Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ReydelTajo
Arachne
Level 118
God Stats
83W - 92L
1,443 SR
Queue Stats
1,020W - 980L
1,432 Elo+
Solo
Odin
Odin
Strider-Mp4
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,402 Elo+
Party 2
Cernunnos
Cernunnos
sasquach-III
Cernunnos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,402 Elo+
Party 2
Team Averages
Level 94
1,489 SR
1,447 Elo+

VS

Team Averages
Level 49
1,441 SR
1,560 Elo+
Surtr
Surtr
BaZingaHD
Surtr
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 22L
1,646 Elo+
Solo
Serqet
Serqet
Estev713
Serqet
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 12L
1,733 Elo+
Party 1
Ullr
Ullr
manellon
Ullr
Level 60
God Stats
3W - 4L
1,465 SR
Queue Stats
11W - 15L
1,445 Elo+
Solo
Thoth
Thoth
panita1797
Thoth
Level 67
God Stats
3W - 3L
1,239 SR
Queue Stats
111W - 92L
1,476 Elo+
Solo
Ymir
Ymir
terriblenameSYS
Ymir
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 0 / 0
6,848
685
3,856
3,007
1,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
 
Neith
11
1 / 1 / 1
5,804
580
3,032
4,949
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ReydelTajo
Arachne
9
3 / 3 / 0
5,331
533
1,880
9,259
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8
1 / 2 / 3
5,333
533
3,315
6,616
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
sasquach-III
Cernunnos
8
1 / 3 / 3
5,122
512
6,302
7,024
2,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BaZingaHD
Surtr
8
1 / 2 / 1
4,615
462
1,791
7,225
3,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Estev713
Serqet
11
7 / 0 / 0
6,330
633
6,217
7,431
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
8
1 / 1 / 4
4,708
471
2,901
4,687
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
10
0 / 2 / 1
5,641
564
1,445
4,122
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 5
5,001
500
2,301
7,906
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
9
9
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
0
0
2
L
Neith
 
Neith
1
1
1
1.5
W
Surtr
BaZingaHD
Surtr
1
2
1
0.75
W
Serqet
Estev713
Serqet
7
0
0
7
L
Arachne
ReydelTajo
Arachne
3
3
0
1
L
1
2
3
1.25
W
Ullr
1
1
4
3
W
Thoth
0
2
1
0.25
L
Cernunnos
sasquach-III
Cernunnos
1
3
3
0.83
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,385
Damage
14,655
30,855
Taken
31,371
12,992
Mitigated
13,996
10,972
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,856
160
0
1,860
3,007
1,210
266
26
2,815
50,312
871
L
Neith
 
Neith
3,032
443
0
2,535
4,949
1,632
0
612
4,169
0
43,194
W
Surtr
BaZingaHD
Surtr
1,791
889
0
1,433
7,225
3,123
0
3,728
3,497
266
16,574
W
Serqet
Estev713
Serqet
6,217
2,096
0
5,307
7,431
3,032
0
0
7,431
0
37,890
L
Arachne
ReydelTajo
Arachne
1,880
1,434
0
2,272
9,259
3,553
50
865
8,160
0
28,830
L
3,315
1,087
137
2,017
6,616
4,321
0
1,712
4,904
0
11,921
W
Ullr
2,901
1,480
0
876
4,687
1,396
0
0
4,687
0
26,600
W
Thoth
1,445
250
0
500
4,122
1,175
0
0
4,122
41,511
700
L
Cernunnos
sasquach-III
Cernunnos
6,302
3,086
0
2,151
7,024
2,276
0
557
5,999
0
31,977
W
2,301
1,217
0
1,255
7,906
5,270
0
0
7,906
8,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,438
Gold Earned
26,295
279
Minions Killed
231
0
Camps Cleared
0
867,481
Distance Traveled
904,700
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,848
685
92
9
0
167,212
0
L
Neith
5,804
580
75
8
0
174,153
0
W
Surtr
4,615
462
32
3
0
176,141
0
W
Serqet
6,330
633
71
7
0
229,427
0
L
Arachne
5,331
533
49
5
0
183,991
0
L
Odin
5,333
533
13
1
0
178,604
2
W
Ullr
4,708
471
38
4
0
168,752
0
W
Thoth
5,641
564
79
8
0
176,927
5
L
Cernunnos
5,122
512
50
5
0
163,521
0
W
Ymir
5,001
500
11
1
0
153,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role