Player Matchup

Cupid
Cupid
Daniel_Ram1608
Cupid
Level 87
God Stats
1W - 3L
1,607 SR
Queue Stats
44W - 44L
1,469 Elo+
Solo
He Bo
He Bo
Dudeman851850
He Bo
Level 67
God Stats
1W - 2L
1,879 SR
Queue Stats
63W - 72L
1,420 Elo+
Party 2
Ne Zha
Ne Zha
Lt never L2
Ne Zha
Level 118
God Stats
4W - 3L
1,404 SR
Queue Stats
242W - 227L
1,560 Elo+
Party 2
Ao Kuang
Ao Kuang
RiskySnisky
Ao Kuang
Level 145
God Stats
3W - 6L
1,376 SR
Queue Stats
146W - 129L
1,465 Elo+
Solo
Bellona
Bellona
Spartacus5333
Bellona
Level 91
God Stats
51W - 34L
1,607 SR
Queue Stats
76W - 63L
1,505 Elo+
Solo
Team Averages
Level 102
1,575 SR
1,484 Elo+

VS

Team Averages
Level 93
1,517 SR
1,406 Elo+
Ymir
Ymir
BoardingHawk
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,247 Elo+
Party 1
Scylla
Scylla
DamnThySouls
Scylla
Level 128
God Stats
5W - 6L
1,226 SR
Queue Stats
403W - 417L
1,452 Elo+
Solo
Shiva
Shiva
Obito-The-boss
Shiva
Level 130
God Stats
16W - 9L
1,616 SR
Queue Stats
72W - 66L
1,470 Elo+
Solo
Freya
Freya
XinoBlast03
Freya
Level 41
God Stats
2W - 1L
1,717 SR
Queue Stats
11W - 16L
1,392 Elo+
Party 1
Mercury
Mercury
patshogun 47
Mercury
Level 147
God Stats
6W - 5L
1,524 SR
Queue Stats
110W - 115L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,033
576
4,228
5,210
1,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,132
590
892
4,659
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
7
3 / 1 / 0
4,843
692
2,056
5,687
3,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ao Kuang
RiskySnisky
Ao Kuang
1
0 / 0 / 0
1,333
190
0
0
0
Bellona
8
1 / 1 / 0
4,323
618
3,227
6,920
4,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,703
672
2,453
5,204
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
8
1 / 0 / 0
4,491
642
1,804
1,599
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 0
4,628
661
3,896
5,918
2,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
3 / 3 / 1
4,417
631
3,442
5,371
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
patshogun 47
Mercury
8
1 / 0 / 1
4,254
608
623
5,665
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
7
7
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Scylla
1
0
0
1
L
0
3
2
0.33
L
0
2
0
0
L
Ne Zha
3
1
0
3
W
1
1
0
1
L
Ao Kuang
RiskySnisky
Ao Kuang
0
0
0
0
L
Bellona
1
1
0
1
W
3
3
1
1.17
W
Mercury
patshogun 47
Mercury
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,403
Damage
12,218
22,476
Taken
23,757
10,580
Mitigated
9,729
7,719
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,453
1,214
0
893
5,204
3,043
0
0
5,204
7,227
0
W
Scylla
1,804
86
0
30
1,599
507
0
847
752
22,764
1,176
L
4,228
2,120
436
1,626
5,210
1,729
0
3,395
1,593
0
19,611
L
892
45
0
1,169
4,659
1,571
0
1,757
2,902
22,470
0
L
Ne Zha
2,056
310
0
1,953
5,687
3,250
0
2,048
3,409
0
17,196
W
3,896
929
0
2,036
5,918
2,687
0
0
5,606
0
28,123
L
Ao Kuang
RiskySnisky
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
3,227
1,624
0
2,535
6,920
4,030
0
0
6,481
0
21,292
W
3,442
1,304
0
1,639
5,371
1,774
0
0
5,371
19,239
0
W
Mercury
patshogun 47
Mercury
623
423
0
2,820
5,665
1,718
0
45
5,585
0
25,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,664
Gold Earned
22,493
129
Minions Killed
167
0
Camps Cleared
0
545,629
Distance Traveled
713,069
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,703
672
9
1
0
141,623
0
W
Scylla
4,491
642
47
7
0
136,764
2
L
Cupid
4,033
576
26
4
0
121,393
0
L
He Bo
4,132
590
42
6
0
136,614
2
L
Ne Zha
4,843
692
22
3
0
150,074
0
W
Shiva
4,628
661
37
5
0
128,053
0
L
Ao Kuang
1,333
190
0
0
0
0
0
L
Bellona
4,323
618
39
6
0
137,548
0
W
Freya
4,417
631
28
4
0
141,481
0
W
Mercury
4,254
608
46
7
0
165,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role