Player Matchup

Izanami
Izanami
Cubaaaaaa
Izanami
Level 86
God Stats
30W - 29L
1,417 SR
Queue Stats
231W - 228L
1,441 Elo+
Solo
Mulan
Mulan
HopeCxnt
Mulan
Level 48
God Stats
2W - 0L
1,736 SR
Queue Stats
25W - 24L
1,446 Elo+
Solo
Ymir
Ymir
kmurdocs85
Ymir
Level 111
God Stats
40W - 31L
1,600 SR
Queue Stats
255W - 218L
1,546 Elo+
Solo
Ix Chel
Ix Chel
sixdeepsix
Ix Chel
Level 139
God Stats
5W - 1L
1,831 SR
Queue Stats
45W - 30L
1,638 Elo+
Solo
Arachne
Arachne
zL Dreeqz
Arachne
Level 93
God Stats
10W - 13L
1,571 SR
Queue Stats
30W - 36L
1,561 Elo+
Solo
Team Averages
Level 95
1,631 SR
1,526 Elo+

VS

Team Averages
Level 68
1,475 SR
1,516 Elo+
The Morrigan
The Morrigan
SuperFufu
The Morrigan
Level 104
God Stats
1W - 2L
1,346 SR
Queue Stats
192W - 176L
1,519 Elo+
Party 1
Freya
Freya
sifohotman
Freya
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
369W - 382L
1,516 Elo+
Solo
Cthulhu
Cthulhu
tomzy pomzy
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,497 Elo+
Party 1
Scylla
Scylla
xKarniix
Scylla
Level 71
God Stats
6W - 9L
1,528 SR
Queue Stats
87W - 72L
1,527 Elo+
Solo
Tiamat
Tiamat
zScopezEu
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 140L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cubaaaaaa
Izanami
14
1 / 1 / 4
8,201
547
5,672
7,914
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
HopeCxnt
Mulan
15
5 / 1 / 4
9,420
628
10,803
13,393
8,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 1 / 3
8,146
543
5,303
12,648
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
sixdeepsix
Ix Chel
15
5 / 1 / 5
9,179
612
11,793
7,526
3,501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
zL Dreeqz
Arachne
13
2 / 1 / 7
7,254
484
3,877
13,149
5,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SuperFufu
The Morrigan
13
1 / 5 / 1
7,010
467
5,478
10,272
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
14
3 / 2 / 1
8,174
545
8,213
9,166
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
tomzy pomzy
Cthulhu
11
0 / 3 / 4
6,925
462
7,014
13,602
9,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
xKarniix
Scylla
13
1 / 4 / 0
7,382
492
4,027
9,635
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
zScopezEu
Tiamat
12
0 / 5 / 0
6,687
446
3,051
9,957
7,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
5
5
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cubaaaaaa
Izanami
1
1
4
3
W
Mulan
HopeCxnt
Mulan
5
1
4
7
L
The Morrigan
SuperFufu
The Morrigan
1
5
1
0.3
W
6
1
3
7.5
L
Freya
3
2
1
1.75
W
Ix Chel
sixdeepsix
Ix Chel
5
1
5
7.5
L
Cthulhu
tomzy pomzy
Cthulhu
0
3
4
0.67
L
Scylla
xKarniix
Scylla
1
4
0
0.25
W
Arachne
zL Dreeqz
Arachne
2
1
7
5.5
L
Tiamat
zScopezEu
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,448
Damage
27,783
54,630
Taken
52,632
28,002
Mitigated
27,668
20,921
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cubaaaaaa
Izanami
5,672
3,678
0
1,580
7,914
3,138
424
4,979
2,571
0
69,907
W
Mulan
HopeCxnt
Mulan
10,803
1,535
0
6,028
13,393
8,459
189
4,697
7,884
0
67,724
L
The Morrigan
SuperFufu
The Morrigan
5,478
822
0
3,004
10,272
3,663
0
1,263
8,707
48,648
379
W
5,303
1,563
0
4,438
12,648
7,124
0
4,870
7,347
33,613
0
L
Freya
8,213
2,368
0
3,029
9,166
4,383
480
970
8,196
55,318
4,862
W
Ix Chel
sixdeepsix
Ix Chel
11,793
1,243
1,040
3,142
7,526
3,501
0
4,706
2,574
85,401
1,396
L
Cthulhu
tomzy pomzy
Cthulhu
7,014
779
1,565
1,503
13,602
9,160
0
6,305
7,297
31,651
0
L
Scylla
xKarniix
Scylla
4,027
442
0
1,109
9,635
3,152
0
6,965
2,670
51,982
644
W
Arachne
zL Dreeqz
Arachne
3,877
2,890
0
4,693
13,149
5,780
0
5,780
7,043
0
49,603
L
Tiamat
zScopezEu
Tiamat
3,051
189
0
1,411
9,957
7,310
0
1,566
8,391
29,136
483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,200
Gold Earned
36,178
491
Minions Killed
402
0
Camps Cleared
0
1,438,749
Distance Traveled
1,374,538
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,201
547
130
9
0
284,486
2
W
Mulan
9,420
628
105
7
0
262,230
4
L
The Morrigan
7,010
467
85
6
0
272,323
0
W
Ymir
8,146
543
43
3
0
294,075
1
L
Freya
8,174
545
114
8
0
288,298
4
W
Ix Chel
9,179
612
136
9
0
291,430
5
L
Cthulhu
6,925
462
38
3
0
322,422
0
L
Scylla
7,382
492
106
7
0
235,816
3
W
Arachne
7,254
484
77
5
0
306,528
3
L
Tiamat
6,687
446
59
4
0
255,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role