Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
EcthulhuN1
Camazotz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 143L
1,485 Elo+
Solo
Awilix
Awilix
Seiiyo
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,459 Elo+
Solo
Khepri
Khepri
SentryIsBack
Khepri
Level 60
God Stats
1W - 2L
1,501 SR
Queue Stats
26W - 33L
1,337 Elo+
Party 1
Nu Wa
Nu Wa
tapionFIRE
Nu Wa
Level 99
God Stats
1W - 6L
1,248 SR
Queue Stats
54W - 73L
1,214 Elo+
Party 1
Team Averages
Level 104
1,450 SR
1,399 Elo+

VS

Team Averages
Level 101
1,450 SR
1,482 Elo+
Gilgamesh
Gilgamesh
FreshXeno
Gilgamesh
Level 88
God Stats
4W - 2L
1,522 SR
Queue Stats
116W - 113L
1,479 Elo+
Solo
Tiamat
Tiamat
Jingsail
Tiamat
Level 105
God Stats
2W - 2L
1,352 SR
Queue Stats
39W - 38L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
Lilith9997544
Kukulkan
Level 60
God Stats
6W - 9L
1,377 SR
Queue Stats
163W - 198L
1,428 Elo+
Solo
Neith
Neith
NU8I5
Neith
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
51W - 40L
1,584 Elo+
Party 2
Yemoja
Yemoja
SimplySteffers
Yemoja
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 33L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 1 / 2
8,031
502
12,781
10,989
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
EcthulhuN1
Camazotz
14
4 / 3 / 0
7,985
499
9,694
17,500
7,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Seiiyo
Awilix
13
0 / 3 / 0
8,235
515
7,782
11,530
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
13
1 / 2 / 0
7,901
494
5,184
16,888
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Nu Wa
14
0 / 1 / 2
8,012
501
6,994
7,029
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FreshXeno
Gilgamesh
18
4 / 0 / 0
10,632
665
8,748
18,317
16,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Jingsail
Tiamat
13
1 / 2 / 1
7,403
463
5,761
15,538
8,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Lilith9997544
Kukulkan
15
1 / 1 / 4
9,290
581
4,023
5,319
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Neith
NU8I5
Neith
14
3 / 3 / 3
8,540
534
12,957
13,523
6,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

12
0 / 1 / 3
8,168
511
7,041
12,449
9,362
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
9
10
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
2
3
L
Camazotz
EcthulhuN1
Camazotz
4
3
0
1.33
W
Gilgamesh
FreshXeno
Gilgamesh
4
0
0
4
W
Tiamat
Jingsail
Tiamat
1
2
1
0.75
W
Kukulkan
Lilith9997544
Kukulkan
1
1
4
3
W
Neith
NU8I5
Neith
3
3
3
1.5
L
Awilix
Seiiyo
Awilix
0
3
0
0
L
Khepri
1
2
0
0.5
W
0
1
3
1.5
L
Nu Wa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,435
Damage
38,530
63,936
Taken
65,146
33,358
Mitigated
41,519
19,834
Healing
21,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,781
6,212
0
5,652
10,989
4,465
797
2,893
8,096
73,854
994
L
Camazotz
EcthulhuN1
Camazotz
9,694
3,045
0
4,543
17,500
7,972
0
4,398
13,102
0
71,685
W
Gilgamesh
FreshXeno
Gilgamesh
8,748
3,086
0
6,063
18,317
16,010
1,012
752
17,565
0
113,198
W
Tiamat
Jingsail
Tiamat
5,761
708
0
6,403
15,538
8,092
0
3,075
12,463
52,220
1,152
W
Kukulkan
Lilith9997544
Kukulkan
4,023
458
0
574
5,319
1,929
0
1,944
3,375
76,448
1,788
W
Neith
NU8I5
Neith
12,957
4,701
0
2,691
13,523
6,126
0
8,787
4,736
0
68,987
L
Awilix
Seiiyo
Awilix
7,782
2,425
0
1,863
11,530
5,166
0
0
11,530
0
67,274
L
Khepri
5,184
290
168
5,618
16,888
13,117
0
4,403
12,485
31,122
1,253
W
7,041
1,461
3,082
3,068
12,449
9,362
0
10,006
2,443
34,523
1,413
L
Nu Wa
6,994
2,549
0
1,990
7,029
2,638
0
4,548
2,481
62,467
859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,164
Gold Earned
44,033
481
Minions Killed
576
0
Camps Cleared
0
1,483,005
Distance Traveled
1,591,315
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,031
502
116
7
0
280,741
5
L
Camazotz
7,985
499
106
7
0
374,179
0
W
Gilgamesh
10,632
665
162
10
0
321,780
0
W
Tiamat
7,403
463
82
5
0
343,644
0
W
Kukulkan
9,290
581
169
11
0
348,512
0
W
Neith
8,540
534
115
7
0
307,088
0
L
Awilix
8,235
515
127
8
0
260,452
0
L
Khepri
7,901
494
33
2
0
268,516
2
W
Yemoja
8,168
511
48
3
0
270,291
2
L
Nu Wa
8,012
501
99
6
0
299,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role