Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Incent0
Vamana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,686 Elo+
Solo
Arachne
Arachne
KynderSlime
Arachne
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,562 Elo+
Party 2
Nut
Nut
frantol
Nut
Level 147
God Stats
1W - 2L
1,465 SR
Queue Stats
32W - 35L
1,546 Elo+
Party 2
Team Averages
Level 149
1,493 SR
1,559 Elo+

VS

Team Averages
Level 148
1,630 SR
1,582 Elo+
Cabrakan
Cabrakan
A_To_ESKA
Cabrakan
Level 142
God Stats
4W - 3L
1,277 SR
Queue Stats
254W - 267L
1,521 Elo+
Solo
Danzaburou
Danzaburou
CopperCancer
Danzaburou
Level 146
God Stats
15W - 7L
1,776 SR
Queue Stats
104W - 72L
1,616 Elo+
Solo
Chang'e
Chang'e
MTjar
Chang'e
Level 158
God Stats
31W - 17L
1,928 SR
Queue Stats
323W - 261L
1,612 Elo+
Party 1
Bellona
Bellona
OneTapMan
Bellona
Level 148
God Stats
7W - 8L
1,543 SR
Queue Stats
288W - 225L
1,629 Elo+
Party 1
Sylvanus
Sylvanus
WillSheSleeps
Sylvanus
Level 146
God Stats
5W - 4L
1,625 SR
Queue Stats
197W - 184L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 1 / 1
7,131
594
4,985
5,589
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
 
Cthulhu
9
0 / 3 / 1
5,119
427
7,777
10,051
7,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Incent0
Vamana
10
0 / 2 / 0
5,763
480
4,569
14,106
13,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
KynderSlime
Arachne
11
1 / 2 / 0
5,858
488
3,587
12,430
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nut
10
0 / 2 / 0
5,619
468
3,632
8,052
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
A_To_ESKA
Cabrakan
12
4 / 1 / 2
6,575
548
5,430
8,691
6,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
CopperCancer
Danzaburou
13
3 / 0 / 1
7,327
611
5,366
5,075
2,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
MTjar
Chang'e
14
1 / 0 / 4
7,610
634
5,703
5,753
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
OneTapMan
Bellona
14
2 / 0 / 3
7,785
649
10,879
11,839
8,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
WillSheSleeps
Sylvanus
11
0 / 0 / 6
5,825
485
4,501
10,119
6,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
1
0.5
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
Cabrakan
A_To_ESKA
Cabrakan
4
1
2
5
W
Danzaburou
CopperCancer
Danzaburou
3
0
1
3.5
L
Vamana
Incent0
Vamana
0
2
0
0
L
Arachne
KynderSlime
Arachne
1
2
0
0.5
W
Chang'e
MTjar
Chang'e
1
0
4
3
W
Bellona
OneTapMan
Bellona
2
0
3
3.5
W
Sylvanus
WillSheSleeps
Sylvanus
0
0
6
3
L
Nut
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,550
Damage
31,879
50,228
Taken
41,477
30,931
Mitigated
26,614
14,692
Healing
20,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,985
608
588
1,363
5,589
2,283
0
2,714
2,571
71,441
1,873
L
Cthulhu
 
Cthulhu
7,777
487
0
1,276
10,051
7,146
0
4,033
5,886
32,638
987
W
Cabrakan
A_To_ESKA
Cabrakan
5,430
809
0
4,292
8,691
6,851
0
760
7,774
46,867
749
W
Danzaburou
CopperCancer
Danzaburou
5,366
2,658
0
1,410
5,075
2,325
0
1,834
2,974
0
61,495
L
Vamana
Incent0
Vamana
4,569
2,193
0
3,564
14,106
13,656
0
3,009
11,027
0
37,093
L
Arachne
KynderSlime
Arachne
3,587
2,315
0
4,942
12,430
5,256
0
3,078
9,314
0
47,020
W
Chang'e
MTjar
Chang'e
5,703
420
1,193
3,926
5,753
2,293
0
1,619
4,090
68,321
0
W
Bellona
OneTapMan
Bellona
10,879
4,282
0
6,847
11,839
8,623
0
1,592
9,521
0
67,114
W
Sylvanus
WillSheSleeps
Sylvanus
4,501
1,663
713
2,346
10,119
6,522
0
4,978
4,484
24,166
7,623
L
Nut
3,632
1,697
0
2,959
8,052
2,590
0
1,942
6,110
0
37,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
35,122
402
Minions Killed
486
0
Camps Cleared
0
1,215,458
Distance Traveled
1,273,950
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,131
594
142
12
0
251,789
2
L
Cthulhu
5,119
427
43
4
0
245,889
0
W
Cabrakan
6,575
548
77
6
0
264,690
2
W
Danzaburou
7,327
611
101
8
0
222,211
6
L
Vamana
5,763
480
70
6
0
222,885
3
L
Arachne
5,858
488
74
6
0
268,174
0
W
Chang'e
7,610
634
147
12
0
292,795
1
W
Bellona
7,785
649
117
10
0
264,823
2
W
Sylvanus
5,825
485
44
4
0
229,431
2
L
Nut
5,619
468
73
6
0
226,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role