Player Matchup

Achilles
Achilles
Diamond I
Drewsfood
Achilles
Diamond I
Level 157
God Stats
2W - 0L
1,742 SR
Queue Stats
100W - 59L
2,377 MMR
Solo
Chang'e
Chang'e
Diamond IV
JaggerIsHere
Chang'e
Diamond IV
Level 157
God Stats
45W - 34L
1,623 SR
Queue Stats
318W - 304L
2,164 MMR
Solo
Shiva
Shiva
Diamond III
Jormmungand
Shiva
Diamond III
Level 197
God Stats
6W - 4L
1,774 SR
Queue Stats
334W - 318L
2,083 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
TheCrusader555
Kuzenbo
Diamond V
Level 125
God Stats
5W - 5L
1,594 SR
Queue Stats
101W - 76L
2,067 MMR
Solo
Izanami
Izanami
Platinum I
bobjr5
Izanami
Platinum I
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,920 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,646 SR
2,122 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 173
1,628 SR
2,122 MMR
Anhur
Anhur
Platinum IV
ClintMclovin
Anhur
Platinum IV
Level 155
God Stats
2W - 2L
1,155 SR
Queue Stats
82W - 62L
1,917 MMR
Solo
Bacchus
Bacchus
Diamond V
ExplodingCoww
Bacchus
Diamond V
Level 147
God Stats
10W - 8L
1,842 SR
Queue Stats
293W - 282L
1,972 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
StepDentist
Erlang Shen
Diamond II
Level 176
God Stats
1W - 2L
1,783 SR
Queue Stats
325W - 289L
2,235 MMR
Solo
Vamana
Vamana
Diamond V
YoungBloodJoel
Vamana
Diamond V
Level 208
God Stats
2W - 2L
1,654 SR
Queue Stats
177W - 173L
2,194 MMR
Solo
Thanatos
Thanatos
Diamond II
skinder2000
Thanatos
Diamond II
Level 178
God Stats
2W - 2L
1,708 SR
Queue Stats
247W - 233L
2,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drewsfood
Achilles
16
7 / 1 / 3
9,283
619
12,936
12,377
7,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
JaggerIsHere
Chang'e
15
7 / 2 / 5
9,192
613
13,786
12,822
5,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 1 / 4
9,499
633
14,238
21,116
17,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 0 / 14
8,583
572
7,190
11,723
15,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
bobjr5
Izanami
16
2 / 0 / 1
8,949
597
10,317
8,114
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothSurtrOsiris

VS

Bans
SobekCharonSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,051
537
3,857
12,282
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
10
0 / 4 / 3
6,751
450
5,019
14,054
12,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
StepDentist
Erlang Shen
13
1 / 3 / 1
7,156
477
11,708
20,779
9,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 0
8,073
538
13,392
19,862
14,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
skinder2000
Thanatos
13
1 / 5 / 0
7,417
494
4,132
16,713
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
4
4
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Achilles
Drewsfood
Achilles
7
1
3
8.5
L
Bacchus
0
4
3
0.38
W
Chang'e
JaggerIsHere
Chang'e
7
2
5
4.75
W
2
1
4
4
L
Erlang Shen
StepDentist
Erlang Shen
1
3
1
0.5
W
0
0
14
7
L
1
4
0
0.25
W
Izanami
bobjr5
Izanami
2
0
1
2.5
L
Thanatos
skinder2000
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,467
Damage
38,108
66,152
Taken
83,690
49,170
Mitigated
46,823
23,063
Healing
36,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,857
1,654
0
3,604
12,282
4,229
0
1,299
10,935
0
69,433
W
Achilles
Drewsfood
Achilles
12,936
3,858
0
2,434
12,377
7,897
450
528
11,801
0
87,840
L
Bacchus
5,019
704
0
2,450
14,054
12,240
0
5,061
8,732
21,125
0
W
Chang'e
JaggerIsHere
Chang'e
13,786
1,131
2,413
5,644
12,822
5,370
26
2,300
10,471
69,891
0
W
14,238
3,989
812
6,547
21,116
17,305
266
213
19,807
0
82,611
L
Erlang Shen
StepDentist
Erlang Shen
11,708
6,420
0
9,972
20,779
9,168
0
7,484
12,819
0
69,471
W
7,190
3,160
0
2,105
11,723
15,299
320
1,688
9,994
19,141
4,473
L
13,392
5,715
0
8,638
19,862
14,983
0
1,825
17,910
0
75,250
W
Izanami
bobjr5
Izanami
10,317
7,371
0
3,108
8,114
3,299
3,635
528
7,586
0
88,943
L
Thanatos
skinder2000
Thanatos
4,132
1,176
0
11,561
16,713
6,203
0
3,588
12,908
0
53,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,506
Gold Earned
37,448
517
Minions Killed
467
0
Camps Cleared
0
1,553,153
Distance Traveled
1,453,229
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,051
537
136
9
0
259,852
3
W
Achilles
9,283
619
124
8
0
356,746
5
L
Bacchus
6,751
450
20
1
0
295,200
8
W
Chang'e
9,192
613
100
7
0
309,702
3
W
Shiva
9,499
633
119
8
0
255,290
0
L
Erlang Shen
7,156
477
103
7
0
303,634
0
W
Kuzenbo
8,583
572
27
2
0
351,128
5
L
Vamana
8,073
538
118
8
0
284,159
4
W
Izanami
8,949
597
147
10
0
280,287
1
L
Thanatos
7,417
494
90
6
0
310,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role