Player Matchup

Thoth
Thoth
DivergeSanity
Thoth
Level 50
God Stats
0W - 3L
1,191 SR
Queue Stats
84W - 81L
1,439 Elo+
Solo
Maui
Maui
DrSqu1d
Maui
Level 139
God Stats
27W - 15L
1,389 SR
Queue Stats
530W - 523L
1,626 Elo+
Solo
Izanami
Izanami
MeatyJet27
Izanami
Level 183
God Stats
1W - 2L
1,639 SR
Queue Stats
61W - 89L
1,475 Elo+
Party 2
Nemesis
Nemesis
RicoFearNun
Nemesis
Level 149
God Stats
2W - 5L
1,565 SR
Queue Stats
295W - 275L
1,587 Elo+
Solo
Ravana
Ravana
lbakalbakal
Ravana
Level 164
God Stats
40W - 33L
1,646 SR
Queue Stats
529W - 501L
1,514 Elo+
Party 2
Team Averages
Level 137
1,486 SR
1,528 Elo+

VS

Team Averages
Level 123
1,583 SR
1,562 Elo+
Rama
Rama
DirtyKuck
Rama
Level 127
God Stats
1W - 4L
1,326 SR
Queue Stats
198W - 215L
1,508 Elo+
Solo
Zeus
Zeus
FFluency
Zeus
Level 151
God Stats
2W - 0L
1,768 SR
Queue Stats
56W - 55L
1,510 Elo+
Party 1
Ares
Ares
GeneKelly52
Ares
Level 159
God Stats
27W - 15L
1,599 SR
Queue Stats
299W - 253L
1,587 Elo+
Solo
Erlang Shen
Erlang Shen
SAYwhat1234
Erlang Shen
Level 68
God Stats
2W - 2L
1,412 SR
Queue Stats
47W - 65L
1,494 Elo+
Party 1
Bakasura
Bakasura
iDrepa
Bakasura
Level 108
God Stats
3W - 0L
1,809 SR
Queue Stats
45W - 29L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,343
565
6,557
6,459
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
DrSqu1d
Maui
9
0 / 1 / 2
6,076
467
3,350
8,887
7,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Izanami
MeatyJet27
Izanami
11
0 / 3 / 0
6,437
495
3,761
10,010
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
RicoFearNun
Nemesis
13
2 / 2 / 2
6,806
524
8,173
13,389
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
13
1 / 1 / 2
7,020
540
11,166
7,723
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 1 / 1
8,156
627
5,799
8,352
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
14
1 / 2 / 2
8,337
641
5,023
8,063
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
7,276
560
4,826
11,085
8,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
SAYwhat1234
Erlang Shen
13
5 / 1 / 0
7,851
604
6,990
15,351
8,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
iDrepa
Bakasura
14
0 / 1 / 1
8,327
641
5,291
17,822
10,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
10
10
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
3
1
1
3.5
L
3
3
1
1.17
L
Maui
DrSqu1d
Maui
0
1
2
1
W
Zeus
1
2
2
1
W
1
1
2
2
L
Izanami
MeatyJet27
Izanami
0
3
0
0
L
Nemesis
RicoFearNun
Nemesis
2
2
2
1.5
W
Erlang Shen
SAYwhat1234
Erlang Shen
5
1
0
5
W
Bakasura
iDrepa
Bakasura
0
1
1
0.5
L
Ravana
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,007
Damage
27,929
46,468
Taken
60,673
22,836
Mitigated
33,298
13,702
Healing
25,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,799
4,552
0
4,061
8,352
3,524
424
614
7,738
0
68,749
L
6,557
724
0
625
6,459
2,624
0
3,246
3,213
53,196
442
L
Maui
DrSqu1d
Maui
3,350
1,153
0
1,884
8,887
7,367
0
3,381
5,506
8,725
0
W
Zeus
5,023
990
0
1,503
8,063
2,294
1,890
2,557
5,277
73,074
967
W
4,826
765
0
1,574
11,085
8,814
0
3,468
7,413
24,332
1,440
L
Izanami
MeatyJet27
Izanami
3,761
2,646
0
1,990
10,010
3,660
0
1,251
8,759
0
59,548
L
Nemesis
RicoFearNun
Nemesis
8,173
4,104
0
6,780
13,389
5,525
0
2,007
11,154
0
59,833
W
Erlang Shen
SAYwhat1234
Erlang Shen
6,990
3,569
0
6,522
15,351
8,237
410
2,548
12,576
0
64,597
W
Bakasura
iDrepa
Bakasura
5,291
3,370
0
12,149
17,822
10,429
148
607
17,171
0
44,107
L
Ravana
11,166
2,372
0
2,423
7,723
3,660
0
0
6,884
0
71,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,682
Gold Earned
39,947
404
Minions Killed
484
0
Camps Cleared
0
1,283,292
Distance Traveled
1,363,243
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,156
627
128
10
0
233,443
0
L
Thoth
7,343
565
93
7
0
245,532
0
L
Maui
6,076
467
7
1
0
254,825
6
W
Zeus
8,337
641
132
10
0
242,826
2
W
Ares
7,276
560
23
2
0
278,331
6
L
Izanami
6,437
495
100
8
0
212,703
0
L
Nemesis
6,806
524
85
7
0
304,440
3
W
Erlang Shen
7,851
604
89
7
0
312,777
0
W
Bakasura
8,327
641
112
9
0
295,866
1
L
Ravana
7,020
540
119
9
0
265,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role