Player Matchup

Medusa
Medusa
 
Medusa
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HardShuffler
Sun Wukong
Level 149
God Stats
3W - 0L
1,592 SR
Queue Stats
59W - 54L
1,601 Elo+
Party 1
Agni
Agni
LuciferIsHere
Agni
Level 129
God Stats
1W - 3L
1,301 SR
Queue Stats
18W - 17L
1,518 Elo+
Solo
Athena
Athena
Lykaonn
Athena
Level 128
God Stats
1W - 0L
1,786 SR
Queue Stats
61W - 49L
1,581 Elo+
Party 1
Chang'e
Chang'e
TarMorgoth
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,542 Elo+
Party 1
Team Averages
Level 146
1,536 SR
1,549 Elo+

VS

Team Averages
Level 148
1,565 SR
1,462 Elo+
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Doc_D_Feuchte
Loki
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,396 Elo+
Party 2
Ra
Ra
SexxyTime
Ra
Level 169
God Stats
11W - 16L
1,415 SR
Queue Stats
54W - 59L
1,444 Elo+
Solo
Osiris
Osiris
Upgrayde
Osiris
Level 115
God Stats
0W - 2L
1,761 SR
Queue Stats
4W - 7L
1,333 Elo+
Party 2
Chiron
Chiron
thenagatox18
Chiron
Level 150
God Stats
3W - 2L
1,648 SR
Queue Stats
73W - 49L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 0 / 4
7,830
979
7,595
5,255
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
HardShuffler
Sun Wukong
13
1 / 0 / 9
6,638
830
8,226
11,869
8,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 6
6,600
825
5,895
5,607
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Lykaonn
Athena
12
1 / 0 / 10
7,193
899
4,503
10,352
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
TarMorgoth
Chang'e
13
5 / 1 / 5
7,224
903
8,633
9,380
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 2 / 1
6,200
775
9,285
10,472
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 0
5,999
750
1,818
6,749
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 0
6,149
769
7,243
7,026
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Osiris
Upgrayde
Osiris
12
0 / 0 / 0
6,090
761
7,533
9,290
8,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
11
0 / 2 / 1
6,174
772
7,162
5,464
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
12
Kills
2
2
Deaths
12
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
4
6
L
Geb
 
Geb
1
2
1
0.75
L
0
3
0
0
W
Sun Wukong
HardShuffler
Sun Wukong
1
0
9
5.5
W
1
1
6
4
W
Athena
Lykaonn
Athena
1
0
10
6
L
1
5
0
0.2
W
Chang'e
TarMorgoth
Chang'e
5
1
5
7.5
L
Osiris
Upgrayde
Osiris
0
0
0
0
L
Chiron
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,852
Damage
33,041
42,463
Taken
39,001
26,954
Mitigated
25,911
13,932
Healing
6,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,595
2,737
0
518
5,255
2,327
594
2,042
2,979
0
33,489
L
Geb
 
Geb
9,285
619
0
1,323
10,472
9,087
0
5,965
4,507
12,644
806
L
1,818
113
0
522
6,749
2,806
0
2,170
4,579
0
13,605
W
Sun Wukong
HardShuffler
Sun Wukong
8,226
845
0
3,292
11,869
8,229
0
3,955
7,308
0
15,983
W
5,895
828
0
750
5,607
2,232
580
1,485
4,027
19,757
0
W
Athena
Lykaonn
Athena
4,503
1,342
0
1,662
10,352
10,047
22
3,637
6,096
8,162
541
L
7,243
476
552
829
7,026
3,202
0
2,845
4,181
17,138
0
W
Chang'e
TarMorgoth
Chang'e
8,633
1,400
4,606
3,104
9,380
4,119
396
2,973
6,025
20,462
0
L
Osiris
Upgrayde
Osiris
7,533
1,377
0
1,778
9,290
8,577
0
5,199
4,091
0
19,586
L
Chiron
7,162
981
521
882
5,464
2,239
15
2,737
2,727
0
19,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,485
Gold Earned
30,612
174
Minions Killed
128
0
Camps Cleared
0
894,641
Distance Traveled
777,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,830
979
68
9
0
177,181
0
L
Geb
6,200
775
15
2
0
150,463
0
L
Loki
5,999
750
21
3
0
158,115
0
W
Sun Wukong
6,638
830
20
3
0
187,230
0
W
Agni
6,600
825
41
5
0
161,074
0
W
Athena
7,193
899
8
1
0
184,576
0
L
Ra
6,149
769
31
4
0
148,235
0
W
Chang'e
7,224
903
37
5
0
184,580
0
L
Osiris
6,090
761
25
3
0
182,140
0
L
Chiron
6,174
772
36
5
0
138,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role