Player Matchup

Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold II
MrAthl3tiK
Charon
Gold II
Level 157
God Stats
1W - 1L
1,789 SR
Queue Stats
91W - 88L
1,611 MMR
Solo
Agni
Agni
Gold II
RomandG
Agni
Gold II
Level 105
God Stats
2W - 1L
1,886 SR
Queue Stats
107W - 116L
1,645 MMR
Solo
Hun Batz
Hun Batz
Platinum V
ShaiZToKnice
Hun Batz
Platinum V
Level 172
God Stats
3W - 4L
1,559 SR
Queue Stats
55W - 53L
1,636 MMR
Party 2
Tyr
Tyr
Gold I
spionaron
Tyr
Gold I
Level 144
God Stats
43W - 36L
1,628 SR
Queue Stats
59W - 54L
1,618 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,672 SR
1,602 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,639 SR
1,575 MMR
Nut
Nut
Platinum III
 
Nut
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
IsoDraco
Bastet
Gold IV
Level 102
God Stats
1W - 0L
1,730 SR
Queue Stats
14W - 12L
1,596 MMR
Solo
Artio
Artio
Gold V
SupremeDoug
Artio
Gold V
Level 148
God Stats
9W - 3L
1,799 SR
Queue Stats
23W - 18L
1,672 MMR
Party 1
Neith
Neith
Gold II
bounceGod
Neith
Gold II
Level 185
God Stats
2W - 2L
1,666 SR
Queue Stats
37W - 32L
1,606 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 4 / 0
5,967
497
2,904
8,055
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
MrAthl3tiK
Charon
10
0 / 1 / 0
6,081
507
2,653
7,442
5,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Agni
RomandG
Agni
11
0 / 2 / 0
6,206
517
3,185
6,185
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hun Batz
ShaiZToKnice
Hun Batz
11
0 / 4 / 1
5,965
497
4,382
10,766
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 0
6,815
568
5,046
13,014
7,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ao KuangOsirisThoth

VS

Bans
LancelotOdinThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
5 / 0 / 2
8,358
697
10,716
8,071
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
 
Sylvanus
14
3 / 2 / 2
8,272
689
10,004
7,532
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
IsoDraco
Bastet
14
4 / 0 / 3
7,557
630
5,999
10,715
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 5
7,074
590
2,811
5,815
4,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
bounceGod
Neith
13
1 / 0 / 0
7,854
655
2,686
3,845
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
0
0
W
Nut
 
Nut
5
0
2
6
W
Sylvanus
 
Sylvanus
3
2
2
2
W
Bastet
IsoDraco
Bastet
4
0
3
5.5
L
Charon
MrAthl3tiK
Charon
0
1
0
0
L
Agni
RomandG
Agni
0
2
0
0
L
Hun Batz
ShaiZToKnice
Hun Batz
0
4
1
0.13
W
1
0
5
3.5
W
Neith
bounceGod
Neith
1
0
0
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,170
Damage
32,216
45,462
Taken
35,978
21,220
Mitigated
18,484
14,476
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,904
1,016
0
1,248
8,055
2,336
0
755
7,300
40,247
725
W
Nut
 
Nut
10,716
6,389
0
5,516
8,071
3,559
0
3,482
4,589
0
73,527
W
Sylvanus
 
Sylvanus
10,004
3,242
264
2,929
7,532
4,188
390
304
7,228
53,035
14,113
W
Bastet
IsoDraco
Bastet
5,999
2,086
0
2,751
10,715
4,762
0
1,270
9,445
0
64,709
L
Charon
MrAthl3tiK
Charon
2,653
539
0
1,874
7,442
5,155
0
1,835
5,607
23,739
0
L
Agni
RomandG
Agni
3,185
257
0
1,662
6,185
1,796
0
762
5,423
48,098
0
L
Hun Batz
ShaiZToKnice
Hun Batz
4,382
1,418
0
3,922
10,766
3,970
0
1,326
9,440
0
50,679
W
2,811
258
300
2,442
5,815
4,521
334
2,836
2,979
15,876
0
W
Neith
bounceGod
Neith
2,686
63
0
1,887
3,845
1,454
0
1,507
2,338
0
71,928
L
5,046
343
0
5,770
13,014
7,963
0
7,290
5,724
0
51,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,034
Gold Earned
39,115
394
Minions Killed
469
0
Camps Cleared
0
1,235,918
Distance Traveled
1,237,840
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,967
497
77
6
0
233,254
0
W
Nut
8,358
697
101
8
0
233,984
1
W
Sylvanus
8,272
689
105
9
0
200,350
0
W
Bastet
7,557
630
98
8
0
287,279
0
L
Charon
6,081
507
45
4
0
247,803
0
L
Agni
6,206
517
97
8
0
234,225
7
L
Hun Batz
5,965
497
87
7
0
270,983
2
W
Artio
7,074
590
22
2
0
287,054
6
W
Neith
7,854
655
143
12
0
229,173
0
L
Tyr
6,815
568
88
7
0
249,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role