Player Matchup

Sylvanus
Sylvanus
Gold I
Higgings
Sylvanus
Gold I
Level 60
God Stats
29W - 19L
1,665 SR
Queue Stats
69W - 72L
1,388 MMR
Solo
Hachiman
Hachiman
Bronze III
LycanSpirit1312
Hachiman
Bronze III
Level 157
God Stats
1W - 1L
1,630 SR
Queue Stats
42W - 62L
1,408 MMR
Party 1
Discordia
Discordia
Bronze III
MeTz147LIVE
Discordia
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 79L
1,408 MMR
Party 1
Fenrir
Fenrir
Bronze IV
ZaperixNs
Fenrir
Bronze IV
Level 155
God Stats
6W - 10L
1,681 SR
Queue Stats
375W - 383L
1,401 MMR
Solo
Odin
Odin
Silver IV
dieguita
Odin
Silver IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,389 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 136
1,595 SR
1,399 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,692 SR
1,458 MMR
Nut
Nut
Silver I
 
Nut
Silver I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Gold III
Anestesia_Az--k
Zeus
Gold III
Level 157
God Stats
14W - 7L
1,778 SR
Queue Stats
104W - 101L
1,553 MMR
Party 2
Amaterasu
Amaterasu
Silver III
LaKToZ_FR
Amaterasu
Silver III
Level 90
God Stats
2W - 0L
1,608 SR
Queue Stats
6W - 5L
1,426 MMR
Party 3
Xing Tian
Xing Tian
Bronze IV
MicRo_GaMeR65
Xing Tian
Bronze IV
Level 101
God Stats
2W - 1L
1,675 SR
Queue Stats
6W - 5L
1,426 MMR
Party 3
Mercury
Mercury
Gold IV
tiagofbi8
Mercury
Gold IV
Level 109
God Stats
4W - 2L
1,899 SR
Queue Stats
81W - 89L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Higgings
Sylvanus
13
2 / 6 / 2
8,884
444
8,287
22,206
24,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
15
0 / 5 / 4
8,837
442
11,225
20,835
8,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
MeTz147LIVE
Discordia
15
0 / 4 / 0
8,954
448
5,361
11,743
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
ZaperixNs
Fenrir
17
3 / 6 / 2
9,654
483
11,886
23,328
12,849
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
12
1 / 5 / 0
8,351
418
5,949
14,049
9,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
AresThanatosBacchusSurtr

VS

Bans
BellonaBastetArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
18
6 / 1 / 5
11,692
585
18,176
16,671
7,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 2 / 8
11,900
595
18,541
10,732
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LaKToZ_FR
Amaterasu
19
6 / 1 / 7
12,814
641
11,157
21,083
18,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
MicRo_GaMeR65
Xing Tian
16
2 / 2 / 13
10,946
547
7,358
22,940
24,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
tiagofbi8
Mercury
19
7 / 0 / 8
11,931
597
14,368
15,835
8,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
6
Kills
26
26
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
6
1
5
8.5
W
5
2
8
4.5
L
Sylvanus
Higgings
Sylvanus
2
6
2
0.5
W
Amaterasu
LaKToZ_FR
Amaterasu
6
1
7
9.5
L
Hachiman
0
5
4
0.4
L
Discordia
MeTz147LIVE
Discordia
0
4
0
0
W
Xing Tian
MicRo_GaMeR65
Xing Tian
2
2
13
4.25
L
Fenrir
ZaperixNs
Fenrir
3
6
2
0.67
L
Odin
1
5
0
0.2
W
Mercury
tiagofbi8
Mercury
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,708
Damage
69,600
92,161
Taken
87,261
59,694
Mitigated
63,132
22,917
Healing
26,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
18,176
11,986
0
6,804
16,671
7,555
3,284
3,561
13,110
0
118,417
W
18,541
2,264
0
1,238
10,732
4,443
784
2,141
8,591
108,830
2,118
L
Sylvanus
Higgings
Sylvanus
8,287
2,532
2,293
4,497
22,206
24,082
0
7,550
14,599
28,710
605
W
Amaterasu
LaKToZ_FR
Amaterasu
11,157
3,965
0
9,834
21,083
18,796
1,390
2,211
18,872
0
99,427
L
Hachiman
11,225
5,842
0
5,624
20,835
8,388
0
4,976
15,697
0
78,348
L
Discordia
MeTz147LIVE
Discordia
5,361
124
0
421
11,743
4,503
0
4,848
6,737
76,530
1,152
W
Xing Tian
MicRo_GaMeR65
Xing Tian
7,358
514
3,210
4,754
22,940
24,090
407
4,314
18,626
27,944
1,954
L
Fenrir
ZaperixNs
Fenrir
11,886
4,244
0
9,472
23,328
12,849
0
4,666
18,464
0
83,527
L
Odin
5,949
1,000
0
610
14,049
9,872
0
3,482
9,874
0
46,673
W
Mercury
tiagofbi8
Mercury
14,368
8,541
0
951
15,835
8,248
241
1,627
14,208
0
115,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,680
Gold Earned
59,283
501
Minions Killed
692
0
Camps Cleared
0
1,738,111
Distance Traveled
2,124,411
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
11,692
585
174
9
0
362,231
7
W
Zeus
11,900
595
181
9
0
412,766
4
L
Sylvanus
8,884
444
37
2
0
360,537
4
W
Amaterasu
12,814
641
160
8
0
412,722
10
L
Hachiman
8,837
442
117
6
0
347,341
2
L
Discordia
8,954
448
155
8
0
361,440
5
W
Xing Tian
10,946
547
36
2
0
419,642
5
L
Fenrir
9,654
483
110
6
0
421,500
0
L
Odin
8,351
418
82
4
0
247,293
0
W
Mercury
11,931
597
141
7
0
517,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role