Player Matchup

Danzaburou
Danzaburou
Brenrir
Danzaburou
Level 121
God Stats
3W - 3L
1,680 SR
Queue Stats
19W - 23L
1,514 Elo+
Party 1
Ra
Ra
Greeky87
Ra
Level 141
God Stats
2W - 6L
1,568 SR
Queue Stats
125W - 106L
1,505 Elo+
Solo
Ymir
Ymir
Knightjulius
Ymir
Level 126
God Stats
1W - 1L
1,734 SR
Queue Stats
18W - 23L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
SharkHunterX
Ao Kuang
Level 101
God Stats
2W - 3L
1,482 SR
Queue Stats
19W - 22L
1,518 Elo+
Party 1
King Arthur
King Arthur
ZyMeGloRy
King Arthur
Level 57
God Stats
13W - 18L
1,547 SR
Queue Stats
15W - 19L
1,496 Elo+
Party 1
Team Averages
Level 109
1,602 SR
1,507 Elo+

VS

Team Averages
Level 123
1,626 SR
1,520 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CynicalBriton
Loki
Level 129
God Stats
2W - 0L
1,724 SR
Queue Stats
19W - 18L
1,507 Elo+
Solo
Xing Tian
Xing Tian
Xav Bondy
Xing Tian
Level 128
God Stats
15W - 8L
1,745 SR
Queue Stats
40W - 39L
1,584 Elo+
Solo
Anubis
Anubis
roublard2
Anubis
Level 127
God Stats
1W - 0L
1,661 SR
Queue Stats
30W - 26L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brenrir
Danzaburou
14
1 / 2 / 3
7,903
790
4,511
9,083
2,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 1
7,864
786
7,291
9,998
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 4 / 2
8,003
800
5,469
12,832
11,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
SharkHunterX
Ao Kuang
15
1 / 2 / 0
8,130
813
2,010
7,778
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
ZyMeGloRy
King Arthur
14
0 / 4 / 3
7,624
762
6,781
12,076
7,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 0 / 12
8,324
832
9,808
5,946
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
 
Tyr
14
2 / 2 / 9
7,807
781
7,352
11,709
8,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 4
8,546
855
7,311
6,020
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Xav Bondy
Xing Tian
15
3 / 0 / 11
8,232
823
7,542
8,153
8,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
roublard2
Anubis
16
6 / 1 / 6
9,343
934
9,378
8,276
5,137
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
4
Kills
16
16
Deaths
4
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
12
7
W
Tyr
 
Tyr
2
2
9
3.25
L
Danzaburou
Brenrir
Danzaburou
1
2
3
1.25
W
4
1
4
6
L
1
4
1
0.38
L
1
4
2
0.5
L
Ao Kuang
SharkHunterX
Ao Kuang
1
2
0
0.5
W
Xing Tian
Xav Bondy
Xing Tian
3
0
11
8.5
L
King Arthur
ZyMeGloRy
King Arthur
0
4
3
0.38
W
Anubis
roublard2
Anubis
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,062
Damage
41,391
51,767
Taken
40,104
29,352
Mitigated
28,449
9,945
Healing
19,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,808
204
4,614
5,225
5,946
2,930
207
2,254
3,692
27,704
0
W
Tyr
 
Tyr
7,352
551
0
4,188
11,709
8,866
0
4,107
7,512
0
17,514
L
Danzaburou
Brenrir
Danzaburou
4,511
1,358
0
1,467
9,083
2,985
0
4,352
3,315
0
23,975
W
7,311
1,270
0
909
6,020
2,748
0
2,061
3,872
0
33,718
L
7,291
420
2,101
3,382
9,998
3,780
0
3,931
5,969
23,975
0
L
5,469
429
0
750
12,832
11,821
0
7,843
4,650
17,749
0
L
Ao Kuang
SharkHunterX
Ao Kuang
2,010
116
0
1,382
7,778
2,984
1,420
3,392
4,255
19,761
1,585
W
Xing Tian
Xav Bondy
Xing Tian
7,542
725
0
846
8,153
8,768
60
2,847
5,195
11,894
1,708
L
King Arthur
ZyMeGloRy
King Arthur
6,781
1,257
0
863
12,076
7,782
0
5,754
6,037
0
23,111
W
Anubis
roublard2
Anubis
9,378
517
0
3,677
8,276
5,137
371
3,201
5,075
39,403
1,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,524
Gold Earned
42,252
193
Minions Killed
222
0
Camps Cleared
0
1,023,945
Distance Traveled
1,156,276
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,324
832
44
4
0
247,037
0
W
Tyr
7,807
781
25
3
0
242,557
0
L
Danzaburou
7,903
790
33
3
0
215,673
5
W
Loki
8,546
855
59
6
0
234,376
2
L
Ra
7,864
786
45
5
0
188,384
0
L
Ymir
8,003
800
38
4
0
186,623
0
L
Ao Kuang
8,130
813
37
4
0
228,614
0
W
Xing Tian
8,232
823
13
1
0
231,637
0
L
King Arthur
7,624
762
40
4
0
204,651
1
W
Anubis
9,343
934
81
8
0
200,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role