Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
C N Snow
Sol
Level 158
God Stats
11W - 17L
1,379 SR
Queue Stats
113W - 133L
1,411 Elo+
Solo
Charon
Charon
Dmoe33
Charon
Level 68
God Stats
7W - 9L
1,617 SR
Queue Stats
27W - 40L
1,536 Elo+
Solo
Vulcan
Vulcan
Not_A_Yoga_Fan
Vulcan
Level 149
God Stats
7W - 6L
1,500 SR
Queue Stats
254W - 251L
1,510 Elo+
Solo
Terra
Terra
lDarKil
Terra
Level 124
God Stats
13W - 18L
1,395 SR
Queue Stats
60W - 66L
1,409 Elo+
Solo
Team Averages
Level 126
1,478 SR
1,473 Elo+

VS

Team Averages
Level 123
1,578 SR
1,422 Elo+
Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AmericaOnly
Charon
Level 156
God Stats
1W - 0L
1,339 SR
Queue Stats
22W - 21L
1,445 Elo+
Party 1
Erlang Shen
Erlang Shen
CallMeDaddy2199
Erlang Shen
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,337 Elo+
Party 1
Bakasura
Bakasura
DaTacoMane
Bakasura
Level 147
God Stats
3W - 3L
1,700 SR
Queue Stats
16W - 36L
1,333 Elo+
Solo
Neith
Neith
PAPILORD 2913
Neith
Level 67
God Stats
4W - 0L
1,851 SR
Queue Stats
140W - 143L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 2
6,489
541
4,248
6,847
2,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 0
7,440
620
9,308
8,996
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
Dmoe33
Charon
8
0 / 0 / 1
5,697
475
5,052
8,092
5,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 1
6,904
575
7,281
6,073
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Terra
lDarKil
Terra
10
2 / 1 / 1
6,067
506
3,706
6,503
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 2
5,644
470
2,206
6,473
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
10
2 / 0 / 2
6,447
537
8,016
11,629
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
CallMeDaddy2199
Erlang Shen
11
1 / 1 / 1
5,979
498
5,717
14,047
8,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
DaTacoMane
Bakasura
11
3 / 0 / 2
6,238
520
4,636
9,433
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 1
5,364
447
3,719
7,336
2,283
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
6
6
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
0
2
2
W
Ra
 
Ra
0
2
2
0.5
W
Charon
2
0
2
3
L
1
2
0
0.5
W
Erlang Shen
CallMeDaddy2199
Erlang Shen
1
1
1
1.5
W
Bakasura
DaTacoMane
Bakasura
3
0
2
4
L
Charon
Dmoe33
Charon
0
0
1
0.5
L
2
3
1
0.83
W
0
4
1
0.13
L
Terra
lDarKil
Terra
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,595
Damage
24,294
36,511
Taken
48,918
16,501
Mitigated
26,282
12,717
Healing
17,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,248
3,339
0
2,794
6,847
2,522
879
1,421
5,426
0
58,398
W
Ra
 
Ra
2,206
90
408
1,268
6,473
2,644
96
3,811
2,326
41,486
0
W
Charon
8,016
1,579
0
4,018
11,629
8,426
162
6,341
5,140
29,849
5,505
L
9,308
3,997
0
4,934
8,996
2,971
392
0
8,809
53,522
8,960
W
Erlang Shen
CallMeDaddy2199
Erlang Shen
5,717
3,469
0
8,417
14,047
8,984
0
7,589
6,458
0
40,724
W
Bakasura
DaTacoMane
Bakasura
4,636
3,048
0
2,344
9,433
3,945
0
3,589
5,760
0
29,474
L
Charon
Dmoe33
Charon
5,052
941
0
1,712
8,092
5,630
24
3,571
4,275
13,060
0
L
7,281
2,222
0
669
6,073
2,414
0
2,320
3,248
53,067
0
W
3,719
1,352
0
1,326
7,336
2,283
0
1,805
5,531
0
33,822
L
Terra
lDarKil
Terra
3,706
1,251
6
2,602
6,503
2,964
0
623
5,700
25,200
5,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,597
Gold Earned
29,672
359
Minions Killed
305
0
Camps Cleared
0
1,095,632
Distance Traveled
1,158,293
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,489
541
110
9
0
227,666
1
W
Ra
5,644
470
85
7
0
228,240
1
W
Charon
6,447
537
42
4
0
211,468
0
L
Sol
7,440
620
94
8
0
183,071
0
W
Erlang Shen
5,979
498
65
5
0
232,024
0
W
Bakasura
6,238
520
60
5
0
268,958
0
L
Charon
5,697
475
14
1
0
244,665
6
L
Vulcan
6,904
575
91
8
0
219,005
0
W
Neith
5,364
447
53
4
0
217,603
0
L
Terra
6,067
506
50
4
0
221,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role