Player Matchup

Xbalanque
Xbalanque
Gold IV
IstaywitdatAsi
Xbalanque
Gold IV
Level 95
God Stats
3W - 4L
1,699 SR
Queue Stats
21W - 30L
1,410 MMR
Solo
Susano
Susano
Gold I
JuliusCeaseHer
Susano
Gold I
Level 183
God Stats
2W - 3L
1,704 SR
Queue Stats
93W - 103L
1,625 MMR
Party 1
Bacchus
Bacchus
Gold IV
THRASHER11389
Bacchus
Gold IV
Level 138
God Stats
11W - 5L
1,671 SR
Queue Stats
37W - 40L
1,407 MMR
Party 2
Zeus
Zeus
Silver I
WKzzDANJAH
Zeus
Silver I
Level 124
God Stats
3W - 3L
1,764 SR
Queue Stats
21W - 32L
1,222 MMR
Party 1
Bellona
Bellona
Gold IV
Warrior Knight7
Bellona
Gold IV
Level 153
God Stats
2W - 1L
1,646 SR
Queue Stats
92W - 84L
1,447 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,697 SR
1,422 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,521 SR
1,436 MMR
Kukulkan
Kukulkan
Silver III
 
Kukulkan
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
DripsWho
Charybdis
Gold IV
Level 181
God Stats
55W - 58L
1,553 SR
Queue Stats
520W - 521L
1,419 MMR
Solo
Nike
Nike
Silver IV
Duhjayy_
Nike
Silver IV
Level 159
God Stats
2W - 1L
1,380 SR
Queue Stats
5W - 6L
1,408 MMR
Solo
Arachne
Arachne
Bronze III
KingBullyYT
Arachne
Bronze III
Level 105
God Stats
1W - 6L
1,815 SR
Queue Stats
3W - 12L
1,476 MMR
Party 3
Cerberus
Cerberus
Bronze III
Kurrenxyy
Cerberus
Bronze III
Level 84
God Stats
1W - 1L
1,357 SR
Queue Stats
4W - 17L
1,377 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IstaywitdatAsi
Xbalanque
7
0 / 6 / 0
4,636
421
2,941
8,534
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 1
5,977
543
6,103
11,019
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
8
0 / 1 / 3
5,368
488
1,927
6,828
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 2 / 1
6,054
550
4,442
4,993
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,185
562
5,392
12,151
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ah Muzen CabAgniThanatos

VS

Bans
OsirisSylvanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 3 / 1
5,767
524
3,610
5,078
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DripsWho
Charybdis
11
3 / 0 / 2
6,773
616
5,615
6,012
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nike
12
1 / 0 / 0
6,812
619
8,339
8,541
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
KingBullyYT
Arachne
11
1 / 2 / 0
5,760
524
3,675
9,639
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Kurrenxyy
Cerberus
10
4 / 1 / 1
6,394
581
2,731
7,267
5,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
9
10
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
3
1
0.17
W
Charybdis
DripsWho
Charybdis
3
0
2
4
W
Nike
1
0
0
1
L
Xbalanque
IstaywitdatAsi
Xbalanque
0
6
0
0
L
3
0
1
3.5
W
Arachne
KingBullyYT
Arachne
1
2
0
0.5
W
Cerberus
Kurrenxyy
Cerberus
4
1
1
4.5
L
Bacchus
0
1
3
1.5
L
3
2
1
1.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,805
Damage
23,970
43,525
Taken
36,537
19,970
Mitigated
19,390
15,464
Healing
14,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,610
129
0
1,006
5,078
2,003
0
1,469
3,609
46,473
1,170
W
Charybdis
DripsWho
Charybdis
5,615
3,211
0
4,280
6,012
2,210
473
204
5,808
0
57,620
W
Nike
8,339
1,006
0
4,174
8,541
5,535
0
0
8,541
0
56,516
L
Xbalanque
IstaywitdatAsi
Xbalanque
2,941
1,577
0
1,572
8,534
2,359
0
1,033
7,501
0
27,730
L
6,103
2,081
0
5,649
11,019
4,426
0
1,371
9,601
0
44,367
W
Arachne
KingBullyYT
Arachne
3,675
2,798
0
1,826
9,639
4,207
0
1,901
7,738
0
45,252
W
Cerberus
Kurrenxyy
Cerberus
2,731
29
0
3,354
7,267
5,435
0
2,795
4,472
13,663
0
L
Bacchus
1,927
371
0
2,269
6,828
4,613
0
1,952
4,876
14,726
0
L
4,442
563
0
379
4,993
1,676
0
1,749
3,244
42,457
0
L
5,392
1,758
0
5,595
12,151
6,896
0
0
11,315
0
50,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
31,506
324
Minions Killed
382
0
Camps Cleared
0
1,031,957
Distance Traveled
1,092,234
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,767
524
74
7
0
201,216
0
W
Charybdis
6,773
616
105
10
0
187,327
1
W
Nike
6,812
619
107
10
0
212,461
2
L
Xbalanque
4,636
421
42
4
0
155,853
0
L
Susano
5,977
543
78
7
0
246,981
4
W
Arachne
5,760
524
75
7
0
259,827
0
W
Cerberus
6,394
581
21
2
0
231,403
2
L
Bacchus
5,368
488
26
2
0
227,035
0
L
Zeus
6,054
550
81
7
0
190,364
1
L
Bellona
6,185
562
97
9
0
211,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role