Player Matchup

Martichoras
Martichoras
Gold IV
BamjoTheBear
Martichoras
Gold IV
Level 134
God Stats
26W - 24L
1,572 SR
Queue Stats
107W - 112L
1,443 MMR
Party 1
Chang'e
Chang'e
Gold IV
Demon3Mangos
Chang'e
Gold IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 118L
1,479 MMR
Party 1
Fafnir
Fafnir
Bronze IV
Scorpions65
Fafnir
Bronze IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,454 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
THExLESSON
Ao Kuang
Gold IV
Level 202
God Stats
0W - 1L
1,816 SR
Queue Stats
60W - 55L
1,466 MMR
Solo
Serqet
Serqet
Bronze III
lexsorbrave
Serqet
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,454 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,577 SR
1,459 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,495 SR
1,478 MMR
Ah Puch
Ah Puch
Gold IV
 
Ah Puch
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver II
Alphadino1
Izanami
Silver II
Level 84
God Stats
1W - 0L
1,283 SR
Queue Stats
24W - 27L
1,453 MMR
Solo
Susano
Susano
Gold I
Bonsly11
Susano
Gold I
Level 221
God Stats
2W - 2L
1,385 SR
Queue Stats
98W - 101L
1,533 MMR
Party 2
Cerberus
Cerberus
Gold IV
Timboo Jimboo
Cerberus
Gold IV
Level 148
God Stats
14W - 21L
1,511 SR
Queue Stats
135W - 152L
1,430 MMR
Solo
Osiris
Osiris
Gold IV
abigael_123
Osiris
Gold IV
Level 159
God Stats
4W - 0L
1,793 SR
Queue Stats
38W - 38L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BamjoTheBear
Martichoras
16
2 / 3 / 2
9,364
468
12,317
11,977
5,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Chang'e
Demon3Mangos
Chang'e
15
0 / 5 / 1
8,724
436
11,508
17,383
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
12
2 / 6 / 2
8,626
431
9,115
18,895
23,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
THExLESSON
Ao Kuang
15
1 / 1 / 0
9,009
450
11,390
17,548
17,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
15
1 / 4 / 0
8,404
420
7,778
14,580
7,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
DanzaburouHachimanAchillesDa Ji

VS

Bans
KuzenboAnubisThanatosZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
9 / 1 / 5
11,448
572
20,552
15,083
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Alphadino1
Izanami
16
0 / 2 / 4
9,849
492
7,654
11,614
4,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Susano
Bonsly11
Susano
19
8 / 0 / 1
11,175
559
9,911
18,665
8,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
Timboo Jimboo
Cerberus
15
1 / 3 / 9
9,657
483
7,450
21,413
18,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
19
1 / 0 / 2
11,569
578
10,215
20,703
21,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
19
19
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
1
5
11.5
W
Izanami
Alphadino1
Izanami
0
2
4
1
L
Martichoras
BamjoTheBear
Martichoras
2
3
2
1
W
Susano
Bonsly11
Susano
8
0
1
8.5
L
Chang'e
Demon3Mangos
Chang'e
0
5
1
0.1
L
Fafnir
2
6
2
0.5
L
Ao Kuang
THExLESSON
Ao Kuang
1
1
0
1
W
Cerberus
Timboo Jimboo
Cerberus
1
3
9
1.83
W
Osiris
1
0
2
2
L
Serqet
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,108
Damage
55,782
80,383
Taken
87,478
60,559
Mitigated
60,283
21,119
Healing
37,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,552
2,450
0
6,348
15,083
6,971
60
8,302
6,301
89,971
0
W
Izanami
Alphadino1
Izanami
7,654
5,518
0
3,380
11,614
4,686
1,398
1,952
9,662
0
87,902
L
Martichoras
BamjoTheBear
Martichoras
12,317
5,149
0
3,539
11,977
5,184
0
2,181
9,796
0
92,528
W
Susano
Bonsly11
Susano
9,911
2,982
0
11,214
18,665
8,744
0
3,253
15,256
0
115,044
L
Chang'e
Demon3Mangos
Chang'e
11,508
783
474
6,185
17,383
6,461
0
10,574
6,809
74,634
1,671
L
Fafnir
9,115
2,450
0
4,000
18,895
23,793
0
8,575
10,320
28,097
3,426
L
Ao Kuang
THExLESSON
Ao Kuang
11,390
2,647
0
5,847
17,548
17,875
0
2,359
15,189
65,248
3,400
W
Cerberus
Timboo Jimboo
Cerberus
7,450
452
0
6,580
21,413
18,525
0
7,359
13,178
33,071
1,447
W
Osiris
10,215
4,726
0
9,504
20,703
21,357
193
10,016
10,687
0
108,007
L
Serqet
7,778
1,863
0
1,074
14,580
7,246
0
4,148
10,432
0
78,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,127
Gold Earned
53,698
580
Minions Killed
644
0
Camps Cleared
0
1,790,233
Distance Traveled
2,030,744
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,448
572
147
7
0
395,474
1
W
Izanami
9,849
492
143
7
0
355,643
0
L
Martichoras
9,364
468
159
8
0
341,249
2
W
Susano
11,175
559
155
8
0
502,581
1
L
Chang'e
8,724
436
152
8
0
357,093
3
L
Fafnir
8,626
431
35
2
0
340,329
4
L
Ao Kuang
9,009
450
121
6
0
341,316
2
W
Cerberus
9,657
483
38
2
0
394,749
9
W
Osiris
11,569
578
161
8
0
382,297
6
L
Serqet
8,404
420
113
6
0
410,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role