Player Matchup

Osiris
Osiris
Silver I
Amped121
Osiris
Silver I
Level 138
God Stats
50W - 28L
1,622 SR
Queue Stats
333W - 353L
1,209 MMR
Party 1
Chronos
Chronos
Silver I
Bushbkedb3ns
Chronos
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 182L
1,246 MMR
Party 2
Ares
Ares
Silver II
IronArcher08
Ares
Silver II
Level 156
God Stats
16W - 10L
1,610 SR
Queue Stats
72W - 87L
1,138 MMR
Solo
Awilix
Awilix
Gold V
Lukado1604
Awilix
Gold V
Level 145
God Stats
4W - 4L
1,606 SR
Queue Stats
123W - 126L
1,173 MMR
Party 1
Rama
Rama
Silver II
WoodRow69err
Rama
Silver II
Level 109
God Stats
2W - 4L
1,530 SR
Queue Stats
173W - 191L
1,027 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,574 SR
1,159 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,617 SR
1,159 MMR
Shiva
Shiva
Silver I
Aquilest574
Shiva
Silver I
Level 153
God Stats
39W - 31L
1,538 SR
Queue Stats
51W - 52L
1,171 MMR
Solo
Sol
Sol
Silver II
BicMitchum1926
Sol
Silver II
Level 49
God Stats
4W - 3L
1,682 SR
Queue Stats
46W - 57L
1,170 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
DYG114
Morgan Le Fay
Silver II
Level 142
God Stats
13W - 10L
1,589 SR
Queue Stats
53W - 48L
1,167 MMR
Solo
Horus
Horus
Silver I
WickedZomb1e
Horus
Silver I
Level 214
God Stats
5W - 2L
1,681 SR
Queue Stats
197W - 206L
1,164 MMR
Solo
Fenrir
Fenrir
Silver I
efrenz1689
Fenrir
Silver I
Level 162
God Stats
3W - 2L
1,597 SR
Queue Stats
38W - 46L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Amped121
Osiris
15
1 / 4 / 1
9,320
466
13,748
28,518
28,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Bushbkedb3ns
Chronos
16
0 / 3 / 2
9,594
480
6,144
16,304
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 4 / 2
8,798
440
7,467
19,179
17,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Awilix
Lukado1604
Awilix
16
4 / 6 / 1
9,968
498
10,783
19,645
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 1
9,125
456
8,998
18,691
8,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaNutXing TianAgni

VS

Bans
Ao KuangKukulkanThanatosCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 1
11,868
593
21,226
21,179
20,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

18
6 / 1 / 4
11,396
570
17,775
13,400
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Morgan Le Fay
DYG114
Morgan Le Fay
19
6 / 1 / 4
12,196
610
17,805
11,697
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 0 / 12
10,696
535
7,565
21,818
25,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fenrir
efrenz1689
Fenrir
19
5 / 1 / 3
11,241
562
11,728
19,174
12,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
21
22
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
Amped121
Osiris
1
4
1
0.38
W
4
2
1
2.25
W
6
1
4
8
L
Chronos
Bushbkedb3ns
Chronos
0
3
2
0.33
W
Morgan Le Fay
DYG114
Morgan Le Fay
6
1
4
8
L
0
4
2
0.25
L
Awilix
Lukado1604
Awilix
4
6
1
0.75
W
0
0
12
6
L
0
5
1
0.1
W
Fenrir
efrenz1689
Fenrir
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,140
Damage
76,099
102,337
Taken
87,268
68,564
Mitigated
70,061
26,649
Healing
39,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Amped121
Osiris
13,748
5,928
0
12,253
28,518
28,715
0
2,229
24,580
0
78,338
W
21,226
5,140
220
9,271
21,179
20,930
0
1,033
20,146
0
99,832
W
17,775
7,261
0
6,004
13,400
5,781
4,788
2,597
10,803
103,916
2,193
L
Chronos
Bushbkedb3ns
Chronos
6,144
333
0
1,482
16,304
6,366
0
8,751
7,367
82,771
1,150
W
Morgan Le Fay
DYG114
Morgan Le Fay
17,805
1,312
0
1,143
11,697
5,767
76
3,237
8,460
103,956
554
L
7,467
736
0
4,698
19,179
17,437
0
7,997
10,702
35,238
0
L
Awilix
Lukado1604
Awilix
10,783
3,914
0
4,949
19,645
7,949
0
6,488
12,992
0
68,557
W
7,565
3,620
2,823
10,330
21,818
25,571
1,347
4,035
17,783
0
33,819
L
8,998
6,996
0
3,267
18,691
8,097
1,027
8,583
9,318
0
81,902
W
Fenrir
efrenz1689
Fenrir
11,728
2,894
0
9,233
19,174
12,012
0
3,239
15,935
0
110,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,805
Gold Earned
57,397
522
Minions Killed
616
0
Camps Cleared
0
1,840,540
Distance Traveled
2,032,305
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,320
466
118
6
0
334,827
0
W
Shiva
11,868
593
135
7
0
403,040
0
W
Sol
11,396
570
149
7
0
361,879
0
L
Chronos
9,594
480
160
8
0
414,432
4
W
Morgan Le Fay
12,196
610
165
8
0
405,908
8
L
Ares
8,798
440
44
2
0
374,274
9
L
Awilix
9,968
498
86
4
0
372,347
0
W
Horus
10,696
535
23
1
0
415,580
9
L
Rama
9,125
456
114
6
0
344,660
0
W
Fenrir
11,241
562
144
7
0
445,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role