Player Matchup

Loki
Loki
Gold IV
Aphrodairi
Loki
Gold IV
Level 158
God Stats
43W - 39L
1,609 SR
Queue Stats
102W - 105L
1,428 MMR
Solo
Chang'e
Chang'e
Gold II
Chiquigrr
Chang'e
Gold II
Level 159
God Stats
5W - 6L
1,493 SR
Queue Stats
148W - 148L
1,453 MMR
Solo
Susano
Susano
Gold III
Reayru
Susano
Gold III
Level 369
God Stats
66W - 57L
1,559 SR
Queue Stats
236W - 242L
1,491 MMR
Solo
Anhur
Anhur
Bronze III
WizardBison
Anhur
Bronze III
Level 155
God Stats
7W - 1L
1,529 SR
Queue Stats
148W - 136L
1,454 MMR
Solo
Shiva
Shiva
Gold II
noeystarlight
Shiva
Gold II
Level 170
God Stats
32W - 23L
1,666 SR
Queue Stats
302W - 292L
1,454 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 202
1,571 SR
1,456 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,679 SR
1,457 MMR
Sun Wukong
Sun Wukong
Gold II
DeanR98
Sun Wukong
Gold II
Level 157
God Stats
3W - 2L
1,895 SR
Queue Stats
162W - 159L
1,481 MMR
Solo
Hou Yi
Hou Yi
Gold V
Taeku
Hou Yi
Gold V
Level 129
God Stats
1W - 1L
1,563 SR
Queue Stats
20W - 24L
1,451 MMR
Solo
Ne Zha
Ne Zha
Gold V
Teakjoe
Ne Zha
Gold V
Level 82
God Stats
2W - 2L
1,648 SR
Queue Stats
146W - 158L
1,425 MMR
Solo
Bacchus
Bacchus
Bronze III
VoteForDiago
Bacchus
Bronze III
Level 129
God Stats
4W - 2L
1,759 SR
Queue Stats
20W - 18L
1,476 MMR
Solo
Poseidon
Poseidon
Gold IV
XxGL3IVERxX
Poseidon
Gold IV
Level 196
God Stats
5W - 7L
1,530 SR
Queue Stats
122W - 119L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 13
11,281
537
11,320
17,121
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
Chiquigrr
Chang'e
18
5 / 2 / 6
12,012
572
13,526
13,174
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Susano
Reayru
Susano
20
6 / 1 / 4
12,076
575
7,464
19,112
9,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
9 / 2 / 7
13,052
622
19,418
19,608
8,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 1 / 6
12,041
573
16,965
20,239
17,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BellonaCharonThothAphrodite

VS

Bans
ArachneAgniVamanaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeanR98
Sun Wukong
16
2 / 2 / 0
9,699
462
10,870
24,056
26,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Taeku
Hou Yi
16
2 / 6 / 0
9,395
447
6,061
16,039
4,639
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Teakjoe
Ne Zha
15
2 / 9 / 2
9,232
440
9,657
22,741
10,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bacchus
VoteForDiago
Bacchus
13
2 / 5 / 5
9,227
439
8,561
21,014
17,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
XxGL3IVERxX
Poseidon
16
3 / 3 / 2
9,754
464
11,528
12,351
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
25
Kills
11
12
Deaths
25
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
6
13
1.58
W
Chang'e
Chiquigrr
Chang'e
5
2
6
4
L
Sun Wukong
DeanR98
Sun Wukong
2
2
0
1
W
Susano
Reayru
Susano
6
1
4
8
L
Hou Yi
Taeku
Hou Yi
2
6
0
0.33
L
Ne Zha
Teakjoe
Ne Zha
2
9
2
0.33
L
Bacchus
VoteForDiago
Bacchus
2
5
5
0.9
W
9
2
7
6.25
L
Poseidon
XxGL3IVERxX
Poseidon
3
3
2
1.33
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,693
Damage
46,677
89,254
Taken
96,201
47,978
Mitigated
63,672
39,716
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,320
3,360
0
2,513
17,121
6,523
1,719
4,514
12,293
0
61,669
W
Chang'e
Chiquigrr
Chang'e
13,526
1,096
4,031
6,767
13,174
5,401
1,113
5,282
7,402
89,964
2,144
L
Sun Wukong
DeanR98
Sun Wukong
10,870
2,076
0
3,567
24,056
26,691
0
1,800
22,256
0
77,297
W
Susano
Reayru
Susano
7,464
1,850
0
9,733
19,112
9,335
783
2,555
16,399
0
129,663
L
Hou Yi
Taeku
Hou Yi
6,061
2,967
0
3,640
16,039
4,639
0
1,978
14,061
0
74,711
L
Ne Zha
Teakjoe
Ne Zha
9,657
1,855
0
1,968
22,741
10,963
0
1,597
21,144
0
72,746
L
Bacchus
VoteForDiago
Bacchus
8,561
1,746
1,787
3,977
21,014
17,527
0
4,105
16,909
31,196
0
W
19,418
11,104
0
8,501
19,608
8,832
6,694
5,717
13,637
0
111,347
L
Poseidon
XxGL3IVERxX
Poseidon
11,528
1,528
0
2,280
12,351
3,852
0
3,780
8,571
72,720
1,082
W
16,965
2,951
2,014
6,157
20,239
17,887
304
4,221
15,752
0
95,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,462
Gold Earned
47,307
637
Minions Killed
483
0
Camps Cleared
0
2,171,455
Distance Traveled
1,835,640
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,281
537
68
3
0
393,501
1
W
Chang'e
12,012
572
137
7
0
444,357
0
L
Sun Wukong
9,699
462
104
5
0
394,453
3
W
Susano
12,076
575
147
7
0
488,709
0
L
Hou Yi
9,395
447
106
5
0
341,251
0
L
Ne Zha
9,232
440
101
5
0
361,011
0
L
Bacchus
9,227
439
25
1
0
366,600
3
W
Anhur
13,052
622
135
6
0
378,060
4
L
Poseidon
9,754
464
147
7
0
372,325
5
W
Shiva
12,041
573
150
7
0
466,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role