656
171
0
58
6,667
3,064
0
1,536
5,103
31,788
139
L
Chernobog
SenseiJay1
Chernobog
6,361
4,058
0
1,927
8,458
3,336
0
4,796
3,201
0
27,893
W
8,314
3,337
0
2,819
7,947
3,978
1,979
985
6,914
0
36,948
W
4,178
863
0
1,115
3,288
1,430
1,684
1,673
1,615
0
25,963
L
2,179
1,820
0
830
2,827
1,366
0
611
2,168
0
7,162
W
Baron Samedi
Zarha
Baron Samedi
8,710
541
1,162
1,423
3,649
2,138
2,265
757
2,892
26,672
0
L
Odin
bain97
Odin
3,299
458
0
1,681
11,394
8,597
0
6,093
4,951
0
11,800
L
2,375
253
0
496
9,793
5,188
0
6,394
3,239
8,874
314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,992
Gold Earned
35,951
275
Minions Killed
173
0
Camps Cleared
0
1,033,697
Distance Traveled
780,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,139
914
60
6
0
214,069
0
W
Cerberus
8,642
864
38
4
0
215,974
0
L
Kukulkan
7,728
773
66
7
0
169,642
0
L
Chernobog
7,251
725
56
6
0
173,404
0
W
Ullr
8,731
873
56
6
0
207,396
0
W
Neith
8,838
884
69
7
0
196,787
0
L
Arachne
6,855
686
21
2
0
103,164
0
W
Baron Samedi
8,642
864
52
5
0
199,471
0
L
Odin
6,918
692
17
2
0
164,532
0
L
Ares
7,199
720
13
1
0
169,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role