Player Matchup

Bastet
Bastet
CrazedCanadian22
Bastet
Level 155
God Stats
15W - 15L
1,592 SR
Queue Stats
168W - 163L
1,442 Elo+
Party 3
Nu Wa
Nu Wa
Megafighterstar
Nu Wa
Level 45
God Stats
5W - 2L
1,568 SR
Queue Stats
29W - 37L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
PURPLELYNX27
Cthulhu
Level 64
God Stats
1W - 2L
1,320 SR
Queue Stats
210W - 201L
1,399 Elo+
Solo
Charybdis
Charybdis
THE_MixedGoddess
Charybdis
Level 123
God Stats
4W - 10L
1,474 SR
Queue Stats
75W - 72L
1,429 Elo+
Party 3
King Arthur
King Arthur
jonmarshall
King Arthur
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 37L
1,420 Elo+
Party 2
Team Averages
Level 85
1,491 SR
1,422 Elo+

VS

Team Averages
Level 107
1,727 SR
1,433 Elo+
Amaterasu
Amaterasu
MicahMoo06
Amaterasu
Level 64
God Stats
7W - 2L
1,685 SR
Queue Stats
86W - 79L
1,440 Elo+
Solo
Artemis
Artemis
SETBOOK
Artemis
Level 221
God Stats
13W - 4L
1,676 SR
Queue Stats
346W - 340L
1,478 Elo+
Solo
Arachne
Arachne
Slayerofhell17
Arachne
Level 29
God Stats
9W - 4L
1,698 SR
Queue Stats
45W - 45L
1,379 Elo+
Party 1
Kukulkan
Kukulkan
SrRyuk
Kukulkan
Level 153
God Stats
2W - 1L
1,865 SR
Queue Stats
62W - 65L
1,447 Elo+
Solo
Fafnir
Fafnir
sexyGINGERewok
Fafnir
Level 69
God Stats
3W - 0L
1,708 SR
Queue Stats
86W - 79L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 4
7,039
440
9,076
16,654
7,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 5
7,596
475
8,394
10,159
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
PURPLELYNX27
Cthulhu
11
0 / 5 / 0
6,360
398
6,013
19,426
14,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
11
1 / 2 / 0
6,450
403
5,486
11,106
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
jonmarshall
King Arthur
14
4 / 3 / 1
8,140
509
14,041
19,014
19,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MicahMoo06
Amaterasu
13
2 / 4 / 2
8,975
561
11,420
21,456
14,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
SETBOOK
Artemis
13
4 / 1 / 5
8,705
544
14,869
9,743
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

17
10 / 2 / 1
9,612
601
14,343
20,423
9,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SrRyuk
Kukulkan
16
3 / 2 / 5
9,845
615
8,416
7,356
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 7
8,774
548
3,853
12,423
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
20
20
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
1
6
5
0.58
W
Amaterasu
MicahMoo06
Amaterasu
2
4
2
0.75
L
Cthulhu
PURPLELYNX27
Cthulhu
0
5
0
0
W
Artemis
SETBOOK
Artemis
4
1
5
6.5
W
10
2
1
5.25
W
Kukulkan
SrRyuk
Kukulkan
3
2
5
2.75
L
Charybdis
1
2
0
0.5
L
King Arthur
jonmarshall
King Arthur
4
3
1
1.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,010
Damage
52,901
76,359
Taken
71,401
49,341
Mitigated
45,426
11,823
Healing
34,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,076
4,388
99
2,899
16,654
7,547
0
2,335
14,319
0
43,629
L
8,394
1,849
0
588
10,159
3,744
610
4,037
6,122
46,442
0
W
Amaterasu
MicahMoo06
Amaterasu
11,420
5,621
0
12,077
21,456
14,118
410
1,769
19,687
0
67,829
L
Cthulhu
PURPLELYNX27
Cthulhu
6,013
539
879
2,101
19,426
14,343
0
2,674
16,752
39,315
0
W
Artemis
SETBOOK
Artemis
14,869
6,498
0
3,786
9,743
4,041
1,740
3,084
6,659
0
67,538
W
14,343
8,468
0
13,176
20,423
9,628
0
4,884
15,539
0
94,637
W
Kukulkan
SrRyuk
Kukulkan
8,416
1,212
0
923
7,356
3,296
504
2,573
4,783
76,144
934
L
Charybdis
5,486
3,097
176
3,963
11,106
3,978
0
582
10,524
0
32,697
L
King Arthur
jonmarshall
King Arthur
14,041
1,860
0
1,118
19,014
19,729
42
2,249
16,765
2,034
50,404
W
3,853
1,680
0
4,660
12,423
14,343
868
3,291
9,132
25,465
1,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,585
Gold Earned
45,911
304
Minions Killed
483
0
Camps Cleared
0
1,532,842
Distance Traveled
1,574,763
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,039
440
49
3
0
342,919
0
L
Nu Wa
7,596
475
81
5
0
294,481
0
W
Amaterasu
8,975
561
98
6
0
282,062
0
L
Cthulhu
6,360
398
46
3
0
312,289
0
W
Artemis
8,705
544
88
6
0
258,150
3
W
Arachne
9,612
601
129
8
0
390,912
0
W
Kukulkan
9,845
615
143
9
0
331,479
4
L
Charybdis
6,450
403
61
4
0
260,495
9
L
King Arthur
8,140
509
67
4
0
322,658
0
W
Fafnir
8,774
548
25
2
0
312,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role