Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Appelqvist2
Scylla
Level 35
God Stats
2W - 2L
1,414 SR
Queue Stats
94W - 94L
1,584 Elo+
Party 1
Rama
Rama
AwwTisDyKk
Rama
Level 89
God Stats
4W - 5L
1,867 SR
Queue Stats
346W - 280L
1,638 Elo+
Solo
Chaac
Chaac
BurnFlames
Chaac
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,400 Elo+
Solo
Athena
Athena
SuppOrL
Athena
Level 47
God Stats
5W - 5L
1,618 SR
Queue Stats
125W - 116L
1,532 Elo+
Party 1
Team Averages
Level 67
1,580 SR
1,531 Elo+

VS

Team Averages
Level 107
1,482 SR
1,538 Elo+
Thoth
Thoth
CallMeRackham
Thoth
Level 48
God Stats
59W - 48L
1,692 SR
Queue Stats
224W - 209L
1,589 Elo+
Solo
Heimdallr
Heimdallr
ChefLeon1099
Heimdallr
Level 175
God Stats
11W - 5L
1,510 SR
Queue Stats
261W - 279L
1,489 Elo+
Solo
Mulan
Mulan
CortéX
Mulan
Level 129
God Stats
4W - 8L
1,209 SR
Queue Stats
292W - 263L
1,455 Elo+
Solo
Ymir
Ymir
Pac1f1c1land3r
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 260L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pequee19
Tsukuyomi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 38L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 1 / 1
5,589
559
1,373
6,884
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
10
0 / 4 / 2
5,457
546
2,969
6,585
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 1 / 0
3,582
358
706
1,170
271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
8
0 / 2 / 0
5,024
502
1,875
6,563
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
SuppOrL
Athena
9
1 / 3 / 0
5,015
502
2,015
8,250
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
5,784
578
4,502
3,682
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ChefLeon1099
Heimdallr
11
3 / 0 / 1
6,503
650
3,031
3,884
1,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
CortéX
Mulan
12
2 / 0 / 0
6,576
658
4,046
5,038
4,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 0 / 5
5,940
594
2,447
7,337
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Pequee19
Tsukuyomi
11
4 / 2 / 3
5,768
577
5,111
8,426
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
1
1
2.5
L
Scylla
0
4
2
0.25
L
0
1
0
0
L
Chaac
0
2
0
0
W
0
1
3
1.5
W
Heimdallr
ChefLeon1099
Heimdallr
3
0
1
3.5
W
Mulan
CortéX
Mulan
2
0
0
2
W
2
0
5
4.5
W
Tsukuyomi
Pequee19
Tsukuyomi
4
2
3
2.75
L
Athena
SuppOrL
Athena
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,938
Damage
19,137
29,452
Taken
28,367
13,626
Mitigated
15,563
4,469
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,373
210
0
625
6,884
2,741
0
1,357
5,291
0
40,234
L
Scylla
2,969
237
0
1,000
6,585
2,094
0
2,978
3,231
29,145
2,090
L
706
619
0
196
1,170
271
0
106
1,064
0
4,268
L
Chaac
1,875
627
0
1,510
6,563
2,987
0
0
6,563
0
26,077
W
4,502
176
0
500
3,682
1,144
0
844
2,718
44,001
0
W
Heimdallr
ChefLeon1099
Heimdallr
3,031
1,352
0
1,302
3,884
1,575
133
835
3,049
0
37,895
W
Mulan
CortéX
Mulan
4,046
630
0
1,463
5,038
4,415
0
0
5,038
0
45,223
W
2,447
679
0
2,380
7,337
5,316
0
1,704
5,543
15,639
0
W
Tsukuyomi
Pequee19
Tsukuyomi
5,111
1,326
0
3,501
8,426
3,113
0
1,269
7,097
0
42,961
L
Athena
SuppOrL
Athena
2,015
860
0
1,138
8,250
5,533
0
1,800
6,350
20,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,667
Gold Earned
30,571
236
Minions Killed
319
0
Camps Cleared
0
844,658
Distance Traveled
938,664
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,589
559
69
7
0
244,247
0
L
Scylla
5,457
546
78
8
0
190,892
1
L
Rama
3,582
358
9
1
0
26,331
0
L
Chaac
5,024
502
49
5
0
157,819
0
W
Thoth
5,784
578
85
9
0
188,377
2
W
Heimdallr
6,503
650
74
7
0
159,299
3
W
Mulan
6,576
658
78
8
0
169,028
0
W
Ymir
5,940
594
17
2
0
194,174
4
W
Tsukuyomi
5,768
577
65
7
0
227,786
0
L
Athena
5,015
502
31
3
0
225,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role