Player Matchup

Bastet
Bastet
 
Bastet
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
Lenxi
Charon
Level 100
God Stats
13W - 8L
1,695 SR
Queue Stats
99W - 81L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
USA4thewin
Gilgamesh
Level 147
God Stats
14W - 10L
1,505 SR
Queue Stats
72W - 72L
1,417 Elo+
Solo
Apollo
Apollo
hasuni95
Apollo
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 97L
1,442 Elo+
Solo
Discordia
Discordia
suhr888
Discordia
Level 69
God Stats
21W - 10L
1,788 SR
Queue Stats
184W - 167L
1,530 Elo+
Party 2
Team Averages
Level 100
1,598 SR
1,478 Elo+

VS

Team Averages
Level 67
1,468 SR
1,324 Elo+
Ne Zha
Ne Zha
DarkerH
Ne Zha
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 75L
1,239 Elo+
Solo
Ares
Ares
Druidbe
Ares
Level 108
God Stats
2W - 2L
1,588 SR
Queue Stats
10W - 17L
1,341 Elo+
Solo
Achilles
Achilles
GoldenNugget231
Achilles
Level 29
God Stats
10W - 8L
1,523 SR
Queue Stats
61W - 72L
1,389 Elo+
Party 1
Medusa
Medusa
aberdave3
Medusa
Level 31
God Stats
6W - 8L
1,227 SR
Queue Stats
49W - 61L
1,352 Elo+
Party 1
Olorun
Olorun
domigaso09
Olorun
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 102L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 0 / 5
6,908
628
7,335
12,161
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
Lenxi
Charon
10
1 / 0 / 5
6,485
590
3,201
6,135
4,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
USA4thewin
Gilgamesh
12
4 / 0 / 0
7,117
647
5,732
7,935
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
hasuni95
Apollo
10
3 / 0 / 3
5,842
531
6,355
4,771
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
suhr888
Discordia
12
3 / 0 / 1
6,553
596
5,487
2,934
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DarkerH
Ne Zha
11
0 / 2 / 0
5,467
497
3,673
7,942
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Druidbe
Ares
8
0 / 2 / 0
5,136
467
3,480
9,830
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
9
0 / 5 / 0
5,131
466
3,974
8,912
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
aberdave3
Medusa
8
0 / 4 / 0
4,665
424
2,890
7,873
3,176
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
domigaso09
Olorun
9
0 / 3 / 0
5,961
542
2,548
7,127
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
16
Kills
0
0
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
5
7.5
L
Ne Zha
DarkerH
Ne Zha
0
2
0
0
L
Ares
Druidbe
Ares
0
2
0
0
L
Achilles
0
5
0
0
W
Charon
Lenxi
Charon
1
0
5
3.5
W
Gilgamesh
USA4thewin
Gilgamesh
4
0
0
4
L
Medusa
aberdave3
Medusa
0
4
0
0
L
Olorun
domigaso09
Olorun
0
3
0
0
W
Apollo
hasuni95
Apollo
3
0
3
4.5
W
Discordia
suhr888
Discordia
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,110
Damage
16,565
33,936
Taken
41,684
18,640
Mitigated
21,131
13,935
Healing
9,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,335
2,950
0
6,553
12,161
4,556
0
1,950
10,211
0
52,666
L
Ne Zha
DarkerH
Ne Zha
3,673
886
0
863
7,942
3,719
0
249
7,693
0
49,586
L
Ares
Druidbe
Ares
3,480
1,049
65
3,028
9,830
6,749
0
1,783
8,047
15,718
0
L
Achilles
3,974
1,231
0
2,312
8,912
4,679
0
0
8,912
0
23,894
W
Charon
Lenxi
Charon
3,201
793
0
1,312
6,135
4,474
0
1,294
4,841
13,120
0
W
Gilgamesh
USA4thewin
Gilgamesh
5,732
2,088
0
2,752
7,935
6,840
0
0
7,242
0
44,062
L
Medusa
aberdave3
Medusa
2,890
1,534
0
1,883
7,873
3,176
0
1,108
6,765
0
31,146
L
Olorun
domigaso09
Olorun
2,548
881
0
1,751
7,127
2,808
0
5,548
1,579
33,538
4,487
W
Apollo
hasuni95
Apollo
6,355
2,920
0
2,388
4,771
1,725
564
1,258
3,513
0
40,964
W
Discordia
suhr888
Discordia
5,487
241
0
930
2,934
1,045
13
1,513
1,421
38,606
1,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
26,360
301
Minions Killed
277
0
Camps Cleared
0
1,079,962
Distance Traveled
993,325
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,908
628
77
7
0
253,988
0
L
Ne Zha
5,467
497
91
8
0
239,124
0
L
Ares
5,136
467
20
2
0
196,538
4
L
Achilles
5,131
466
44
4
0
205,791
0
W
Charon
6,485
590
17
2
0
212,989
5
W
Gilgamesh
7,117
647
68
6
0
198,603
0
L
Medusa
4,665
424
48
4
0
183,819
0
L
Olorun
5,961
542
74
7
0
168,053
0
W
Apollo
5,842
531
66
6
0
212,042
0
W
Discordia
6,553
596
73
7
0
202,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role