Player Matchup

Neith
Neith
DylanDorn
Neith
Level 37
God Stats
4W - 6L
1,487 SR
Queue Stats
60W - 57L
1,519 Elo+
Party 1
Charon
Charon
R-O-A
Charon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
merengon_lolo
Baron Samedi
Level 125
God Stats
19W - 17L
1,497 SR
Queue Stats
115W - 122L
1,501 Elo+
Party 1
Team Averages
Level 69
1,495 SR
1,451 Elo+

VS

Team Averages
Level 93
1,507 SR
1,430 Elo+
Chaac
Chaac
DobeFisher
Chaac
Level 114
God Stats
5W - 6L
1,522 SR
Queue Stats
34W - 38L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
F6_Norbert-Niere
Baron Samedi
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,357 Elo+
Solo
Skadi
Skadi
Farmodrocher
Skadi
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 38L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DylanDorn
Neith
15
3 / 2 / 2
9,735
695
12,008
12,047
5,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
R-O-A
Charon
14
1 / 2 / 4
8,711
622
4,733
16,135
18,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
merengon_lolo
Baron Samedi
13
1 / 6 / 3
8,812
629
7,943
12,804
9,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 1 / 5
10,506
750
12,517
12,583
14,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
F6_Norbert-Niere
Baron Samedi
16
4 / 1 / 6
10,490
749
14,504
10,430
7,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 9
9,891
707
11,141
11,373
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
10
10
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
1
5
7.5
L
Neith
DylanDorn
Neith
3
2
2
2
W
Baron Samedi
F6_Norbert-Niere
Baron Samedi
4
1
6
7
W
1
3
9
1.83
L
Charon
R-O-A
Charon
1
2
4
1.5
L
Baron Samedi
merengon_lolo
Baron Samedi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,684
Damage
38,162
40,986
Taken
34,386
33,631
Mitigated
27,323
7,072
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,517
1,482
0
1,665
12,583
14,487
83
2,359
10,194
0
37,070
L
Neith
DylanDorn
Neith
12,008
5,510
0
3,737
12,047
5,478
0
3,784
7,861
0
45,654
W
Baron Samedi
F6_Norbert-Niere
Baron Samedi
14,504
1,217
2,368
3,531
10,430
7,064
319
3,686
6,714
55,175
0
W
11,141
4,312
0
797
11,373
5,772
0
6,267
5,076
0
30,385
L
Charon
R-O-A
Charon
4,733
919
0
868
16,135
18,985
0
6,408
9,417
10,465
382
L
Baron Samedi
merengon_lolo
Baron Samedi
7,943
206
942
1,525
12,804
9,168
0
4,370
8,242
30,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,258
Gold Earned
30,887
147
Minions Killed
181
0
Camps Cleared
0
710,291
Distance Traveled
793,063
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,506
750
42
3
0
296,636
0
L
Neith
9,735
695
82
6
0
263,343
0
W
Baron Samedi
10,490
749
92
7
0
252,425
3
W
Skadi
9,891
707
47
3
0
244,002
0
L
Charon
8,711
622
11
1
0
219,380
1
L
Baron Samedi
8,812
629
54
4
0
227,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role