Player Matchup

Nemesis
Nemesis
Abas340
Nemesis
Level 106
God Stats
149W - 161L
1,533 SR
Queue Stats
152W - 163L
1,502 Elo+
Solo
Raijin
Raijin
AlaskanWonderFK
Raijin
Level 126
God Stats
7W - 7L
1,514 SR
Queue Stats
245W - 247L
1,493 Elo+
Solo
Poseidon
Poseidon
Athena NTRZ
Poseidon
Level 107
God Stats
13W - 11L
1,755 SR
Queue Stats
88W - 95L
1,361 Elo+
Party 2
Gilgamesh
Gilgamesh
BARBAKE 57
Gilgamesh
Level 156
God Stats
25W - 13L
1,708 SR
Queue Stats
291W - 288L
1,423 Elo+
Party 2
Apollo
Apollo
by_javi11
Apollo
Level 157
God Stats
2W - 5L
1,156 SR
Queue Stats
206W - 216L
1,481 Elo+
Solo
Team Averages
Level 130
1,533 SR
1,452 Elo+

VS

Team Averages
Level 95
1,513 SR
1,473 Elo+
Neith
Neith
Agrokangaroo
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,414 Elo+
Party 1
Hera
Hera
XgweenVx
Hera
Level 65
God Stats
1W - 1L
1,651 SR
Queue Stats
14W - 10L
1,566 Elo+
Solo
Cthulhu
Cthulhu
siktabu
Cthulhu
Level 66
God Stats
26W - 19L
1,477 SR
Queue Stats
131W - 125L
1,527 Elo+
Solo
Osiris
Osiris
xTHE_VIOLATOR
Osiris
Level 155
God Stats
28W - 23L
1,576 SR
Queue Stats
540W - 555L
1,436 Elo+
Solo
Serqet
Serqet
y0uR 0wNeR
Serqet
Level 158
God Stats
31W - 40L
1,359 SR
Queue Stats
96W - 115L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abas340
Nemesis
11
3 / 5 / 1
6,695
478
5,066
14,504
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
2 / 2 / 2
8,212
587
4,231
7,572
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
Athena NTRZ
Poseidon
10
1 / 0 / 1
6,417
458
1,986
4,856
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
BARBAKE 57
Gilgamesh
12
0 / 2 / 0
6,967
498
5,862
15,523
17,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
by_javi11
Apollo
14
2 / 1 / 3
8,417
601
7,693
8,512
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,666
476
5,626
6,688
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
11
0 / 3 / 5
7,058
504
4,948
5,479
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
siktabu
Cthulhu
11
2 / 3 / 4
6,662
476
6,019
13,607
8,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 0
8,392
599
11,104
14,955
14,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
y0uR 0wNeR
Serqet
14
5 / 2 / 1
7,718
551
3,421
10,231
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
10
10
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Abas340
Nemesis
3
5
1
0.7
W
1
1
3
2.5
L
2
2
2
1.5
L
Poseidon
Athena NTRZ
Poseidon
1
0
1
1.5
L
Gilgamesh
BARBAKE 57
Gilgamesh
0
2
0
0
W
Hera
0
3
5
0.83
L
Apollo
by_javi11
Apollo
2
1
3
3.5
W
Cthulhu
siktabu
Cthulhu
2
3
4
1.33
W
2
1
0
2
W
Serqet
y0uR 0wNeR
Serqet
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,838
Damage
31,118
50,967
Taken
50,960
31,392
Mitigated
31,112
15,845
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Abas340
Nemesis
5,066
2,097
124
3,822
14,504
5,755
416
3,474
10,117
0
32,449
W
5,626
3,131
0
832
6,688
2,259
810
0
6,688
0
36,024
L
4,231
320
0
1,822
7,572
2,860
644
3,919
3,463
60,785
475
L
Poseidon
Athena NTRZ
Poseidon
1,986
271
0
2,395
4,856
1,324
0
650
4,158
31,089
0
L
Gilgamesh
BARBAKE 57
Gilgamesh
5,862
2,269
0
3,336
15,523
17,407
0
0
14,365
0
44,972
W
Hera
4,948
557
110
882
5,479
1,854
368
3,210
2,269
45,121
0
L
Apollo
by_javi11
Apollo
7,693
5,007
0
4,346
8,512
4,046
0
2,064
6,086
0
76,619
W
Cthulhu
siktabu
Cthulhu
6,019
708
412
500
13,607
8,481
222
969
12,638
32,232
124
W
11,104
5,341
0
2,849
14,955
14,399
0
1,047
13,908
0
70,230
W
Serqet
y0uR 0wNeR
Serqet
3,421
720
0
4,373
10,231
4,119
0
991
9,240
0
42,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
36,496
437
Minions Killed
344
0
Camps Cleared
0
1,245,565
Distance Traveled
1,350,735
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,695
478
43
3
0
264,931
0
W
Neith
6,666
476
59
4
0
244,385
0
L
Raijin
8,212
587
122
9
0
223,782
4
L
Poseidon
6,417
458
67
5
0
249,971
1
L
Gilgamesh
6,967
498
74
5
0
267,995
1
W
Hera
7,058
504
61
4
0
265,807
0
L
Apollo
8,417
601
131
9
0
238,886
0
W
Cthulhu
6,662
476
36
3
0
285,291
0
W
Osiris
8,392
599
118
8
0
241,122
0
W
Serqet
7,718
551
70
5
0
314,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role