Player Matchup

Horus
Horus
 
Horus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bontar
Bellona
Level 111
God Stats
12W - 4L
1,873 SR
Queue Stats
140W - 104L
1,653 Elo+
Solo
Yu Huang
Yu Huang
D3arAmb3lina258
Yu Huang
Level 157
God Stats
5W - 3L
1,607 SR
Queue Stats
70W - 53L
1,535 Elo+
Solo
Loki
Loki
TheSoulLess1
Loki
Level 120
God Stats
8W - 4L
1,677 SR
Queue Stats
45W - 36L
1,533 Elo+
Solo
Izanami
Izanami
Wesirleherre
Izanami
Level 65
God Stats
30W - 22L
1,598 SR
Queue Stats
32W - 25L
1,533 Elo+
Solo
Team Averages
Level 111
1,651 SR
1,551 Elo+

VS

Team Averages
Level 126
1,499 SR
1,540 Elo+
Persephone
Persephone
CallMeTwoShot
Persephone
Level 89
God Stats
32W - 27L
1,593 SR
Queue Stats
387W - 348L
1,592 Elo+
Solo
Cernunnos
Cernunnos
GOATMeek
Cernunnos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
QUIJAYTE
Cthulhu
Level 174
God Stats
15W - 15L
1,557 SR
Queue Stats
125W - 88L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
RaccUwUoon
Erlang Shen
Level 124
God Stats
1W - 1L
1,684 SR
Queue Stats
68W - 56L
1,543 Elo+
Solo
Maui
Maui
Reckordzz
Maui
Level 180
God Stats
0W - 2L
1,159 SR
Queue Stats
17W - 15L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 1 / 2
6,687
557
3,727
8,527
6,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Bontar
Bellona
14
2 / 0 / 2
8,693
724
13,609
14,807
13,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
13
1 / 1 / 2
7,677
640
5,288
5,151
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 2 / 0
7,274
606
4,568
9,968
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Wesirleherre
Izanami
13
1 / 1 / 5
7,660
638
6,743
7,348
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CallMeTwoShot
Persephone
11
1 / 2 / 2
6,580
548
3,856
5,496
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
GOATMeek
Cernunnos
10
1 / 2 / 1
5,458
455
5,566
8,270
2,803
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
QUIJAYTE
Cthulhu
12
2 / 1 / 0
6,177
515
4,966
10,131
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
RaccUwUoon
Erlang Shen
12
0 / 1 / 0
5,711
476
4,842
16,081
8,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
8
1 / 3 / 4
5,602
467
1,947
9,987
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
5
5
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
2
1
W
Bellona
Bontar
Bellona
2
0
2
3
L
Persephone
CallMeTwoShot
Persephone
1
2
2
1
W
Yu Huang
1
1
2
2
L
Cernunnos
GOATMeek
Cernunnos
1
2
1
0.75
L
Cthulhu
QUIJAYTE
Cthulhu
2
1
0
2
L
Erlang Shen
RaccUwUoon
Erlang Shen
0
1
0
0
L
Maui
1
3
4
1
W
5
2
0
2.5
W
Izanami
Wesirleherre
Izanami
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,935
Damage
21,177
45,801
Taken
49,965
28,910
Mitigated
25,119
21,983
Healing
19,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,727
1,816
525
3,467
8,527
6,877
0
3,616
4,903
0
10,336
W
Bellona
Bontar
Bellona
13,609
5,948
0
10,554
14,807
13,061
464
1,682
13,097
0
79,690
L
Persephone
CallMeTwoShot
Persephone
3,856
548
0
990
5,496
1,975
0
976
4,512
50,228
0
W
Yu Huang
5,288
851
0
1,291
5,151
2,270
0
2,212
2,924
57,836
2,291
L
Cernunnos
GOATMeek
Cernunnos
5,566
1,314
0
2,354
8,270
2,803
0
314
7,956
0
35,860
L
Cthulhu
QUIJAYTE
Cthulhu
4,966
643
83
4,814
10,131
5,187
0
1,379
8,752
45,875
1,628
L
Erlang Shen
RaccUwUoon
Erlang Shen
4,842
2,939
0
9,117
16,081
8,858
0
0
16,081
0
43,457
L
Maui
1,947
491
173
1,671
9,987
6,296
0
2,397
7,590
10,244
0
W
4,568
1,044
0
4,321
9,968
3,766
0
3,010
6,953
0
38,618
W
Izanami
Wesirleherre
Izanami
6,743
4,809
0
1,825
7,348
2,936
183
751
6,597
0
81,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,991
Gold Earned
29,528
457
Minions Killed
299
0
Camps Cleared
0
1,248,223
Distance Traveled
1,226,207
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,687
557
8
1
0
258,488
0
W
Bellona
8,693
724
119
10
0
253,922
0
L
Persephone
6,580
548
82
7
0
258,701
4
W
Yu Huang
7,677
640
130
11
0
234,670
2
L
Cernunnos
5,458
455
41
3
0
212,779
0
L
Cthulhu
6,177
515
83
7
0
272,387
0
L
Erlang Shen
5,711
476
73
6
0
245,884
0
L
Maui
5,602
467
20
2
0
236,456
3
W
Loki
7,274
606
76
6
0
284,472
4
W
Izanami
7,660
638
124
10
0
216,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role