Player Matchup

Maui
Maui
 
Maui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DeathhMau5
Susano
Level 210
God Stats
24W - 17L
1,576 SR
Queue Stats
179W - 168L
1,514 Elo+
Solo
Anubis
Anubis
II Sand0val II
Anubis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,352 Elo+
Solo
He Bo
He Bo
ScantYew9166888
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
489W - 489L
1,420 Elo+
Solo
Hou Yi
Hou Yi
Xodeias
Hou Yi
Level 158
God Stats
4W - 2L
1,625 SR
Queue Stats
433W - 395L
1,613 Elo+
Solo
Team Averages
Level 156
1,540 SR
1,480 Elo+

VS

Team Averages
Level 146
1,494 SR
1,594 Elo+
Agni
Agni
CHATOR0CKS
Agni
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
MAYO
Erlang Shen
Level 159
God Stats
1W - 1L
1,364 SR
Queue Stats
15W - 10L
1,706 Elo+
Solo
Nu Wa
Nu Wa
MightySnAiL9
Nu Wa
Level 159
God Stats
63W - 44L
1,629 SR
Queue Stats
125W - 132L
1,498 Elo+
Solo
Arachne
Arachne
ProAgentStrange
Arachne
Level 148
God Stats
2W - 2L
1,180 SR
Queue Stats
151W - 153L
1,527 Elo+
Solo
Medusa
Medusa
adair20051
Medusa
Level 105
God Stats
2W - 0L
1,799 SR
Queue Stats
9W - 2L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 3 / 3
4,574
457
2,026
9,051
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
DeathhMau5
Susano
11
3 / 1 / 2
5,689
569
4,467
7,500
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,542
454
2,450
6,188
2,627
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 1 / 0
4,477
448
1,071
4,255
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
Xodeias
Hou Yi
11
2 / 1 / 1
5,952
595
3,523
6,295
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,864
586
2,964
4,670
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
MAYO
Erlang Shen
12
3 / 0 / 1
7,201
720
4,065
8,587
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
1 / 1 / 1
5,771
577
4,244
6,814
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 2
5,783
578
3,328
6,723
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
adair20051
Medusa
10
1 / 3 / 1
5,822
582
4,162
4,325
1,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
10
10
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
3
0.5
W
1
1
3
2.5
L
Susano
DeathhMau5
Susano
3
1
2
4
L
0
4
0
0
W
Erlang Shen
MAYO
Erlang Shen
3
0
1
3.5
W
1
1
1
1.5
W
4
1
2
5
L
0
1
0
0
L
Hou Yi
Xodeias
Hou Yi
2
1
1
2.5
W
Medusa
adair20051
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,537
Damage
18,763
33,289
Taken
31,119
15,952
Mitigated
10,863
6,469
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,026
409
127
1,506
9,051
6,706
0
2,735
6,316
14,193
865
W
2,964
225
0
360
4,670
1,497
0
1,095
3,575
41,499
1,489
L
Susano
DeathhMau5
Susano
4,467
1,389
0
1,000
7,500
3,092
0
1,386
6,114
0
42,439
L
2,450
154
0
1,555
6,188
2,627
17
81
6,107
25,716
0
W
Erlang Shen
MAYO
Erlang Shen
4,065
2,148
0
5,176
8,587
3,331
594
2,450
6,137
0
51,707
W
4,244
1,587
0
3,237
6,814
1,829
547
666
6,148
34,156
2,153
W
3,328
2,311
0
1,903
6,723
2,686
30
767
5,956
0
24,544
L
1,071
90
0
1,129
4,255
1,281
0
1,450
2,805
20,249
764
L
Hou Yi
Xodeias
Hou Yi
3,523
1,602
0
1,152
6,295
2,246
0
1,293
5,002
0
53,331
W
Medusa
adair20051
Medusa
4,162
1,720
0
80
4,325
1,520
478
287
4,038
0
35,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
30,441
269
Minions Killed
312
0
Camps Cleared
0
857,957
Distance Traveled
991,535
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,574
457
24
2
0
180,479
0
W
Agni
5,864
586
64
6
0
202,133
5
L
Susano
5,689
569
68
7
0
226,877
0
L
Anubis
4,542
454
44
4
0
146,063
2
W
Erlang Shen
7,201
720
81
8
0
201,693
1
W
Nu Wa
5,771
577
61
6
0
175,843
0
W
Arachne
5,783
578
48
5
0
229,802
0
L
He Bo
4,477
448
39
4
0
134,475
3
L
Hou Yi
5,952
595
94
9
0
170,063
1
W
Medusa
5,822
582
58
6
0
182,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role