Player Matchup

Neith
Neith
Silver I
CRiTTeRS NL
Neith
Silver I
Level 68
God Stats
2W - 3L
1,728 SR
Queue Stats
128W - 145L
1,141 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
D4NRS
Baron Samedi
Silver I
Level 128
God Stats
12W - 8L
1,613 SR
Queue Stats
152W - 166L
1,147 MMR
Solo
Sylvanus
Sylvanus
Bronze III
DJ No Dad
Sylvanus
Bronze III
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
368W - 412L
1,144 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Gyal-Dem_Suga98
Cu Chulainn
Silver IV
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 28L
1,319 MMR
Solo
Mercury
Mercury
Bronze IV
phoenixhjsl
Mercury
Bronze IV
Level 86
God Stats
1W - 2L
1,813 SR
Queue Stats
10W - 20L
1,346 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,631 SR
1,219 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,397 SR
1,303 MMR
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
Freemanator7
Arachne
Gold V
Level 146
God Stats
5W - 7L
1,226 SR
Queue Stats
870W - 913L
1,305 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Raven_Feels
Erlang Shen
Silver I
Level 148
God Stats
1W - 2L
1,291 SR
Queue Stats
285W - 302L
1,134 MMR
Solo
Rama
Rama
Silver II
XxGGxXBl4cK5t4r
Rama
Silver II
Level 188
God Stats
3W - 1L
1,454 SR
Queue Stats
31W - 30L
1,247 MMR
Party 1
Ra
Ra
Silver II
xXGGXxSoIJL
Ra
Silver II
Level 148
God Stats
3W - 1L
1,513 SR
Queue Stats
47W - 59L
1,327 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 1
10,577
529
6,876
11,467
5,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
D4NRS
Baron Samedi
16
3 / 2 / 0
10,469
523
10,847
7,686
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
DJ No Dad
Sylvanus
12
0 / 7 / 2
7,881
394
5,283
16,352
17,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Gyal-Dem_Suga98
Cu Chulainn
14
3 / 2 / 1
9,070
454
10,435
13,493
12,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
phoenixhjsl
Mercury
15
0 / 4 / 3
8,781
439
3,156
16,267
6,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Ao KuangThanatosFenrirBellona

VS

Bans
AthenaAwilixBake KujiraChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
0 / 1 / 9
11,283
564
4,588
19,468
23,913
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Freemanator7
Arachne
17
8 / 2 / 5
12,115
606
8,915
17,770
8,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Raven_Feels
Erlang Shen
17
4 / 2 / 3
11,755
588
12,210
19,556
17,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 0 / 6
12,896
645
10,348
9,699
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 1 / 6
11,963
598
7,708
12,128
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
19
19
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
9
4.5
L
0
4
1
0.13
L
Baron Samedi
D4NRS
Baron Samedi
3
2
0
1.5
L
Sylvanus
DJ No Dad
Sylvanus
0
7
2
0.14
W
Arachne
Freemanator7
Arachne
8
2
5
5.25
L
Cu Chulainn
Gyal-Dem_Suga98
Cu Chulainn
3
2
1
1.75
W
Erlang Shen
Raven_Feels
Erlang Shen
4
2
3
2.75
W
5
0
6
8
L
Mercury
phoenixhjsl
Mercury
0
4
3
0.38
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,597
Damage
43,769
65,265
Taken
78,621
46,113
Mitigated
61,091
19,478
Healing
37,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,588
252
0
6,677
19,468
23,913
276
4,213
15,127
35,339
3,902
L
6,876
2,670
0
3,787
11,467
5,053
660
1,888
9,579
0
107,757
L
Baron Samedi
D4NRS
Baron Samedi
10,847
245
89
1,486
7,686
3,836
360
3,077
4,557
76,678
0
L
Sylvanus
DJ No Dad
Sylvanus
5,283
2,187
886
3,282
16,352
17,472
0
3,170
13,182
23,850
0
W
Arachne
Freemanator7
Arachne
8,915
5,696
0
7,664
17,770
8,852
3,072
5,241
12,334
0
75,946
L
Cu Chulainn
Gyal-Dem_Suga98
Cu Chulainn
10,435
2,364
0
3,203
13,493
12,978
0
2,484
10,904
6,635
53,319
W
Erlang Shen
Raven_Feels
Erlang Shen
12,210
6,470
0
10,343
19,556
17,756
4,951
4,697
14,769
0
85,567
W
10,348
8,993
0
4,720
9,699
4,465
7,083
1,878
7,821
0
106,958
L
Mercury
phoenixhjsl
Mercury
3,156
1,163
0
6,745
16,267
6,774
0
809
15,458
0
66,580
W
7,708
603
4,120
4,173
12,128
6,105
1,273
5,804
5,850
111,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,778
Gold Earned
60,012
569
Minions Killed
570
0
Camps Cleared
0
1,668,866
Distance Traveled
1,997,291
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,283
564
37
2
0
392,739
5
L
Neith
10,577
529
179
9
0
316,629
0
L
Baron Samedi
10,469
523
139
7
0
370,709
4
L
Sylvanus
7,881
394
40
2
0
288,363
0
W
Arachne
12,115
606
87
4
0
448,204
3
L
Cu Chulainn
9,070
454
99
5
0
252,490
1
W
Erlang Shen
11,755
588
111
6
0
397,080
0
W
Rama
12,896
645
176
9
0
354,484
4
L
Mercury
8,781
439
112
6
0
440,675
0
W
Ra
11,963
598
159
8
0
404,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role