Player Matchup

Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold V
Darkiimi
Da Ji
Gold V
Level 87
God Stats
0W - 2L
1,544 SR
Queue Stats
89W - 89L
1,425 MMR
Solo
Anubis
Anubis
Gold I
IchibeHyosube
Anubis
Gold I
Level 155
God Stats
7W - 6L
1,556 SR
Queue Stats
191W - 195L
1,399 MMR
Solo
Zeus
Zeus
Gold IV
Z3NKØ
Zeus
Gold IV
Level 155
God Stats
1W - 3L
1,466 SR
Queue Stats
71W - 84L
1,442 MMR
Solo
Ganesha
Ganesha
Gold V
schimscheck
Ganesha
Gold V
Level 88
God Stats
4W - 6L
1,356 SR
Queue Stats
285W - 303L
1,401 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,484 SR
1,434 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,550 SR
1,440 MMR
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold III
FrostWolf1218
Surtr
Gold III
Level 149
God Stats
25W - 22L
1,611 SR
Queue Stats
120W - 122L
1,452 MMR
Party 1
Chiron
Chiron
Gold V
Mehdi93Mdj
Chiron
Gold V
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 90L
1,386 MMR
Solo
Yu Huang
Yu Huang
Gold III
SadBloodWings
Yu Huang
Gold III
Level 142
God Stats
12W - 13L
1,638 SR
Queue Stats
120W - 122L
1,452 MMR
Party 1
Cthulhu
Cthulhu
Gold V
tHEDRAGON1456
Cthulhu
Gold V
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 122L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 1 / 0
3,721
532
1,547
3,492
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Darkiimi
Da Ji
5
0 / 0 / 0
3,392
485
2,196
3,624
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
3,869
553
1,854
3,869
1,237
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Zeus
Z3NKØ
Zeus
7
1 / 3 / 0
3,940
563
2,278
4,420
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
schimscheck
Ganesha
8
0 / 0 / 0
4,350
621
1,495
6,107
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
NutAwilixAthenaJanus

VS

Bans
Maman BrigitteThothThanatosHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 0 / 2
4,535
648
1,295
2,582
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 0
5,020
717
1,621
4,867
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Mehdi93Mdj
Chiron
8
1 / 0 / 0
4,549
650
3,241
2,250
636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
SadBloodWings
Yu Huang
8
2 / 1 / 0
4,699
671
3,714
4,082
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
8
1 / 0 / 1
4,664
666
2,340
4,877
2,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Ravana
 
Ravana
0
0
2
1
L
Da Ji
Darkiimi
Da Ji
0
0
0
0
W
2
0
0
2
L
0
2
0
0
W
Chiron
Mehdi93Mdj
Chiron
1
0
0
1
W
Yu Huang
SadBloodWings
Yu Huang
2
1
0
2
L
Zeus
Z3NKØ
Zeus
1
3
0
0.33
L
Ganesha
schimscheck
Ganesha
0
0
0
0
W
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,370
Damage
12,211
21,512
Taken
18,658
7,969
Mitigated
8,073
6,549
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,547
604
0
884
3,492
994
0
588
2,904
0
20,244
W
Ravana
 
Ravana
1,295
480
0
2,089
2,582
892
0
151
2,377
0
28,489
L
Da Ji
Darkiimi
Da Ji
2,196
847
0
815
3,624
1,274
0
588
3,036
0
13,124
W
1,621
518
0
2,038
4,867
2,642
345
1,722
3,145
806
28,526
L
1,854
58
0
733
3,869
1,237
0
74
3,582
19,294
404
W
Chiron
Mehdi93Mdj
Chiron
3,241
1,310
304
834
2,250
636
0
104
2,146
0
29,855
W
Yu Huang
SadBloodWings
Yu Huang
3,714
402
0
1,610
4,082
1,296
0
2,147
1,617
27,429
0
L
Zeus
Z3NKØ
Zeus
2,278
332
0
655
4,420
1,308
0
2,577
1,843
15,439
954
L
Ganesha
schimscheck
Ganesha
1,495
135
0
3,462
6,107
3,156
0
2,301
3,806
16,124
0
W
Cthulhu
2,340
235
0
1,432
4,877
2,607
0
955
3,876
22,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,272
Gold Earned
23,467
160
Minions Killed
224
0
Camps Cleared
0
668,491
Distance Traveled
716,469
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,721
532
46
7
0
138,053
1
W
Ravana
4,535
648
59
8
0
169,065
0
L
Da Ji
3,392
485
25
4
0
123,976
0
W
Surtr
5,020
717
43
6
0
129,709
2
L
Anubis
3,869
553
38
5
0
126,793
0
W
Chiron
4,549
650
49
7
0
122,628
0
W
Yu Huang
4,699
671
41
6
0
148,979
0
L
Zeus
3,940
563
46
7
0
128,573
0
L
Ganesha
4,350
621
5
1
0
151,096
0
W
Cthulhu
4,664
666
32
5
0
146,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role