Player Matchup

Vulcan
Vulcan
Gold II
FreshKiller98
Vulcan
Gold II
Level 142
God Stats
56W - 38L
1,641 SR
Queue Stats
202W - 210L
1,394 MMR
Party 1
Anhur
Anhur
Gold III
Roccoe
Anhur
Gold III
Level 42
God Stats
3W - 1L
1,497 SR
Queue Stats
32W - 31L
1,593 MMR
Solo
Bacchus
Bacchus
Platinum V
Rydawg89
Bacchus
Platinum V
Level 175
God Stats
9W - 10L
1,510 SR
Queue Stats
367W - 401L
1,648 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,549 SR
1,545 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,683 SR
1,549 MMR
Arachne
Arachne
Gold I
UKGROWER420
Arachne
Gold I
Level 159
God Stats
14W - 14L
1,390 SR
Queue Stats
364W - 365L
1,459 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
sakataHal
Morgan Le Fay
Gold IV
Level 105
God Stats
26W - 16L
1,630 SR
Queue Stats
64W - 81L
1,473 MMR
Party 2
Shiva
Shiva
Gold I
やよいんご
Shiva
Gold I
Level 107
God Stats
6W - 1L
2,029 SR
Queue Stats
108W - 124L
1,717 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,827
712
9,830
6,964
3,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Roccoe
Anhur
14
1 / 0 / 3
8,002
727
7,039
7,956
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Rydawg89
Bacchus
14
3 / 0 / 0
7,928
721
8,175
7,281
8,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
KuzenboThothMulanNe ZhaAchilles

VS

Bans
AresHou YiNikeOdinCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
UKGROWER420
Arachne
11
0 / 3 / 1
6,873
625
2,938
10,763
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
sakataHal
Morgan Le Fay
14
1 / 1 / 0
7,467
679
9,523
8,239
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
6,806
619
6,035
10,644
8,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Anhur
Roccoe
Anhur
1
0
3
2.5
W
Bacchus
Rydawg89
Bacchus
3
0
0
3
L
Arachne
UKGROWER420
Arachne
0
3
1
0.17
L
Morgan Le Fay
sakataHal
Morgan Le Fay
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,044
Damage
18,496
22,201
Taken
29,646
15,205
Mitigated
16,880
8,599
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,830
4,615
0
2,238
6,964
3,154
47
2,159
4,313
38,094
0
W
Anhur
Roccoe
Anhur
7,039
3,022
0
2,856
7,956
3,230
734
3,836
3,415
0
43,419
W
Bacchus
Rydawg89
Bacchus
8,175
984
0
3,505
7,281
8,821
39
2,381
4,190
17,587
7,341
L
Arachne
UKGROWER420
Arachne
2,938
2,008
0
2,187
10,763
4,650
0
5,133
5,097
0
17,713
L
Morgan Le Fay
sakataHal
Morgan Le Fay
9,523
1,896
0
2,636
8,239
3,532
0
5,272
2,460
42,619
0
L
6,035
539
0
1,985
10,644
8,698
0
4,357
5,556
0
18,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,757
Gold Earned
21,146
204
Minions Killed
144
0
Camps Cleared
0
632,659
Distance Traveled
645,762
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,827
712
80
7
0
214,118
0
W
Anhur
8,002
727
79
7
0
201,817
0
W
Bacchus
7,928
721
45
4
0
216,724
1
L
Arachne
6,873
625
29
3
0
198,987
0
L
Morgan Le Fay
7,467
679
75
7
0
224,432
0
L
Shiva
6,806
619
40
4
0
222,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role