Player Matchup

Susano
Susano
EazyBlunt
Susano
Level 81
God Stats
4W - 1L
1,785 SR
Queue Stats
125W - 117L
1,498 Elo+
Solo
Bellona
Bellona
TrivialSalt5837
Bellona
Level 112
God Stats
29W - 13L
1,694 SR
Queue Stats
194W - 180L
1,493 Elo+
Party 2
Surtr
Surtr
Zeta9Dar2
Surtr
Level 63
God Stats
304W - 261L
1,514 SR
Queue Stats
309W - 279L
1,444 Elo+
Solo
Neith
Neith
ibnlwaleed
Neith
Level 126
God Stats
49W - 51L
1,486 SR
Queue Stats
590W - 548L
1,444 Elo+
Party 2
Vulcan
Vulcan
xRTRx Callum
Vulcan
Level 107
God Stats
6W - 7L
1,707 SR
Queue Stats
223W - 248L
1,398 Elo+
Solo
Team Averages
Level 98
1,637 SR
1,455 Elo+

VS

Team Averages
Level 55
1,548 SR
1,417 Elo+
Ra
Ra
 
Ra
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CorkBubbles6108
Heimdallr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
LTColdFire
Gilgamesh
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,417 Elo+
Party 1
Arachne
Arachne
Slayerofhell17
Arachne
Level 29
God Stats
9W - 4L
1,740 SR
Queue Stats
45W - 45L
1,355 Elo+
Party 1
Sobek
Sobek
sexyGINGERewok
Sobek
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 79L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EazyBlunt
Susano
9
4 / 2 / 5
5,998
545
5,011
6,695
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 0 / 3
8,355
760
11,377
8,752
8,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
Zeta9Dar2
Surtr
12
7 / 1 / 3
7,223
657
7,865
7,410
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
11
3 / 1 / 8
6,544
595
6,754
8,856
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
12
1 / 0 / 2
6,579
598
4,001
4,793
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 1
6,029
548
3,376
7,735
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
CorkBubbles6108
Heimdallr
10
2 / 4 / 0
5,557
505
6,899
9,884
4,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
LTColdFire
Gilgamesh
8
0 / 8 / 0
5,058
460
2,370
13,065
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 0
5,958
542
3,475
10,955
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 2
4,931
448
2,990
11,840
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
22
Kills
4
4
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
L
Heimdallr
CorkBubbles6108
Heimdallr
2
4
0
0.5
W
Susano
EazyBlunt
Susano
4
2
5
3.25
L
Gilgamesh
LTColdFire
Gilgamesh
0
8
0
0
L
2
1
0
2
W
7
0
3
8.5
W
Surtr
Zeta9Dar2
Surtr
7
1
3
8.5
W
Neith
3
1
8
7
L
0
6
2
0.17
W
Vulcan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,008
Damage
19,110
36,506
Taken
53,479
19,531
Mitigated
26,860
14,027
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,376
633
207
2,253
7,735
2,934
0
2,474
5,213
45,651
484
L
Heimdallr
CorkBubbles6108
Heimdallr
6,899
3,144
0
2,864
9,884
4,085
0
171
9,713
0
46,529
W
Susano
EazyBlunt
Susano
5,011
1,116
0
1,258
6,695
2,381
0
1,234
5,461
0
18,429
L
Gilgamesh
LTColdFire
Gilgamesh
2,370
1,087
0
2,058
13,065
5,467
0
0
12,423
0
28,843
L
3,475
1,784
0
7,564
10,955
4,538
0
1,404
9,551
0
45,616
W
11,377
3,921
0
4,830
8,752
8,662
38
63
8,689
0
65,996
W
Surtr
Zeta9Dar2
Surtr
7,865
3,984
0
2,475
7,410
3,351
106
1,794
5,616
751
37,135
W
Neith
6,754
3,637
0
4,500
8,856
3,212
380
908
7,948
0
43,236
L
2,990
186
0
2,320
11,840
9,836
0
186
11,489
16,373
0
W
Vulcan
4,001
1,493
0
964
4,793
1,925
0
2,182
2,611
45,539
2,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,699
Gold Earned
27,533
336
Minions Killed
291
0
Camps Cleared
0
1,209,403
Distance Traveled
1,059,996
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,029
548
92
8
0
214,655
0
L
Heimdallr
5,557
505
56
5
0
167,609
0
W
Susano
5,998
545
26
2
0
262,012
2
L
Gilgamesh
5,058
460
49
4
0
208,517
0
L
Arachne
5,958
542
78
7
0
264,406
0
W
Bellona
8,355
760
104
9
0
203,152
0
W
Surtr
7,223
657
57
5
0
227,030
0
W
Neith
6,544
595
58
5
0
252,502
0
L
Sobek
4,931
448
16
1
0
204,809
0
W
Vulcan
6,579
598
91
8
0
264,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role