Player Matchup

Poseidon
Poseidon
Bronze IV
Cuadratelli
Poseidon
Bronze IV
Level 69
God Stats
0W - 4L
1,479 SR
Queue Stats
0W - 8L
1,447 MMR
Party 2
Hercules
Hercules
Bronze I
TEVEOTEMATO
Hercules
Bronze I
Level 64
God Stats
2W - 3L
1,395 SR
Queue Stats
15W - 43L
933 MMR
Party 2
Thor
Thor
Bronze V
diegokkaos
Thor
Bronze V
Level 98
God Stats
0W - 2L
1,341 SR
Queue Stats
3W - 32L
988 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,405 SR
1,123 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 57
1,444 SR
929 MMR
Neith
Neith
Gold V
MasterFreeBoy
Neith
Gold V
Level 48
God Stats
43W - 61L
1,463 SR
Queue Stats
92W - 152L
1,286 MMR
Party 1
Persephone
Persephone
Silver IV
Rapperbee
Persephone
Silver IV
Level 62
God Stats
33W - 60L
1,386 SR
Queue Stats
67W - 135L
811 MMR
Party 1
Arachne
Arachne
Silver V
Sla1ky
Arachne
Silver V
Level 61
God Stats
35W - 38L
1,482 SR
Queue Stats
73W - 141L
689 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cuadratelli
Poseidon
13
1 / 7 / 0
8,772
627
7,927
12,022
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
TEVEOTEMATO
Hercules
14
0 / 3 / 2
8,735
624
5,641
16,831
12,560
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 1
9,465
676
9,049
17,517
10,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Ah PuchBastetHadesVulcanLoki

VS

Bans
KuzenboSobekCthulhuAresXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 8
11,454
818
18,678
10,859
4,779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Persephone
Rapperbee
Persephone
17
2 / 0 / 12
11,078
791
9,656
7,741
2,667
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
Sla1ky
Arachne
15
6 / 2 / 6
11,084
792
12,631
13,686
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
14
14
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Cuadratelli
Poseidon
1
7
0
0.14
W
6
0
8
10
W
Persephone
Rapperbee
Persephone
2
0
12
8
W
Arachne
Sla1ky
Arachne
6
2
6
4.5
L
Hercules
TEVEOTEMATO
Hercules
0
3
2
0.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,617
Damage
40,965
46,370
Taken
32,286
27,194
Mitigated
13,673
8,989
Healing
16,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Cuadratelli
Poseidon
7,927
682
75
1,710
12,022
4,479
0
1,849
10,151
50,088
318
W
18,678
8,269
0
7,089
10,859
4,779
2,117
2,901
7,518
0
65,136
W
Persephone
Rapperbee
Persephone
9,656
426
0
4,408
7,741
2,667
516
1,908
5,484
43,415
1,053
W
Arachne
Sla1ky
Arachne
12,631
9,906
0
5,301
13,686
6,227
313
3,125
10,137
0
38,908
L
Hercules
TEVEOTEMATO
Hercules
5,641
393
0
3,083
16,831
12,560
0
3,533
13,285
0
18,193
L
9,049
375
0
4,121
17,517
10,155
0
3,994
13,497
0
39,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,972
Gold Earned
33,616
173
Minions Killed
193
0
Camps Cleared
0
755,765
Distance Traveled
866,444
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,772
627
80
6
0
212,082
0
W
Neith
11,454
818
90
6
0
275,943
0
W
Persephone
11,078
791
67
5
0
288,498
0
W
Arachne
11,084
792
36
3
0
302,003
4
L
Hercules
8,735
624
20
1
0
272,404
0
L
Thor
9,465
676
73
5
0
271,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role