Player Matchup

Agni
Agni
Gwshark7
Agni
Level 136
God Stats
0W - 3L
1,202 SR
Queue Stats
36W - 44L
1,517 Elo+
Party 1
King Arthur
King Arthur
Hrup
King Arthur
Level 159
God Stats
5W - 2L
1,476 SR
Queue Stats
10W - 3L
1,823 Elo+
Solo
Anhur
Anhur
Intoku
Anhur
Level 224
God Stats
0W - 1L
1,789 SR
Queue Stats
17W - 22L
1,446 Elo+
Solo
Ne Zha
Ne Zha
ThirstyEnchilada
Ne Zha
Level 159
God Stats
1W - 5L
1,255 SR
Queue Stats
62W - 71L
1,546 Elo+
Party 1
Chaac
Chaac
ThirstyFajita
Chaac
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,566 Elo+
Party 1
Team Averages
Level 166
1,445 SR
1,579 Elo+

VS

Team Averages
Level 137
1,630 SR
1,645 Elo+
Medusa
Medusa
Droppindeadguys
Medusa
Level 37
God Stats
3W - 1L
1,736 SR
Queue Stats
23W - 32L
1,557 Elo+
Solo
Hun Batz
Hun Batz
Fisher82
Hun Batz
Level 173
God Stats
2W - 1L
1,775 SR
Queue Stats
37W - 28L
1,648 Elo+
Solo
Chaac
Chaac
Spikejolteon
Chaac
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 62L
1,722 Elo+
Solo
Ymir
Ymir
Trilogist
Ymir
Level 157
God Stats
6W - 3L
1,642 SR
Queue Stats
65W - 53L
1,589 Elo+
Solo
Baba Yaga
Baba Yaga
nosparks
Baba Yaga
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 123L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 2 / 1
6,602
550
3,744
7,202
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
Hrup
King Arthur
10
1 / 3 / 0
6,023
502
6,211
11,113
8,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anhur
Intoku
Anhur
12
0 / 2 / 1
6,166
514
4,972
7,181
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 1
6,243
520
5,423
11,434
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 2 / 0
7,896
658
10,512
14,027
12,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,583
549
4,994
6,330
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Fisher82
Hun Batz
15
6 / 0 / 3
7,987
666
6,337
10,668
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 2
7,687
641
9,612
13,802
9,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ymir
12
2 / 0 / 2
7,340
612
2,623
9,789
5,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
nosparks
Baba Yaga
13
3 / 1 / 3
7,692
641
7,919
6,341
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Hun Batz
Fisher82
Hun Batz
6
0
3
7.5
L
Agni
0
2
1
0.25
L
King Arthur
Hrup
King Arthur
1
3
0
0.33
L
Anhur
Intoku
Anhur
0
2
1
0.25
W
1
3
2
0.67
L
1
4
1
0.38
L
3
2
0
1.5
W
Ymir
2
0
2
3
W
Baba Yaga
nosparks
Baba Yaga
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,862
Damage
31,485
50,957
Taken
46,930
30,643
Mitigated
24,554
14,168
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,994
1,882
0
1,393
6,330
2,019
195
47
6,168
0
45,682
W
Hun Batz
Fisher82
Hun Batz
6,337
1,730
0
5,393
10,668
4,395
0
753
9,842
0
66,653
L
Agni
3,744
0
0
716
7,202
2,433
0
4,107
3,095
51,378
0
L
King Arthur
Hrup
King Arthur
6,211
836
0
1,701
11,113
8,334
0
3,875
7,238
0
23,706
L
Anhur
Intoku
Anhur
4,972
2,490
0
2,763
7,181
2,586
0
412
6,769
0
53,852
W
9,612
2,935
0
4,661
13,802
9,861
0
0
12,993
0
59,215
L
5,423
1,370
0
1,218
11,434
4,789
0
1,923
9,511
0
53,718
L
10,512
3,218
0
7,770
14,027
12,501
0
0
14,027
0
64,950
W
Ymir
2,623
463
0
3,300
9,789
5,609
292
162
9,483
31,071
3,496
W
Baba Yaga
nosparks
Baba Yaga
7,919
48
0
1,693
6,341
2,670
0
2,776
3,510
53,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
37,289
426
Minions Killed
453
0
Camps Cleared
0
1,255,374
Distance Traveled
1,325,484
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,583
549
95
8
0
245,635
2
W
Hun Batz
7,987
666
104
9
0
317,106
0
L
Agni
6,602
550
112
9
0
256,168
0
L
King Arthur
6,023
502
26
2
0
273,663
2
L
Anhur
6,166
514
83
7
0
242,618
6
W
Chaac
7,687
641
107
9
0
246,342
2
L
Ne Zha
6,243
520
85
7
0
254,398
0
L
Chaac
7,896
658
120
10
0
228,527
2
W
Ymir
7,340
612
48
4
0
258,951
2
W
Baba Yaga
7,692
641
99
8
0
257,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role