Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
 
Susano
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
assassina457
Surtr
Level 162
God Stats
2W - 1L
1,302 SR
Queue Stats
118W - 134L
1,482 Elo+
Party 3
Anhur
Anhur
xFaycaal
Anhur
Level 203
God Stats
13W - 8L
1,686 SR
Queue Stats
140W - 152L
1,438 Elo+
Party 3
Team Averages
Level 169
1,497 SR
1,484 Elo+

VS

Team Averages
Level 171
1,555 SR
1,551 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Fuizz
Erlang Shen
Level 158
God Stats
1W - 2L
1,464 SR
Queue Stats
89W - 84L
1,573 Elo+
Party 2
Eset
Eset
IKanoxTV
Eset
Level 186
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 56L
1,615 Elo+
Party 1
Ne Zha
Ne Zha
RFN smith
Ne Zha
Level 204
God Stats
4W - 1L
1,778 SR
Queue Stats
195W - 205L
1,546 Elo+
Party 2
Medusa
Medusa
TheOnlyWh1T3
Medusa
Level 146
God Stats
6W - 5L
1,534 SR
Queue Stats
177W - 155L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 0 / 1
6,475
648
3,975
6,841
3,742
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Sobek
 
Sobek
10
1 / 0 / 3
5,568
557
3,149
8,691
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Susano
 
Susano
10
1 / 1 / 1
5,184
518
3,941
8,396
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 0
6,749
675
5,496
7,139
3,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
xFaycaal
Anhur
11
2 / 0 / 1
5,699
570
3,841
8,364
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 0
5,554
555
3,429
4,150
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Erlang Shen
Fuizz
Erlang Shen
9
1 / 1 / 0
5,245
525
4,589
8,764
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Eset
9
0 / 2 / 1
5,127
513
4,551
8,766
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ne Zha
RFN smith
Ne Zha
11
0 / 1 / 0
5,627
563
3,759
9,089
6,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
11
0 / 1 / 1
5,591
559
6,904
6,577
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
1
1
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
1
1.5
W
Sobek
 
Sobek
1
0
3
2.5
W
Susano
 
Susano
1
1
1
1.5
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Erlang Shen
Fuizz
Erlang Shen
1
1
0
1
L
Eset
0
2
1
0.25
L
Ne Zha
RFN smith
Ne Zha
0
1
0
0
L
Medusa
0
1
1
0.5
W
1
0
0
1
W
Anhur
xFaycaal
Anhur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,402
Damage
23,232
39,431
Taken
37,346
21,569
Mitigated
18,750
20,648
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,975
412
0
3,964
6,841
3,742
0
2,905
3,936
63,465
0
W
Sobek
 
Sobek
3,149
197
481
4,263
8,691
7,319
0
2,713
5,978
15,527
2,620
W
Susano
 
Susano
3,941
1,588
0
4,309
8,396
3,189
0
774
7,622
0
42,173
L
Kukulkan
 
Kukulkan
3,429
484
0
1,005
4,150
1,346
0
1,422
2,728
49,900
0
L
Erlang Shen
Fuizz
Erlang Shen
4,589
1,803
0
3,757
8,764
4,564
0
1,295
7,469
0
38,345
L
Eset
4,551
885
0
2,157
8,766
4,705
0
3,152
5,614
22,224
0
L
Ne Zha
RFN smith
Ne Zha
3,759
622
0
5,715
9,089
6,049
0
349
8,100
0
43,477
L
Medusa
6,904
3,568
0
3,203
6,577
2,086
0
866
5,711
0
48,286
W
5,496
2,211
0
4,290
7,139
3,879
0
0
6,343
1,419
49,662
W
Anhur
xFaycaal
Anhur
3,841
2,212
0
3,341
8,364
3,440
0
1,588
6,776
0
41,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
27,144
388
Minions Killed
338
0
Camps Cleared
0
1,080,936
Distance Traveled
999,751
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,475
648
119
12
0
218,066
0
W
Sobek
5,568
557
22
2
0
238,649
3
W
Susano
5,184
518
69
7
0
241,535
1
L
Kukulkan
5,554
555
93
9
0
190,063
0
L
Erlang Shen
5,245
525
56
6
0
238,827
0
L
Eset
5,127
513
25
3
0
187,049
0
L
Ne Zha
5,627
563
89
9
0
195,074
0
L
Medusa
5,591
559
75
8
0
188,738
0
W
Surtr
6,749
675
103
10
0
205,014
2
W
Anhur
5,699
570
75
8
0
177,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role