Player Matchup

Zeus
Zeus
Silver II
JOELPOWER
Zeus
Silver II
Level 247
God Stats
4W - 6L
1,568 SR
Queue Stats
646W - 658L
1,067 MMR
Solo
Heimdallr
Heimdallr
Silver III
KingKraken7
Heimdallr
Silver III
Level 147
God Stats
12W - 19L
1,366 SR
Queue Stats
27W - 36L
1,109 MMR
Solo
Odin
Odin
Silver III
SORA_HAWKE
Odin
Silver III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 260L
1,056 MMR
Solo
Cliodhna
Cliodhna
Silver III
Vexhaven
Cliodhna
Silver III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 123L
1,034 MMR
Solo
Ymir
Ymir
Silver II
smurfer5000
Ymir
Silver II
Level 76
God Stats
14W - 10L
1,646 SR
Queue Stats
468W - 502L
1,032 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 149
1,516 SR
1,059 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,563 SR
1,057 MMR
Nu Wa
Nu Wa
Gold V
Bushbkedb3ns
Nu Wa
Gold V
Level 108
God Stats
49W - 44L
1,527 SR
Queue Stats
558W - 584L
1,245 MMR
Party 1
Hercules
Hercules
Gold V
PlayfulDinosaur
Hercules
Gold V
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 168L
1,056 MMR
Solo
Bastet
Bastet
Silver II
Russell-o__o-
Bastet
Silver II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,077 MMR
Party 2
Surtr
Surtr
Silver II
WoodRow69err
Surtr
Silver II
Level 109
God Stats
45W - 38L
1,504 SR
Queue Stats
416W - 438L
1,026 MMR
Party 1
Sol
Sol
Silver III
oGxLucifer
Sol
Silver III
Level 126
God Stats
4W - 1L
1,786 SR
Queue Stats
51W - 68L
883 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 5 / 1
6,969
498
4,337
11,009
3,785
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
KingKraken7
Heimdallr
12
1 / 3 / 0
7,338
524
6,865
11,351
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 0
6,569
469
3,962
14,382
11,435
Cliodhna
Vexhaven
Cliodhna
12
1 / 3 / 1
6,328
452
6,971
13,283
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 0 / 2
7,363
526
4,550
10,768
9,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ArachneThorAo KuangAgni

VS

Bans
AthenaMulanHachimanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,357
597
10,673
5,650
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
12
1 / 0 / 4
7,991
571
6,112
11,811
11,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 1 / 2
7,983
570
4,459
13,056
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 2 / 1
8,599
614
10,978
12,981
10,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 3
8,757
626
8,492
10,923
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
13
14
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Zeus
2
5
1
0.5
L
Heimdallr
KingKraken7
Heimdallr
1
3
0
0.33
W
Hercules
1
0
4
3
W
2
1
2
3
L
1
3
0
0.33
L
Cliodhna
Vexhaven
Cliodhna
1
3
1
0.5
W
5
2
1
2.75
W
3
1
3
4.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,685
Damage
40,714
60,793
Taken
54,421
35,550
Mitigated
33,316
13,128
Healing
20,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,673
3,888
0
365
5,650
2,126
373
2,480
3,170
58,784
1,243
L
Zeus
4,337
416
0
1,419
11,009
3,785
0
3,286
7,389
57,971
2,891
L
Heimdallr
KingKraken7
Heimdallr
6,865
4,091
0
3,471
11,351
4,976
0
4,607
6,523
0
63,854
W
Hercules
6,112
1,385
0
3,887
11,811
11,169
0
2,568
9,243
0
28,799
W
4,459
1,870
0
4,137
13,056
6,021
0
1,907
11,149
0
72,177
L
3,962
267
0
3,120
14,382
11,435
0
2,899
10,586
0
42,438
L
Cliodhna
Vexhaven
Cliodhna
6,971
765
0
3,310
13,283
6,119
0
3,583
9,266
0
55,177
W
10,978
3,271
0
5,082
12,981
10,026
308
1,198
11,783
2,851
55,040
W
8,492
3,673
0
6,598
10,923
3,974
184
938
9,985
57,404
12,883
L
4,550
448
0
1,808
10,768
9,235
0
4,257
6,270
36,934
3,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,567
Gold Earned
41,687
419
Minions Killed
448
0
Camps Cleared
0
1,266,529
Distance Traveled
1,551,678
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,357
597
105
8
0
283,259
4
L
Zeus
6,969
498
108
8
0
259,697
2
L
Heimdallr
7,338
524
92
7
0
240,829
0
W
Hercules
7,991
571
53
4
0
357,707
4
W
Bastet
7,983
570
97
7
0
318,989
3
L
Odin
6,569
469
76
5
0
186,124
0
L
Cliodhna
6,328
452
80
6
0
307,779
3
W
Surtr
8,599
614
82
6
0
279,820
0
W
Sol
8,757
626
111
8
0
311,903
0
L
Ymir
7,363
526
63
5
0
272,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role