Player Matchup

King Arthur
King Arthur
BenG97x
King Arthur
Level 48
God Stats
5W - 5L
1,780 SR
Queue Stats
73W - 84L
1,431 Elo+
Party 1
Thanatos
Thanatos
KonnorB07
Thanatos
Level 18
God Stats
6W - 9L
1,316 SR
Queue Stats
16W - 19L
1,414 Elo+
Party 1
Aphrodite
Aphrodite
LikableHornet9
Aphrodite
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
27W - 23L
1,479 Elo+
Party 1
Team Averages
Level 58
1,604 SR
1,441 Elo+

VS

Team Averages
Level 88
1,503 SR
1,448 Elo+
Bake Kujira
Bake Kujira
Knurly
Bake Kujira
Level 42
God Stats
4W - 1L
1,863 SR
Queue Stats
38W - 29L
1,491 Elo+
Party 2
Apollo
Apollo
LordHobbit
Apollo
Level 125
God Stats
2W - 4L
1,570 SR
Queue Stats
115W - 100L
1,463 Elo+
Party 2
Maui
Maui
xNeon3rd
Maui
Level 96
God Stats
22W - 31L
1,077 SR
Queue Stats
356W - 369L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BenG97x
King Arthur
14
6 / 3 / 2
9,192
836
15,278
16,365
15,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
KonnorB07
Thanatos
12
1 / 3 / 5
7,986
726
4,805
8,803
3,397
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
LikableHornet9
Aphrodite
15
1 / 0 / 6
8,805
800
10,002
7,497
4,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Knurly
Bake Kujira
11
0 / 5 / 4
7,076
643
5,455
13,095
14,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
LordHobbit
Apollo
13
5 / 2 / 1
8,682
789
10,316
11,825
5,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
14
1 / 1 / 3
7,818
711
4,892
11,368
8,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
8
Kills
6
6
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BenG97x
King Arthur
6
3
2
2.33
L
Bake Kujira
Knurly
Bake Kujira
0
5
4
0.4
W
Thanatos
KonnorB07
Thanatos
1
3
5
1.17
W
Aphrodite
LikableHornet9
Aphrodite
1
0
6
4
L
Apollo
LordHobbit
Apollo
5
2
1
2.75
L
Maui
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,085
Damage
20,663
32,665
Taken
36,288
23,289
Mitigated
28,344
12,962
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BenG97x
King Arthur
15,278
296
0
500
16,365
15,838
0
4,987
10,981
0
40,386
L
Bake Kujira
Knurly
Bake Kujira
5,455
2,587
0
822
13,095
14,208
0
2,954
10,132
11,236
0
W
Thanatos
KonnorB07
Thanatos
4,805
767
0
2,736
8,803
3,397
506
2,192
6,472
0
11,569
W
Aphrodite
LikableHornet9
Aphrodite
10,002
976
3,728
5,998
7,497
4,054
360
2,213
5,118
51,802
0
L
Apollo
LordHobbit
Apollo
10,316
6,579
0
500
11,825
5,625
0
4,445
7,380
0
29,758
L
Maui
4,892
1,489
131
4,346
11,368
8,511
0
2,617
8,733
25,388
5,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,983
Gold Earned
23,576
154
Minions Killed
124
0
Camps Cleared
0
666,910
Distance Traveled
621,629
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,192
836
48
4
0
232,124
0
L
Bake Kujira
7,076
643
12
1
0
204,806
1
W
Thanatos
7,986
726
23
2
0
207,183
0
W
Aphrodite
8,805
800
83
8
0
227,603
0
L
Apollo
8,682
789
47
4
0
199,264
0
L
Maui
7,818
711
65
6
0
217,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role