Player Matchup

Rama
Rama
LeftySlugger25
Rama
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 50L
1,551 Elo+
Solo
Osiris
Osiris
SiqoSucksAtLife
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,186 Elo+
Party 2
Kukulkan
Kukulkan
darkprince12115
Kukulkan
Level 128
God Stats
8W - 11L
1,486 SR
Queue Stats
104W - 92L
1,475 Elo+
Solo
Camazotz
Camazotz
mathmon
Camazotz
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,214 Elo+
Party 2
Artio
Artio
whales_r_biig
Artio
Level 78
God Stats
3W - 5L
1,606 SR
Queue Stats
113W - 131L
1,401 Elo+
Solo
Team Averages
Level 72
1,518 SR
1,365 Elo+

VS

Team Averages
Level 67
1,564 SR
1,464 Elo+
Cliodhna
Cliodhna
ChimmyChainGun
Cliodhna
Level 149
God Stats
1W - 0L
1,205 SR
Queue Stats
146W - 131L
1,521 Elo+
Solo
Surtr
Surtr
I Iremia I
Surtr
Level 19
God Stats
17W - 8L
1,671 SR
Queue Stats
27W - 22L
1,482 Elo+
Party 1
Sobek
Sobek
Zyviel
Sobek
Level 61
God Stats
3W - 0L
1,670 SR
Queue Stats
82W - 67L
1,470 Elo+
Party 1
Janus
Janus
iixale
Janus
Level 40
God Stats
2W - 0L
1,694 SR
Queue Stats
96W - 80L
1,477 Elo+
Party 1
Cupid
Cupid
khamikah
Cupid
Level 65
God Stats
24W - 14L
1,579 SR
Queue Stats
74W - 90L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,008
501
12,851
11,497
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 7 / 2
6,797
425
9,661
17,434
14,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
12
1 / 1 / 1
7,559
472
9,198
7,069
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
mathmon
Camazotz
13
2 / 2 / 1
7,528
471
5,788
15,934
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 4
7,772
486
5,131
19,431
14,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
4 / 1 / 2
8,371
523
13,566
17,005
7,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
14
5 / 1 / 4
8,985
562
11,485
15,755
12,153
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
Zyviel
Sobek
12
1 / 2 / 4
7,915
495
7,144
16,988
16,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
iixale
Janus
14
1 / 2 / 2
8,172
511
5,704
7,400
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
khamikah
Cupid
13
2 / 2 / 1
7,662
479
7,306
11,727
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
13
14
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
4
1
2
5
W
Surtr
5
1
4
7
L
2
2
3
1.75
L
1
7
2
0.29
W
Sobek
Zyviel
Sobek
1
2
4
1.5
L
Kukulkan
1
1
1
1.5
W
Janus
iixale
Janus
1
2
2
1
W
Cupid
khamikah
Cupid
2
2
1
1.25
L
Camazotz
mathmon
Camazotz
2
2
1
1.25
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,629
Damage
45,205
71,365
Taken
68,875
41,667
Mitigated
42,982
23,961
Healing
26,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
13,566
2,190
0
10,582
17,005
7,526
0
3,116
13,761
0
82,830
W
Surtr
11,485
4,979
0
2,912
15,755
12,153
166
1,970
12,951
1,332
59,197
L
12,851
10,615
0
5,138
11,497
4,287
1,312
2,924
8,533
0
66,707
L
9,661
2,687
0
2,125
17,434
14,658
0
1,805
15,587
0
44,064
W
Sobek
Zyviel
Sobek
7,144
1,234
0
4,665
16,988
16,027
38
3,313
13,581
27,559
1,282
L
Kukulkan
9,198
828
0
2,043
7,069
2,748
0
989
6,000
57,144
850
W
Janus
iixale
Janus
5,704
265
0
917
7,400
2,946
633
2,302
5,006
58,469
0
W
Cupid
khamikah
Cupid
7,306
4,451
993
6,348
11,727
4,330
744
2,701
8,979
0
51,212
L
Camazotz
mathmon
Camazotz
5,788
2,108
0
6,669
15,934
5,030
0
2,995
12,757
0
54,991
L
5,131
1,392
657
7,329
19,431
14,944
145
4,192
15,197
23,902
2,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,664
Gold Earned
41,105
372
Minions Killed
407
0
Camps Cleared
0
1,534,869
Distance Traveled
1,547,577
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,371
523
105
7
0
385,027
2
W
Surtr
8,985
562
94
6
0
292,741
0
L
Rama
8,008
501
97
6
0
292,679
1
L
Osiris
6,797
425
57
4
0
277,169
0
W
Sobek
7,915
495
27
2
0
307,361
2
L
Kukulkan
7,559
472
93
6
0
305,039
0
W
Janus
8,172
511
102
6
0
285,795
0
W
Cupid
7,662
479
79
5
0
276,653
5
L
Camazotz
7,528
471
94
6
0
327,171
0
L
Artio
7,772
486
31
2
0
332,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role