Player Matchup

Mercury
Mercury
Diamond III
HunterMi6
Mercury
Diamond III
Level 162
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 48L
2,244 MMR
Party 1
Charon
Charon
Diamond III
Kradonurb
Charon
Diamond III
Level 158
God Stats
26W - 12L
1,710 SR
Queue Stats
112W - 48L
2,244 MMR
Party 1
Odin
Odin
Diamond II
potatoeinabox
Odin
Diamond II
Level 177
God Stats
6W - 0L
1,922 SR
Queue Stats
112W - 48L
2,244 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 166
1,711 SR
2,244 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,584 SR
2,024 MMR
Sun Wukong
Sun Wukong
Platinum I
MagicCoat
Sun Wukong
Platinum I
Level 147
God Stats
4W - 1L
1,581 SR
Queue Stats
34W - 18L
2,181 MMR
Solo
Chiron
Chiron
Diamond V
fIdeellI26
Chiron
Diamond V
Level 87
God Stats
4W - 5L
1,617 SR
Queue Stats
89W - 103L
2,170 MMR
Solo
Hel
Hel
Platinum IV
iZSicKOne
Hel
Platinum IV
Level 148
God Stats
3W - 3L
1,553 SR
Queue Stats
52W - 51L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HunterMi6
Mercury
16
4 / 1 / 5
9,548
796
7,448
10,767
7,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Kradonurb
Charon
15
3 / 2 / 6
9,269
772
8,510
8,051
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 2 / 7
8,810
734
9,224
13,122
10,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AchillesKuzenboNe ZhaThoth

VS

Bans
BacchusKukulkanPersephoneHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MagicCoat
Sun Wukong
13
1 / 2 / 4
8,301
692
11,211
12,081
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
fIdeellI26
Chiron
12
2 / 3 / 3
8,491
708
9,640
9,271
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 3
8,503
709
3,211
8,559
4,380
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
9
Kills
5
5
Deaths
9
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
HunterMi6
Mercury
4
1
5
6.5
W
Charon
Kradonurb
Charon
3
2
6
3
L
Sun Wukong
MagicCoat
Sun Wukong
1
2
4
1.5
L
Chiron
fIdeellI26
Chiron
2
3
3
1.17
L
2
4
3
0.88
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,182
Damage
24,062
31,940
Taken
29,911
21,339
Mitigated
18,893
5,961
Healing
9,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
HunterMi6
Mercury
7,448
2,560
0
2,647
10,767
7,604
782
527
9,515
0
38,221
W
Charon
Kradonurb
Charon
8,510
1,100
0
140
8,051
3,556
1,640
518
6,917
29,654
725
L
Sun Wukong
MagicCoat
Sun Wukong
11,211
2,210
0
3,808
12,081
9,458
0
3,610
7,806
0
32,872
L
Chiron
fIdeellI26
Chiron
9,640
3,968
353
2,301
9,271
5,055
593
1,630
7,306
0
28,330
L
3,211
98
820
2,696
8,559
4,380
0
1,896
6,412
29,973
593
W
9,224
1,424
0
3,174
13,122
10,179
0
2,103
10,374
80
30,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,627
Gold Earned
25,295
161
Minions Killed
149
0
Camps Cleared
0
766,929
Distance Traveled
633,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,548
796
61
5
0
278,989
0
W
Charon
9,269
772
70
6
0
229,344
0
L
Sun Wukong
8,301
692
40
3
0
231,505
0
L
Chiron
8,491
708
42
4
0
217,743
0
L
Hel
8,503
709
67
6
0
184,701
0
W
Odin
8,810
734
30
3
0
258,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role