Player Matchup

Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
BritOrc
Xing Tian
Level 128
God Stats
3W - 2L
1,574 SR
Queue Stats
210W - 185L
1,494 Elo+
Solo
Thanatos
Thanatos
ChangedNam1328
Thanatos
Level 84
God Stats
3W - 0L
1,674 SR
Queue Stats
16W - 12L
1,634 Elo+
Solo
Anhur
Anhur
Galaxiizz
Anhur
Level 67
God Stats
18W - 12L
1,540 SR
Queue Stats
182W - 171L
1,600 Elo+
Solo
Bellona
Bellona
SupermanRyan115
Bellona
Level 147
God Stats
10W - 2L
1,906 SR
Queue Stats
105W - 106L
1,478 Elo+
Party 2
Team Averages
Level 114
1,639 SR
1,541 Elo+

VS

Team Averages
Level 81
1,500 SR
1,454 Elo+
Anhur
Anhur
Br3astMilkSeeker
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,534 Elo+
Party 1
Thanatos
Thanatos
FanOfBr3astMilk
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,290 Elo+
Party 1
Maui
Maui
ManiSigt
Maui
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 77L
1,649 Elo+
Solo
Zeus
Zeus
Soldier12
Zeus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,240 Elo+
Party 1
Erlang Shen
Erlang Shen
ToniKy22
Erlang Shen
Level 152
God Stats
7W - 7L
1,502 SR
Queue Stats
151W - 140L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 1 / 0
6,174
617
5,110
4,019
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
BritOrc
Xing Tian
10
1 / 0 / 8
6,305
631
4,434
5,409
3,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
5 / 1 / 0
5,978
598
3,730
8,042
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Galaxiizz
Anhur
11
3 / 3 / 4
6,043
604
8,327
9,302
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 1
5,942
594
7,686
9,289
9,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,918
492
2,836
8,432
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
3 / 2 / 2
6,027
603
8,175
9,588
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
7
0 / 3 / 0
4,748
475
2,167
9,218
5,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
9
2 / 2 / 0
5,212
521
3,677
5,064
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
ToniKy22
Erlang Shen
9
0 / 1 / 0
5,132
513
4,678
12,796
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
5
5
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
0
4
L
0
5
1
0.1
W
Xing Tian
BritOrc
Xing Tian
1
0
8
5
W
Thanatos
5
1
0
5
L
Thanatos
3
2
2
2
W
Anhur
Galaxiizz
Anhur
3
3
4
1.67
L
Maui
0
3
0
0
L
Zeus
2
2
0
1
W
0
0
1
0.5
L
Erlang Shen
ToniKy22
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,287
Damage
21,533
36,061
Taken
45,098
20,911
Mitigated
17,557
17,182
Healing
18,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,110
580
0
1,210
4,019
1,178
0
2,150
1,683
37,175
0
L
2,836
1,706
0
1,812
8,432
1,389
0
1,010
7,422
0
28,725
W
Xing Tian
BritOrc
Xing Tian
4,434
713
0
1,355
5,409
3,777
0
1,376
3,923
17,124
324
W
Thanatos
3,730
1,338
0
7,193
8,042
3,376
0
558
7,394
0
45,400
L
Thanatos
8,175
2,772
0
6,990
9,588
3,977
0
506
9,048
0
51,820
W
Anhur
Galaxiizz
Anhur
8,327
4,288
0
3,486
9,302
2,813
0
1,374
7,928
0
46,074
L
Maui
2,167
993
0
1,870
9,218
5,008
0
4,157
4,865
19,295
0
L
Zeus
3,677
311
0
1,067
5,064
1,647
0
3,397
1,477
28,314
0
W
7,686
3,995
0
3,938
9,289
9,767
0
0
9,289
0
50,898
L
Erlang Shen
ToniKy22
Erlang Shen
4,678
3,111
0
7,142
12,796
5,536
0
0
12,796
0
34,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
26,037
334
Minions Killed
285
0
Camps Cleared
0
1,023,952
Distance Traveled
984,486
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,174
617
77
8
0
189,570
0
L
Anhur
4,918
492
53
5
0
194,533
0
W
Xing Tian
6,305
631
15
2
0
212,835
2
W
Thanatos
5,978
598
74
7
0
243,638
0
L
Thanatos
6,027
603
75
8
0
224,254
0
W
Anhur
6,043
604
79
8
0
166,634
1
L
Maui
4,748
475
21
2
0
193,633
0
L
Zeus
5,212
521
74
7
0
179,548
1
W
Bellona
5,942
594
89
9
0
211,275
0
L
Erlang Shen
5,132
513
62
6
0
192,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role