Player Matchup

Khepri
Khepri
Lord Junior12
Khepri
Level 61
God Stats
1W - 4L
1,213 SR
Queue Stats
68W - 72L
1,452 Elo+
Solo
Hun Batz
Hun Batz
csr10
Hun Batz
Level 121
God Stats
1W - 1L
1,750 SR
Queue Stats
227W - 201L
1,497 Elo+
Party 1
Hachiman
Hachiman
panita1797
Hachiman
Level 67
God Stats
6W - 6L
1,866 SR
Queue Stats
70W - 53L
1,481 Elo+
Solo
Ra
Ra
serone08
Ra
Level 81
God Stats
14W - 8L
1,572 SR
Queue Stats
197W - 193L
1,505 Elo+
Party 1
Athena
Athena
toonzeroo
Athena
Level 62
God Stats
4W - 3L
1,461 SR
Queue Stats
99W - 121L
1,453 Elo+
Solo
Team Averages
Level 78
1,573 SR
1,478 Elo+

VS

Team Averages
Level 54
1,461 SR
1,418 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Addison34HD
Thanatos
Level 84
God Stats
51W - 44L
1,521 SR
Queue Stats
58W - 60L
1,381 Elo+
Solo
Martichoras
Martichoras
David58
Martichoras
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,414 Elo+
Party 2
Surtr
Surtr
Greenleaf2700
Surtr
Level 37
God Stats
2W - 5L
1,284 SR
Queue Stats
17W - 22L
1,378 Elo+
Solo
Sobek
Sobek
Witar
Sobek
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,293
481
1,180
5,309
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
csr10
Hun Batz
13
2 / 0 / 1
6,407
582
4,292
7,195
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hachiman
panita1797
Hachiman
10
0 / 3 / 2
5,722
520
2,812
5,386
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 1 / 0
4,552
414
862
1,417
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
toonzeroo
Athena
11
1 / 1 / 1
5,573
507
3,156
7,201
4,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 0 / 0
6,621
602
1,030
4,071
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Addison34HD
Thanatos
11
0 / 1 / 1
5,777
525
1,233
8,697
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
David58
Martichoras
12
5 / 2 / 0
7,200
655
6,032
5,020
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 1 / 0
6,669
606
3,591
7,792
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Witar
Sobek
10
0 / 0 / 4
6,359
578
1,863
4,902
3,753
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
7
7
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
0
1
W
Thanatos
Addison34HD
Thanatos
0
1
1
0.5
W
Martichoras
David58
Martichoras
5
2
0
2.5
W
1
1
0
1
L
0
2
0
0
W
Sobek
Witar
Sobek
0
0
4
2
L
Hun Batz
csr10
Hun Batz
2
0
1
2.5
L
Hachiman
panita1797
Hachiman
0
3
2
0.33
L
0
1
0
0
L
Athena
toonzeroo
Athena
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,302
Damage
13,749
26,508
Taken
30,482
13,866
Mitigated
17,626
8,391
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
1,030
421
0
806
4,071
1,562
142
1,544
2,527
47,616
1,119
W
Thanatos
Addison34HD
Thanatos
1,233
201
0
5,726
8,697
3,792
0
162
8,535
0
45,001
W
Martichoras
David58
Martichoras
6,032
2,582
0
562
5,020
2,095
1,255
282
4,738
0
60,035
W
3,591
1,023
0
2,293
7,792
6,424
0
2,745
5,047
278
41,869
L
1,180
61
0
1,010
5,309
4,216
0
1,801
3,508
19,522
0
W
Sobek
Witar
Sobek
1,863
264
0
2,110
4,902
3,753
351
100
4,802
11,894
330
L
Hun Batz
csr10
Hun Batz
4,292
1,826
0
4,606
7,195
2,941
0
501
6,694
0
57,701
L
Hachiman
panita1797
Hachiman
2,812
1,330
0
1,136
5,386
1,752
0
545
4,841
0
36,261
L
862
0
0
210
1,417
343
0
55
1,362
14,946
729
L
Athena
toonzeroo
Athena
3,156
696
0
1,429
7,201
4,614
0
82
6,551
23,945
3,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,547
Gold Earned
32,626
257
Minions Killed
358
0
Camps Cleared
0
1,033,787
Distance Traveled
982,289
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,621
602
92
8
0
195,088
4
W
Thanatos
5,777
525
73
7
0
170,619
0
W
Martichoras
7,200
655
105
10
0
186,282
3
W
Surtr
6,669
606
59
5
0
194,626
0
L
Khepri
5,293
481
27
2
0
241,033
4
W
Sobek
6,359
578
29
3
0
235,674
0
L
Hun Batz
6,407
582
97
9
0
286,788
0
L
Hachiman
5,722
520
60
5
0
202,386
5
L
Ra
4,552
414
21
2
0
85,676
0
L
Athena
5,573
507
52
5
0
217,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role