Player Matchup

Freya
Freya
 
Freya
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BradWVU0032
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
KingAverett
Gilgamesh
Level 60
God Stats
2W - 1L
1,860 SR
Queue Stats
28W - 49L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
ToxinonDs
Sun Wukong
Level 29
God Stats
5W - 5L
1,787 SR
Queue Stats
87W - 93L
1,500 Elo+
Party 1
Team Averages
Level 91
1,629 SR
1,478 Elo+

VS

Team Averages
Level 97
1,427 SR
1,493 Elo+
Izanami
Izanami
 
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
JOEL_KG04
Cupid
Level 52
God Stats
14W - 22L
1,625 SR
Queue Stats
110W - 112L
1,573 Elo+
Solo
Pele
Pele
RebornDude
Pele
Level 124
God Stats
4W - 4L
1,318 SR
Queue Stats
68W - 70L
1,489 Elo+
Solo
Bellona
Bellona
tkdluke
Bellona
Level 145
God Stats
5W - 5L
1,193 SR
Queue Stats
275W - 285L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 1 / 0
5,409
541
3,621
7,318
3,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
 
Scylla
9
0 / 3 / 1
4,754
475
3,757
5,758
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BradWVU0032
King Arthur
8
1 / 2 / 0
4,692
469
3,868
10,598
8,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
KingAverett
Gilgamesh
9
0 / 1 / 0
4,699
470
1,471
8,096
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ToxinonDs
Sun Wukong
7
1 / 1 / 0
4,253
425
3,861
9,493
5,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 3
5,684
568
5,928
7,172
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
 
Bake Kujira
9
0 / 0 / 5
5,658
566
4,338
7,285
6,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
JOEL_KG04
Cupid
10
0 / 0 / 1
5,297
530
1,633
3,034
1,064
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 0
6,077
608
4,549
7,844
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
tkdluke
Bellona
11
2 / 1 / 0
6,626
663
6,189
8,003
7,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
8
8
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
0
0
L
Scylla
 
Scylla
0
3
1
0.17
W
Izanami
 
Izanami
2
1
3
3.5
W
Bake Kujira
 
Bake Kujira
0
0
5
2.5
L
King Arthur
BradWVU0032
King Arthur
1
2
0
0.5
W
Cupid
JOEL_KG04
Cupid
0
0
1
0.5
L
Gilgamesh
KingAverett
Gilgamesh
0
1
0
0
W
4
0
0
4
L
Sun Wukong
ToxinonDs
Sun Wukong
1
1
0
1
W
Bellona
tkdluke
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,578
Damage
22,637
41,263
Taken
33,338
22,901
Mitigated
21,158
7,643
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,621
1,081
0
3,023
7,318
3,437
0
0
7,318
43,622
864
L
Scylla
 
Scylla
3,757
710
0
1,000
5,758
1,539
0
1,183
4,575
26,199
926
W
Izanami
 
Izanami
5,928
4,306
0
2,449
7,172
2,425
779
1,767
5,095
0
37,964
W
Bake Kujira
 
Bake Kujira
4,338
2,922
0
1,172
7,285
6,948
1
1,412
5,637
25,263
1,842
L
King Arthur
BradWVU0032
King Arthur
3,868
856
0
1,011
10,598
8,329
0
258
10,340
0
22,349
W
Cupid
JOEL_KG04
Cupid
1,633
718
0
1,348
3,034
1,064
0
1,845
1,189
0
19,819
L
Gilgamesh
KingAverett
Gilgamesh
1,471
453
0
800
8,096
3,799
0
182
7,914
0
34,666
W
4,549
1,250
0
1,676
7,844
3,313
0
1,654
6,190
0
54,454
L
Sun Wukong
ToxinonDs
Sun Wukong
3,861
781
0
1,809
9,493
5,797
0
2,313
7,180
0
16,942
W
Bellona
tkdluke
Bellona
6,189
2,109
0
4,260
8,003
7,408
0
0
8,003
0
47,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,807
Gold Earned
29,342
228
Minions Killed
296
0
Camps Cleared
0
973,171
Distance Traveled
1,029,315
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,409
541
79
8
0
171,490
2
L
Scylla
4,754
475
52
5
0
173,025
0
W
Izanami
5,684
568
61
6
0
213,129
0
W
Bake Kujira
5,658
566
47
5
0
219,709
6
L
King Arthur
4,692
469
32
3
0
214,982
0
W
Cupid
5,297
530
33
3
0
181,281
4
L
Gilgamesh
4,699
470
50
5
0
211,871
1
W
Pele
6,077
608
79
8
0
245,396
0
L
Sun Wukong
4,253
425
15
2
0
201,803
4
W
Bellona
6,626
663
76
8
0
169,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role