Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Crazeist
Tsukuyomi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,554 Elo+
Party 2
Bellona
Bellona
GreenGman
Bellona
Level 167
God Stats
5W - 4L
1,682 SR
Queue Stats
104W - 106L
1,493 Elo+
Party 2
Hachiman
Hachiman
xWzE
Hachiman
Level 159
God Stats
1W - 0L
1,395 SR
Queue Stats
93W - 109L
1,480 Elo+
Party 2
Yu Huang
Yu Huang
zJxckk
Yu Huang
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,493 Elo+
Party 2
Team Averages
Level 159
1,515 SR
1,504 Elo+

VS

Team Averages
Level 118
1,543 SR
1,471 Elo+
Vamana
Vamana
DBaena96
Vamana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 85L
1,598 Elo+
Party 1
Janus
Janus
Firidrin
Janus
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 45L
1,549 Elo+
Party 1
Bacchus
Bacchus
FirstPickJesus
Bacchus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Mercury
Mercury
Juanjelis
Mercury
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 35L
1,275 Elo+
Party 1
Neith
Neith
big_Ancestor
Neith
Level 106
God Stats
0W - 1L
1,717 SR
Queue Stats
115W - 110L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 2 / 6
7,277
520
5,722
9,293
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Crazeist
Tsukuyomi
15
2 / 2 / 4
8,139
581
6,712
11,471
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bellona
GreenGman
Bellona
16
3 / 0 / 2
9,499
679
10,391
17,187
18,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hachiman
xWzE
Hachiman
14
0 / 2 / 2
7,620
544
8,179
8,860
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Yu Huang
zJxckk
Yu Huang
15
7 / 0 / 4
9,323
666
7,987
4,080
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DBaena96
Vamana
14
0 / 2 / 0
7,415
530
9,321
16,370
17,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Janus
Firidrin
Janus
12
1 / 6 / 1
6,787
485
2,974
9,916
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 1 / 0
6,776
484
5,363
8,654
10,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Juanjelis
Mercury
13
0 / 2 / 2
6,705
479
2,560
10,812
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 3
7,026
502
6,675
12,458
4,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
5
6
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
6
2
W
Tsukuyomi
Crazeist
Tsukuyomi
2
2
4
2
L
Vamana
DBaena96
Vamana
0
2
0
0
L
Janus
Firidrin
Janus
1
6
1
0.25
L
2
1
0
2
W
Bellona
GreenGman
Bellona
3
0
2
4
L
Mercury
Juanjelis
Mercury
0
2
2
0.5
L
2
2
3
1.75
W
Hachiman
xWzE
Hachiman
0
2
2
0.5
W
Yu Huang
zJxckk
Yu Huang
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,991
Damage
26,893
50,891
Taken
58,210
38,278
Mitigated
41,308
21,463
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,722
547
0
1,505
9,293
9,149
0
2,183
7,110
16,422
387
W
Tsukuyomi
Crazeist
Tsukuyomi
6,712
1,380
0
4,970
11,471
4,850
0
1,258
10,128
0
72,295
L
Vamana
DBaena96
Vamana
9,321
4,015
0
5,663
16,370
17,517
0
1,106
15,264
0
69,254
L
Janus
Firidrin
Janus
2,974
142
0
177
9,916
3,450
0
6,168
3,748
50,048
324
L
5,363
713
0
1,596
8,654
10,579
0
2,122
6,532
21,540
0
W
Bellona
GreenGman
Bellona
10,391
4,907
0
10,111
17,187
18,615
342
1,395
14,602
0
87,584
L
Mercury
Juanjelis
Mercury
2,560
1,066
0
692
10,812
5,215
0
1,830
8,982
0
58,965
L
6,675
2,384
0
3,977
12,458
4,547
0
2,344
10,114
0
50,366
W
Hachiman
xWzE
Hachiman
8,179
3,683
0
4,627
8,860
3,700
0
1,826
7,034
0
69,849
W
Yu Huang
zJxckk
Yu Huang
7,987
530
0
250
4,080
1,964
0
1,558
2,522
70,844
1,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
34,709
477
Minions Killed
424
0
Camps Cleared
0
1,443,570
Distance Traveled
1,541,291
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,277
520
14
1
0
259,709
0
W
Tsukuyomi
8,139
581
107
8
0
337,316
0
L
Vamana
7,415
530
117
8
0
278,984
3
L
Janus
6,787
485
84
6
0
296,796
1
L
Bacchus
6,776
484
24
2
0
315,459
0
W
Bellona
9,499
679
141
10
0
297,981
0
L
Mercury
6,705
479
113
8
0
358,075
0
L
Neith
7,026
502
86
6
0
291,977
1
W
Hachiman
7,620
544
97
7
0
253,312
0
W
Yu Huang
9,323
666
118
8
0
295,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role