Player Matchup

Baron Samedi
Baron Samedi
Silver I
D4NRS
Baron Samedi
Silver I
Level 128
God Stats
12W - 8L
1,596 SR
Queue Stats
152W - 166L
1,150 MMR
Solo
Medusa
Medusa
Silver I
Kirless
Medusa
Silver I
Level 205
God Stats
4W - 5L
1,648 SR
Queue Stats
108W - 130L
1,153 MMR
Solo
Athena
Athena
Silver IV
LordCurro
Athena
Silver IV
Level 106
God Stats
4W - 9L
1,118 SR
Queue Stats
14W - 27L
1,177 MMR
Solo
Nemesis
Nemesis
Silver V
RASTAADADDY
Nemesis
Silver V
Level 206
God Stats
3W - 2L
1,302 SR
Queue Stats
141W - 141L
1,022 MMR
Party 1
Poseidon
Poseidon
Silver III
xMarvin166
Poseidon
Silver III
Level 155
God Stats
3W - 1L
1,754 SR
Queue Stats
77W - 71L
1,339 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 160
1,484 SR
1,168 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,459 SR
1,168 MMR
Gilgamesh
Gilgamesh
Silver I
Chris_Jcc
Gilgamesh
Silver I
Level 127
God Stats
3W - 7L
1,321 SR
Queue Stats
253W - 268L
1,146 MMR
Solo
Izanami
Izanami
Silver II
K-type999
Izanami
Silver II
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,165 MMR
Solo
Charon
Charon
Silver I
NsARussia
Charon
Silver I
Level 122
God Stats
1W - 5L
1,340 SR
Queue Stats
106W - 121L
1,172 MMR
Solo
Yu Huang
Yu Huang
Gold V
SQUALLOUFF
Yu Huang
Gold V
Level 141
God Stats
1W - 4L
1,424 SR
Queue Stats
51W - 56L
1,182 MMR
Solo
Amaterasu
Amaterasu
Silver III
noobisaacthegoat
Amaterasu
Silver III
Level 134
God Stats
1W - 2L
1,708 SR
Queue Stats
17W - 27L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D4NRS
Baron Samedi
17
2 / 3 / 7
11,462
498
14,402
15,523
10,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Kirless
Medusa
19
3 / 3 / 6
12,382
538
12,331
16,448
7,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
LordCurro
Athena
17
1 / 2 / 10
11,734
510
8,844
22,268
29,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
RASTAADADDY
Nemesis
19
6 / 1 / 9
12,619
549
12,919
19,107
10,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
xMarvin166
Poseidon
20
9 / 1 / 3
14,632
636
16,887
16,510
6,921
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
Ao KuangCliodhnaThanatosArachneRavana

VS

Bans
BastetHachimanBellonaNutCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chris_Jcc
Gilgamesh
17
3 / 8 / 4
10,557
459
14,521
27,621
23,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
K-type999
Izanami
6
0 / 2 / 0
6,656
289
1,808
2,680
738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
NsARussia
Charon
15
1 / 3 / 3
9,978
434
7,166
15,501
17,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
SQUALLOUFF
Yu Huang
20
5 / 4 / 1
11,568
503
16,145
15,511
7,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
15
1 / 5 / 1
8,886
386
10,919
26,478
15,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
21
Kills
10
10
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chris_Jcc
Gilgamesh
3
8
4
0.63
W
Baron Samedi
D4NRS
Baron Samedi
2
3
7
1.83
L
Izanami
K-type999
Izanami
0
2
0
0
W
Medusa
Kirless
Medusa
3
3
6
2
W
Athena
LordCurro
Athena
1
2
10
3
L
Charon
NsARussia
Charon
1
3
3
0.83
W
Nemesis
RASTAADADDY
Nemesis
6
1
9
10.5
L
Yu Huang
SQUALLOUFF
Yu Huang
5
4
1
1.38
L
Amaterasu
1
5
1
0.3
W
Poseidon
xMarvin166
Poseidon
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,383
Damage
50,559
89,856
Taken
87,791
64,749
Mitigated
64,068
32,867
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chris_Jcc
Gilgamesh
14,521
3,795
0
2,362
27,621
23,266
0
15,294
11,219
0
61,988
W
Baron Samedi
D4NRS
Baron Samedi
14,402
964
1,280
7,340
15,523
10,019
1,300
767
13,997
67,103
492
L
Izanami
K-type999
Izanami
1,808
1,570
0
480
2,680
738
0
431
2,249
0
16,162
W
Medusa
Kirless
Medusa
12,331
5,314
0
5,586
16,448
7,509
2,777
5,073
11,272
0
99,098
W
Athena
LordCurro
Athena
8,844
2,854
0
4,519
22,268
29,984
565
6,255
15,700
41,521
1,371
L
Charon
NsARussia
Charon
7,166
943
0
2,002
15,501
17,052
0
6,451
8,868
40,051
0
W
Nemesis
RASTAADADDY
Nemesis
12,919
5,566
0
9,574
19,107
10,316
494
4,733
14,327
0
107,022
L
Yu Huang
SQUALLOUFF
Yu Huang
16,145
1,071
0
1,898
15,511
7,283
0
4,313
11,126
105,304
1,005
L
Amaterasu
10,919
4,679
0
3,995
26,478
15,729
0
11,878
14,531
0
67,924
W
Poseidon
xMarvin166
Poseidon
16,887
2,986
0
4,568
16,510
6,921
2,338
6,939
9,461
151,033
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,829
Gold Earned
47,645
672
Minions Killed
432
0
Camps Cleared
0
2,287,970
Distance Traveled
1,800,074
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,557
459
96
4
0
385,497
0
W
Baron Samedi
11,462
498
115
5
0
397,809
3
L
Izanami
6,656
289
29
1
0
100,069
0
W
Medusa
12,382
538
145
6
0
422,643
0
W
Athena
11,734
510
47
2
0
461,819
1
L
Charon
9,978
434
53
2
0
410,670
1
W
Nemesis
12,619
549
119
5
0
526,571
0
L
Yu Huang
11,568
503
159
7
0
434,313
0
L
Amaterasu
8,886
386
95
4
0
469,525
0
W
Poseidon
14,632
636
246
11
0
479,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role