Player Matchup

Achilles
Achilles
Silver IV
 
Achilles
Silver IV
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze IV
Canzzerbero
Hou Yi
Bronze IV
Level 49
God Stats
6W - 9L
1,446 SR
Queue Stats
12W - 34L
633 MMR
Solo
Hades
Hades
Bronze IV
RaginInferno134
Hades
Bronze IV
Level 127
God Stats
3W - 4L
1,524 SR
Queue Stats
104W - 181L
-423 MMR
Solo
Lancelot
Lancelot
Silver V
antdog38
Lancelot
Silver V
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 118L
686 MMR
Solo
Raijin
Raijin
Silver V
gbird28
Raijin
Silver V
Level 106
God Stats
15W - 29L
1,352 SR
Queue Stats
140W - 167L
706 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,464 SR
620 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,493 SR
649 MMR
Danzaburou
Danzaburou
Bronze I
 
Danzaburou
Bronze I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze I
Fatalwithlt
Ne Zha
Bronze I
Level 99
God Stats
7W - 8L
1,370 SR
Queue Stats
124W - 152L
294 MMR
Solo
Artio
Artio
Silver IV
Kakarot eXe
Artio
Silver IV
Level 139
God Stats
4W - 1L
1,673 SR
Queue Stats
62W - 84L
729 MMR
Solo
Poseidon
Poseidon
Bronze I
Sosaishere9599
Poseidon
Bronze I
Level 74
God Stats
4W - 3L
1,646 SR
Queue Stats
194W - 239L
325 MMR
Solo
Apollo
Apollo
Bronze I
VULCAO83
Apollo
Bronze I
Level 133
God Stats
3W - 7L
1,279 SR
Queue Stats
83W - 120L
398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 1 / 1
6,326
633
4,533
9,072
5,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
9
0 / 1 / 0
5,603
560
3,787
5,686
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,518
552
2,989
7,732
2,818
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
antdog38
Lancelot
11
1 / 1 / 0
5,935
594
3,147
8,924
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
gbird28
Raijin
8
0 / 3 / 0
5,539
554
5,662
5,621
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ah Muzen CabKukulkanGeb

VS

Bans
ThanatosThorCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 1 / 3
5,878
588
3,927
6,799
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
12
3 / 0 / 2
6,244
624
3,393
10,435
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 0 / 1
5,389
539
2,599
6,748
4,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
10
3 / 0 / 1
6,041
604
6,942
8,060
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
VULCAO83
Apollo
9
0 / 1 / 2
4,971
497
3,330
7,193
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
7
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
1
0.5
W
Danzaburou
 
Danzaburou
0
1
3
1.5
L
Hou Yi
0
1
0
0
W
Ne Zha
3
0
2
4
W
1
0
1
1.5
L
0
1
0
0
W
Poseidon
3
0
1
3.5
W
Apollo
VULCAO83
Apollo
0
1
2
1
L
Lancelot
antdog38
Lancelot
1
1
0
1
L
Raijin
gbird28
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,118
Damage
20,191
37,035
Taken
39,235
15,536
Mitigated
16,282
14,709
Healing
15,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,533
1,429
0
3,466
9,072
5,754
0
908
8,100
0
45,456
W
Danzaburou
 
Danzaburou
3,927
1,316
0
1,440
6,799
3,499
0
635
6,080
0
43,908
L
Hou Yi
3,787
1,399
0
2,182
5,686
1,878
175
1,007
4,679
0
36,129
W
Ne Zha
3,393
1,869
0
5,882
10,435
3,786
0
1,245
8,992
0
46,745
W
2,599
635
207
2,462
6,748
4,472
0
640
6,108
16,267
539
L
2,989
560
195
3,197
7,732
2,818
980
2,688
4,876
31,252
1,333
W
Poseidon
6,942
828
0
3,014
8,060
2,232
0
4,039
3,573
30,969
175
W
Apollo
VULCAO83
Apollo
3,330
2,523
0
2,954
7,193
2,293
0
1,353
5,840
0
31,665
L
Lancelot
antdog38
Lancelot
3,147
802
0
4,548
8,924
3,481
0
2,247
6,529
0
44,933
L
Raijin
gbird28
Raijin
5,662
363
0
1,121
5,621
1,605
0
1,879
3,342
27,009
1,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,921
Gold Earned
28,523
308
Minions Killed
286
0
Camps Cleared
0
971,405
Distance Traveled
971,564
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,326
633
68
7
0
175,546
6
W
Danzaburou
5,878
588
81
8
0
151,235
2
L
Hou Yi
5,603
560
49
5
0
191,184
0
W
Ne Zha
6,244
624
76
8
0
241,541
1
W
Artio
5,389
539
24
2
0
198,984
4
L
Hades
5,518
552
56
6
0
171,524
0
W
Poseidon
6,041
604
54
5
0
202,694
1
W
Apollo
4,971
497
51
5
0
177,110
1
L
Lancelot
5,935
594
81
8
0
269,834
0
L
Raijin
5,539
554
54
5
0
163,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role