Player Matchup

Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
MightySnAiL9
Chernobog
Level 159
God Stats
1W - 1L
1,360 SR
Queue Stats
125W - 132L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OhYeahhMrKrabs
Morgan Le Fay
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,561 Elo+
Party 1
Nut
Nut
ShootinDXcloud
Nut
Level 182
God Stats
23W - 19L
1,554 SR
Queue Stats
283W - 260L
1,547 Elo+
Solo
Ymir
Ymir
WetMopNoSoap
Ymir
Level 10
God Stats
2W - 0L
1,737 SR
Queue Stats
4W - 2L
1,677 Elo+
Party 1
Team Averages
Level 113
1,530 SR
1,554 Elo+

VS

Team Averages
Level 107
1,511 SR
1,496 Elo+
Charybdis
Charybdis
FEEDeral
Charybdis
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,518 Elo+
Solo
Camazotz
Camazotz
PalaZhins
Camazotz
Level 98
God Stats
21W - 18L
1,966 SR
Queue Stats
318W - 280L
1,525 Elo+
Solo
Maui
Maui
Wafter
Maui
Level 109
God Stats
1W - 5L
1,089 SR
Queue Stats
54W - 47L
1,396 Elo+
Solo
Chronos
Chronos
ariel_p_j2
Chronos
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 130L
1,532 Elo+
Solo
Jormungandr
Jormungandr
ghostgarcia2002
Jormungandr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 1 / 2
7,197
600
5,940
11,581
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
MightySnAiL9
Chernobog
11
1 / 4 / 2
6,173
514
5,681
8,450
2,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
OhYeahhMrKrabs
Morgan Le Fay
13
4 / 0 / 2
7,933
661
9,788
5,884
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 1
8,774
731
10,841
11,443
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 2
6,372
531
3,112
7,624
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FEEDeral
Charybdis
11
2 / 2 / 2
6,353
529
7,050
9,167
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
PalaZhins
Camazotz
11
1 / 2 / 0
5,635
470
4,635
11,406
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
Wafter
Maui
11
3 / 0 / 3
7,015
585
3,356
8,532
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
ariel_p_j2
Chronos
11
0 / 4 / 0
6,182
515
2,505
9,631
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ghostgarcia2002
Jormungandr
12
2 / 5 / 0
7,112
593
7,834
14,558
11,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
8
8
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
2
5
L
Charybdis
FEEDeral
Charybdis
2
2
2
1.5
W
Chernobog
MightySnAiL9
Chernobog
1
4
2
0.5
W
Morgan Le Fay
OhYeahhMrKrabs
Morgan Le Fay
4
0
2
5
L
Camazotz
PalaZhins
Camazotz
1
2
0
0.5
W
4
2
1
2.25
L
Maui
Wafter
Maui
3
0
3
4.5
W
0
1
2
1
L
Chronos
ariel_p_j2
Chronos
0
4
0
0
L
Jormungandr
ghostgarcia2002
Jormungandr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,362
Damage
25,380
44,982
Taken
53,294
19,764
Mitigated
29,552
13,129
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,940
1,830
0
4,626
11,581
4,558
0
1,186
10,395
0
44,845
L
Charybdis
FEEDeral
Charybdis
7,050
2,969
0
3,595
9,167
3,478
701
1,404
7,659
0
50,679
W
Chernobog
MightySnAiL9
Chernobog
5,681
2,908
0
646
8,450
2,787
380
1,679
6,771
0
47,201
W
Morgan Le Fay
OhYeahhMrKrabs
Morgan Le Fay
9,788
721
0
865
5,884
2,186
0
1,904
3,980
51,104
1,651
L
Camazotz
PalaZhins
Camazotz
4,635
822
0
2,060
11,406
4,018
0
3,682
7,124
0
42,982
W
10,841
8,049
0
5,366
11,443
3,996
0
6,849
3,994
0
70,976
L
Maui
Wafter
Maui
3,356
1,000
0
1,823
8,532
7,028
87
1,820
6,472
20,272
0
W
3,112
856
0
1,626
7,624
6,237
28
1,255
6,369
18,317
145
L
Chronos
ariel_p_j2
Chronos
2,505
394
0
1,191
9,631
3,260
0
5,831
3,572
47,214
0
L
Jormungandr
ghostgarcia2002
Jormungandr
7,834
3,052
0
3,600
14,558
11,768
0
0
14,508
45,394
1,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
32,297
380
Minions Killed
339
0
Camps Cleared
0
1,213,998
Distance Traveled
1,179,895
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,197
600
77
6
0
301,387
2
L
Charybdis
6,353
529
84
7
0
225,322
0
W
Chernobog
6,173
514
61
5
0
251,233
0
W
Morgan Le Fay
7,933
661
92
8
0
231,744
0
L
Camazotz
5,635
470
60
5
0
255,419
4
W
Nut
8,774
731
118
10
0
187,194
0
L
Maui
7,015
585
30
3
0
238,157
0
W
Ymir
6,372
531
32
3
0
242,440
0
L
Chronos
6,182
515
82
7
0
231,492
2
L
Jormungandr
7,112
593
83
7
0
229,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role