Player Matchup

Osiris
Osiris
Faze-Argos7
Osiris
Level 66
God Stats
20W - 17L
1,615 SR
Queue Stats
297W - 295L
1,508 Elo+
Solo
Neith
Neith
bunnie-qwq
Neith
Level 83
God Stats
12W - 5L
1,769 SR
Queue Stats
33W - 18L
1,533 Elo+
Party 1
Scylla
Scylla
kingLordGwyn
Scylla
Level 67
God Stats
0W - 1L
1,646 SR
Queue Stats
85W - 67L
1,442 Elo+
Solo
Athena
Athena
lordjelly_
Athena
Level 124
God Stats
12W - 5L
1,769 SR
Queue Stats
33W - 22L
1,468 Elo+
Party 1
Thor
Thor
vIKronikz
Thor
Level 68
God Stats
8W - 7L
1,620 SR
Queue Stats
63W - 40L
1,543 Elo+
Solo
Team Averages
Level 82
1,684 SR
1,499 Elo+

VS

Team Averages
Level 101
1,514 SR
1,406 Elo+
Zhong Kui
Zhong Kui
Alex_Agudo14
Zhong Kui
Level 89
God Stats
4W - 2L
1,709 SR
Queue Stats
156W - 178L
1,458 Elo+
Solo
Nut
Nut
Nano_619_
Nut
Level 127
God Stats
1W - 2L
1,109 SR
Queue Stats
28W - 36L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
TB-RubenXiri
Sun Wukong
Level 115
God Stats
2W - 2L
1,554 SR
Queue Stats
22W - 28L
1,398 Elo+
Party 2
Sylvanus
Sylvanus
TheRealSlimWally
Sylvanus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,375 Elo+
Party 2
Mercury
Mercury
Xxaitor2807xX
Mercury
Level 67
God Stats
2W - 1L
1,696 SR
Queue Stats
30W - 37L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
6
0 / 0 / 0
5,598
350
2,328
4,789
3,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
0 / 2 / 0
6,207
388
5,489
8,039
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
12
1 / 3 / 0
7,017
439
8,037
8,306
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
lordjelly_
Athena
12
1 / 1 / 0
7,442
465
4,465
15,177
14,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
15
1 / 3 / 1
7,638
477
4,754
12,815
6,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alex_Agudo14
Zhong Kui
16
2 / 2 / 4
9,667
604
8,658
11,349
9,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
1 / 0 / 1
8,615
538
6,068
8,435
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
TB-RubenXiri
Sun Wukong
15
2 / 0 / 2
9,592
600
6,161
9,246
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 0 / 4
8,195
512
6,267
16,231
13,925
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
14
3 / 1 / 1
7,946
497
3,471
11,433
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
9
9
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alex_Agudo14
Zhong Kui
2
2
4
2
L
Osiris
0
0
0
0
W
1
0
1
1.5
W
Sun Wukong
TB-RubenXiri
Sun Wukong
2
0
2
3
W
1
0
4
3
W
Mercury
3
1
1
3.5
L
Neith
0
2
0
0
L
Scylla
1
3
0
0.33
L
Athena
lordjelly_
Athena
1
1
0
1
L
Thor
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,073
Damage
30,625
49,126
Taken
56,694
29,493
Mitigated
40,975
10,590
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alex_Agudo14
Zhong Kui
8,658
2,395
0
5,164
11,349
9,976
758
4,153
7,196
72,209
14,539
L
Osiris
2,328
324
0
2,038
4,789
3,001
0
0
4,353
0
15,316
W
6,068
3,678
0
2,174
8,435
4,382
753
2,290
6,145
0
67,811
W
Sun Wukong
TB-RubenXiri
Sun Wukong
6,161
1,217
0
3,993
9,246
7,061
1,873
53
8,649
0
64,726
W
6,267
1,896
2,478
4,259
16,231
13,925
163
4,533
11,698
34,346
2,698
W
Mercury
3,471
1,202
0
500
11,433
5,631
0
1,660
9,773
0
53,914
L
Neith
5,489
1,866
0
2,544
8,039
3,176
0
2,107
5,932
0
49,769
L
Scylla
8,037
697
192
819
8,306
3,147
0
4,686
3,571
43,150
0
L
Athena
lordjelly_
Athena
4,465
1,882
0
2,747
15,177
14,106
0
5,145
10,032
24,243
0
L
Thor
4,754
732
0
2,250
12,815
6,063
0
2,030
10,473
0
73,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,902
Gold Earned
44,015
315
Minions Killed
521
0
Camps Cleared
0
1,385,235
Distance Traveled
1,539,207
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,667
604
153
10
0
290,722
0
L
Osiris
5,598
350
33
2
0
115,905
0
W
Nut
8,615
538
113
7
0
284,887
0
W
Sun Wukong
9,592
600
127
8
0
306,382
0
W
Sylvanus
8,195
512
45
3
0
297,819
0
W
Mercury
7,946
497
83
5
0
359,397
0
L
Neith
6,207
388
74
5
0
304,110
7
L
Scylla
7,017
439
78
5
0
283,690
3
L
Athena
7,442
465
24
2
0
358,071
4
L
Thor
7,638
477
106
7
0
323,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role